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GoddessSand

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Everything posted by GoddessSand

  1. With Bash's response I would then suggest for player who wish to have multiple character types at different levels then create multiple accounts and level characters together till each character leveling together reaches the desired level.
  2. um? Problem with those characters that goes against SB lore and current character types. The characters you are describing are more for medieval type of games this is futuristic with dependency on technology over magic or non-technological weapons. Though you can create characters to fit with the rest like a techno mage or a techno archer, the need for them really isn't necessary to do if they could do so without source code and difficult to say the least to create not just the characters look, animations. and mech but then you have to create more gear (which Vivi I am sure doesn't want to spend the time doing with the amount of time she has to deal with other issues) as well as figuring out what skills these characters should have and build a character straight from the start. In my opinion too much work to do so with the limited player base to justify getting or using time to do so instead of focusing on what the game has to offer now.
  3. I believe Vivi said that there would be things given to players who have been playing for awhile. Creating an account during the event doesn't show account has been active for awhile. New players do still get to participate in the in game event stuff, but the other stuff was for those who existed before event patch.
  4. @Vivi I know that a player can change their names as well as change their cosmetic. But what about changing classes? The level stays the same, the warehouse stays the same, and players being required to remove all gear from their character. How it would work is that a player can pick a class level it up, get gear for another class and enhance it if they want before hand, and then use class change AP item. This would reset the player's skills and move the player back to the create a character menu and the player sets the cosmetic again. Though it also might require players remove all AH items. If this doesn't require source code, there could possibly open up even more options, but what do you think? I know we could just create a different character and level it up, but it could help players who want to play an ME but struggle with farming and leveling on their own. They could purchase with AP 2 change class items so a player can change to one and then change back when they want.
  5. Is that because they are dropping from mobs? Man that's not the drop table it seems in the 55+ dg as I only get 1 replicube a boss if that and see less unique items than other players. Why do lower level DG's have such a higher drop rate for items over higher level dgs?
  6. @ViviSo, some of the items that are drops that give a title, why not have them give a title and then we can trade them in for the pet skin for that item? As of right now once I get the title I can't do anything with it but throw it away wasting a pet skin. If we could turn it in for a pet skin after we get a title we at least don't waste it for those who want the pet skin but couldn't because our pet picked it up.
  7. @Vivi I understand making mobs and certain characters into pets and keeping them a pretty large size. Take for instance the bunny waitress would look odd the being the size of a derpy, but take the seona or python skins and keeping them the large size of a the character, they start to become a visual wall into seeing around it. If you made the seona or python bosses into a pet, would it be possible to to alter the size into that of a derpy or the standard AP pets so they aren't an eye sore when in the middle of pvp or trying to pick up loot?
  8. I'm confused and I think GSs are playing guess the problem. Can you take screen shots of what you want to talk about by way of Ultimate skills? Because if you have an Ultimate skill you can't remove it, you can upgrade it for RP, gold, and medals, but removing it from the special skill tab of the K skill options can't happen. You can change location, move, and remove it completely where you place it in your quick bar but you will always have the option to choose to use it or not no matter how many skill resets you use as the skill reset doesn't effect the eBook skills in the Special tab of the K Skill options. This what the GSs are talking about, but again if this isn't what you mean can you please clarify? The only thing I didn't talk about are shortcut keys and well before anybody goes into those should really understand what you are talking about in the first place as we are playing guess the problem if the GSs by now haven't answered your problem correctly.
  9. Just thinking about a purple with pink under tone one, but then a better pink with black under tone, a dark green with grey under tone, and black with grey under tone. Those might be a cool skin to add to the game right?
  10. So, since those of us who were eager to pass through all the maps to reach end game without completing all the quest might I suggest a route for doing so. So, in Viledon which is also Amara, those 60+ can't enter why not put half the mobs of Amara at proper Viledon Level and keep the other half Amara level? Shouldn't that allow players to complete those Quest then or do they require us to be in Viledon as well? Or at least make the mobs in Amara work for the quest that were needed in Viledon maybe? Also, adding Selena either to Amara or Barbron so we can finish that quest with her. Nemesis quest, so for the most part these quest are able to be completed in the Nemesis V2 map. However, I am having trouble completing the locate the wrecked space ship level completion which is a travel to a specific location and I don't know which location that is particularly. The other quest I can't complete end up also being related to the mobs that give out RP. Might I also request that those mobs be put back as they were from the original map to complete the quest? Personally I don't care if they give RP or not, it's not like players who are lvl 60+ benefit from those mobs since they don't drop anything and their RP that they give is much lower than the mobs in Amara. So, restoring them back would help those complete the quest related to them. And Ellis, Make an Ellis V2 pure PVE map players for players to do quests and if they still can enter TA. Just one map and can make it so both factions can enter to spawn in the same location. Since there are no towers to fight over or flip it would completely be pve only. You can remove all bosses and escort quests from that map(Unless you want to/if you can keep escort quests as players seem to keep doing those who are lvl 59 for ancient jewels and ancient spanners). Just a thought. Thanks
  11. Read this and get in the know https://docs.google.com/spreadsheets/d/1qkA19h-76T1LxRkvtfCTmfbD4U-LsDQftJv0Q92d-oM/edit#gid=97570089
  12. SW's are very dependent on buffs, without them we can't do much damage or survive.
  13. Even if they lower the healing and crit void amounts? Though can't the PU just increase their Crit rate?
  14. Just another thought, can I get a ch-eva base and eva base of 13000 on the SW before I buff? That would sure help out some.
