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Quality of Life Suggestions


Nanami

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                                             Demonic Valley QoL Suggestions:
‣Add MP/HP Potion VIII to monster drops.
‣Adjust the price of "Demonic MP/HP Potion" to be a more fair price. I believe it should be no more than x10 Polished Emeralds for x999 at the current rate of emeralds, even x999 for x5 Polished Emeralds is a decent trade price. The current price is x50 Polished Emeralds which takes hours to obtain.
‣Add a boss daily to Demonic Valley. People who have mistakenly or unknowingly turned in their main quest would appreciate this!
‣Increase "Raw Emerald" drops from x1 to x2. Much like DSR had it's adjusted Dragonside Soul drop, emeralds need the same change to even begin to purchase MP potions at the rate toggles suck them up. Here's the amount gained after 1 hour of running.
 image.png
                                     Aven Fame Vendor Suggestions:
‣Add Baleful Will & Will of the Ancients to trading option. Currently it stops at Erebus' Will which means at cap level we receive 2/3 useless wills when we pod farm. The level cap was raised, however the fame cap was not raised for trades and I don't believe we should wait for new items to be sold at the NPCs just for the trades to be upgraded, the fame cap should be raised with level cap! \o/
‣Add new M-DPS and P-DPS orange shields. The last one we had was Lv110, it would be cool to receive a new one that we can purchase orange version of from fame vendors and gold from Honor Star NPC again since we did not receive either of this with the new awaken weapons. PS: I do believe the ATK gear upgrades might still be bugged on these types of shields. 

                                             Login Reward Change Suggestions:
‣Remove Pickaxe/Ball/Glove boxes and replace with respective coins. The crystal altar currently has Glove/Ball/Pickaxe reward coins these in the login reward would be nice, it would free up more codes for you as well to get rid of the random boxes and benefit racial crafters a lot more by being able to choose the tools they need most!
‣Add Lv3 Charms To Login Reward. Right now the only way to get them in-game is a 2:1 trade for a 1/3 chance to even get the charm we're after, it would be nice to have them in the login reward itself or have the trade be a 1:2 ratio for the exact charm we want.
Login_Rewards.png
Here's rough draft of some suggestions.
Day 2 is a box containing 1 Heroic Trait Tome (NT) and 1 Memory Tome (NT).
Day 6 is a Ball Reward Coin.
Day 9 is a box containing CP Charm Lv1, Lv2, Lv3 (NT).
Day 13 is a Glove Reward Coin.
Day 16 is a box containing EXP Charm Lv1, Lv2, Lv3 (NT).
Day 20 is a Pickaxe Reward Coin.
Day 23 is a box containing Awakening CP Charm Lv1, Lv2, Lv3 (NT).
Days 3, 10, 17, 24, 27 I leave open to you or anyone else's ideas as I couldn't think of anything else at this moment to put there. I think that the login coins are the most valuable part of the login rewards currently and my only issue with them is the Lv3 charms. With this change the heroic trait/memory tome chance in weekly day 6 slot can be removed from the box, I also would like to ask that the CHF and Corona Stardust be upgraded to Lv120 instead so newer people who get it may also have a opportunity to use it in crafting their Abyss sets.

                                            Miscellaneous Suggestions:

‣Add an option to be able to purchase guild statues with GUILD funds via a NPC, including elemental statues and Lv95 expedition statues. I think this would be a nice way to use guild funds as many if not all active guilds and even a number of inactive alt guilds have capped funds, but currently funds have no purpose. You can decide the gold amount if you do agree to doing this, it would be beneficial to all the smaller guilds who cannot do Elemental Battlefield on their own.
‣Change the current GA/GvG winner to receive a random Elemental's Battlefield statue.
‣Give the 2nd place of GA/GvG a random Bash/Vivi/Jordan statue.
Getting rid of the useless door, etc
‣Open Elysian Island on more than Mondays and Fridays. Currently these are the only two days to farm this for elysian devil souls and with the rng/luck of some people and newer players who also have jobs, it can be quite hard to obtain. Not to mention currently pretty much all types of arena are dead so swapping the time slot around for something like this wouldn't be too bad. PS: Consider adding the soul to be exchanged for "PvP Tokens" in Aven.
‣Consider a daily for Angelic Temple/Demonic Fortress. A daily similar to HoO's, it can consist of a random amount of any of the 3 Parchments and have a chance at either Demonic or Angelic Essence's, as well as the EXP shells and/or Jars. This kind of box would help not only people with 1 character and no time to farm 0/10s, but also people with general bad luck and rank crafters.
‣Consider making a "Mysterious Gem Pouch". This pouch can be obtained through the same method as Gem Pouch but give Lv1-5 Elemental and Physical Resistance gems. Removing "Swift Collect" scrolls from the loot pool as they are not used at all and this will help gem crafters out a lot.
‣Finally I know it might be a long shot but multiple bank tabs would be nice and if lucky enough an account shared bank! I know many people who would love and appreciate these, including myself 🙏

I put a lot of time and thought into this so I hope you will consider some or most of these suggestions in the future patches to come, thanks for taking the time to read!

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The mana amount of toggles is just too high and lvl 130 potions are rare to get + DV potions need a lot of emeralds, i remember back then wheni ran i just got like 5 stacks of pots after runing all clases to 130, if you consider the ammount of time you need to get all 130 its like...

Long time ago i asked to increase the drop rate of Elysean soul since it is hella hard to get, i already opened aroun 100+ boxes and still nothing, if dont want to, atleast could give the same chances for new players/the ones who dont have it yeyt, the same oportunity to get it in TA same as you did back then before makin TA soul. It could be like an even that last 1 week.