  15. I was going to say something nice, but now I just want to say screw you just because of this. Though I don't know much how the skills of a WH works, but I watched QueenPepper take on 3 players for the length of my death and re-spawn only to show up just a second too late. That was I believe a PU, WH, and SW against them and granted that only the SW was well geared. So, I think your thoughts on the matter seem to be something that they should look into as you not only said to increase one but decrease another. I can see from certain perspectives that one path vs another is more valuable. When facing off against a PU having more crit eva will negate the PU's crit rate which can stop any crit atk from happening while a crit void would just reduce the crit atk amount. So, I can see the Crit eva being more valuable than crit void since the PU will crit well above any crit Void amount any player can get. It is an interesting trade off I would like to see how well this works out and if it would be better with your suggestion.
  16. So, I read on that spreadsheet that there will be hard-mode dungeons. I would like to suggest adding the Alpha, beta, delta, gamma, and kappa replicubes added to these dungeons but to the bosses to make them more desirable to run and allow those who are at cap to have a better chance at getting them since we seem to have more joy farming dungeons than farming in Amara. I am sure others would like to see other types of drops as well, but the only thing I could think to add is a conversion tool to convert uni earrings, trinkets, and necklaces from one type to another as in make Hellfire into Wizard or a Spy into Conqueror, but that it can be done to any item as I am also sure some lower level players would like to have certain items converted into a different type that they want that doesn't seem to drop much of or people who get them keep them or sell them at a very high price that people don't have gold to pay for it let alone want to spend all their gold on.
  17. Just turn off the monitor or minimize the game so that it is running but you can't see it load or anything else that one might find offensive.
  18. What are you doing? You can't post that on the forum, the nudity is an issue. Who is this guy that wants adult content changed? First he goes off on me telling me that players should be allowed to afk for a win and now this? Snowflake please stop being offended by the game content or players beating the crap out of you because you enter a PvP zone otherwise you should stop playing and not tell those who want the game to be played as intended to stop. I vote more nudity in load screen that should help increase more players right? Current load screen if fine at least it's not the picture of the guy with harem of naked women grabbing their breast. Geez
  19. @yumy Read the rules of the game Battlegrounds Afk'ing in Battlegrounds in order to leech the rewards Usage of an ALT in a battleground (and not participating) in order to obtain extra rewards Exploiting of any Battleground terrain glitches * That afk'ing includes afk'ing for a win, just ask any GM or GS.
  20. hahaha, so much hate. Dude, you know nothing about me and to say I don't give lowbie players a win you are full of shit. I disrespect players who constantly take win after win after win, just because they are OP players that can kill a PvE system in a PvP map faster than anybody else and yet take the win through pve not pvp. You also don't know me and I do have my limits on how much I am willing to let other players get a win. Just because you think you need it more than I you have another thing coming. Not all my characters are top geared and even my own SW isn't as geared as it could be. Don't walk in here thinking you know me and talk bull shit on me in the forum, take it somewhere else. I have helped other players more than you think I do and if you want a list I'll pm you every player I help, just give me a name to send it too in game, I'll be sure to forward your thanks to them as well. Being aggressive? hahaha, you make me laugh, you don't know aggressiveness not from me. Try Akan, QueenPepper, and several other RG players who want a win when you are on the losing side. Akan will attack and attack and attack and attack, along with QueenPepper will pull your ass down from the spawn area if they can. When I am constantly being on a side that watches the other side slow the fuck down when taking a chest for a win, then why can't I be aggressive and kill those doing that? It's not different than them fucking up the match by pve gain points and then afk for the win. I like to loot as much as the next person, but when players AFK for a win because they can take chest faster than the other players and they let the other players take chest first so they can be ahead in the score so they can afk for the win, is why we are having this fucking discussion. I don't bully as you say I do and watching players stay in spawn an entire match because they are a lowbie and entered for free win stuff that I also want/need is why it's cheap and shouldn't be allowed. I can name several players who quit playing because people are pve for the win and no pvp. So, if you think my thoughts aren't valid, what then can we do to keep players who want to pvp when players enter pvp zones for pve only?
  21. Video or SS scores and location of them and post in a ticket if you want to complain about him going AFK. Vivi already said point system is going to get changed and I think guards are going to get a nerfed. If the guards aren't nerfed the map will stay pve unless there will be more than just pvp to win the map outside of chest. If they keep the chest or guards points the points should be reduced to 2 per guard and 5 per chest as well as chest needs something so others can take them down just as quickly as the PU and CB.
  22. Here's a gamma eva at 105 and I have beta eva at 135 that I can supply too. So, eva is wrong and I can keep supplying SS after SS of Min values being way too low. Here's a CV at 170 for a gamma random
  23. Here's your Gamma random for crit atk below 200. Since you asked for a SS. If you would like a Crit ATK random for beta I can supply one at 228, which means max should be 230. So, making the -15 or - 30 statement is false.
  24. Would you just check the values because I don't keep low stats. The +~15/~30 of max Beta was confusing as I usually mathematically write +/- like this not this +~ and thought the this ~ was used and an operator to show between like 15~30. I also don't know why the + was there in the first place if we are looking at hard values on the minus end of players getting below what we are being told. Yes, I was getting Crit atk below 200, no I didn't screen shot it but I think I might have a few gears I still want to fiddle with on their randoms and can do so later.
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