About the bank I think its an amazing idea cause you would be able to even share mats to making achivements easier and dont having to cod item by item, also for racial crafters, etc. despite the patch and share the essences, it has another useful options. Thanks for sharing this ideas and thanks also for reading me and hope you consider any of this suggestions :D

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  • VGN GM

I will look into rates of Raw Emerald and things related.

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Fame Cap will likely no longer increase unless I have ideas in how to incorporate it better as this mechnic in itself is iffy on how healthy it is for the game. As for wills I may include the newer wills but I'll have to look into it first.

MDPS and PDPS shields are only to be added now and then as they're a bandaide to a bigger problem with 1HD classes. Right now the 1HD classes are in a fine state and do not need my attention at the moment. There is bigger issues at play regarding things like MDPS classes in PvE that need looking into.

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Login rewards as a whole need reworking / updating as right now its too beneficial for people who have lots of accounts. I can say that Charm 3's are likely not going to end up on this and selection coins will not be swapped instead of RNG boxes as there was a reason I made them RNG boxes in the first place.

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Buying guild statues with guild funds will never happen. That is a very silly idea as it would make the few guilds willing to actually do the 25 man raid not need to do it anymore punishing the smaller guilds further as it would then just become a small guild tax.

As for Guild vs Guild rewards I can see about maybe throwing something in there even with bonuses from Guild vs Guild it would still hurt the smaller guilds but it would atleast be a fair suggestion.

I can open more Elysian Islands, the only issue with Elysian as of the moment is it has to have the same time on every day due to a bug in the game. It's quite a complex bug and I havent had the time to sit down and fix it.

There won't be a daily / rep for Angelic Temple / Demonic Temple due to limitations and the swapping bosses. This is why the Demonic Reward Bag and Angelic Reward Bag gives Battle Tokens as a replacement for the rep quest that was originally planned.

A shared bank is not a bad idea but I have a lot to do right now and this is far down on my list of things to do. Thats without even thinking of the logistics and planning if it could work or not but I noted it.

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Just my own personal thoughts, not supporting or defending anything based on any kind of bias, but I'll comment on the ones I mainly agree with.

8 hours ago, Nanami said:

 image.png

At this rate, that puts a stack of 999 Demonic MP Potions at 11-12 hours to obtain. This is splitting drops between two characters, but even 6 hours if you were alone (for 0 gain presumably) is a substantially long time for one stack of MP potions. A stack of Dragonside MP Potions can realistically be obtained in an hour while splitting. I mentioned it when we first got DV, but even getting a cape is 70% of the cost one MP potion stack requires, and even those feel too high.

9 hours ago, Nanami said:

‣Add MP/HP Potion VIII to monster drops.

We really just don't have a good source of MP potions anymore. Palace of Dreams was a good source of Lv100 potions, DSR was a good source of 110s. Realistically DV would be the best solution for MP potions, at this point even Lv120 ones would be better than nothing. Now there's like a draught for MP potions right now between them missing in the current battle map/the battle map secondary potions being ridiculously overpriced.
 

9 hours ago, Nanami said:

‣Change the current GA/GvG winner to receive a random Elemental's Battlefield statue.
‣Give the 2nd place of GA/GvG a random Bash/Vivi/Jordan statue.
Getting rid of the useless door, etc

GvG reward box is definitely due for an update, winning GvG to get a statue back from Lv65 cap serves no purpose. I think it's still too early to receive Elemental Battlefield statues from these as the content is still relatively new, but I think the same GA box that gives a Bash/Vivi/Jordan would be fine. Most guilds still use these anyway.

That being said, Elemental Battlefield statues are still too rare/annoying to get for 99% of the guilds in the game. As it is, this content isn't even worth the trouble for most people considering the time commitment it requires. During the anniversary, we received double the Flame stones from the reward box, and player activity for this expedition shot up significantly. I think making this a permanent adjustment not only makes maintaining these statues more realistic for the vast majority of guilds in the game, but even increases interest/desire to do this content and will result in more activity.
 

5 hours ago, Jordan said:

There won't be a daily / rep for Angelic Temple / Demonic Temple due to limitations and the swapping bosses. This is why the Demonic Reward Bag and Angelic Reward Bag gives Battle Tokens as a replacement for the rep quest that was originally planned.

Some way to guarantee at least 1 essence a day, or even some form of progress towards one like fragments, should exist. I've gone 4 days now with no Angelic essence drop and it feels pretty bad. Sure it's all up to luck and there's the potential to get however many in a day, but every single person I know running these dungeons daily all have a ton of every resource except essences. So if not a daily or some guaranteed way to get an essence, then maybe fragments or something in the boxes we receive mailed like HoO. It wouldn't take much considering there's only 2 essences. 1 fragment per box, 6 fragments to make an essence, 1 essence per day. Or maybe add a trade the materials from boxes at the NPC to buy them.
 

9 hours ago, Nanami said:

‣Add a boss daily to Demonic Valley.

This wasn't addressed but I think it should exist, every other battle map has a way to portal stone in.

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10 hours ago, Nanami said:

                                             Demonic Valley QoL Suggestions:
‣Add MP/HP Potion VIII to monster drops.
‣Adjust the price of "Demonic MP/HP Potion" to be a more fair price. I believe it should be no more than x10 Polished Emeralds for x999 at the current rate of emeralds, even x999 for x5 Polished Emeralds is a decent trade price. The current price is x50 Polished Emeralds which takes hours to obtain.
‣Add a boss daily to Demonic Valley. People who have mistakenly or unknowingly turned in their main quest would appreciate this!
‣Increase "Raw Emerald" drops from x1 to x2. Much like DSR had it's adjusted Dragonside Soul drop, emeralds need the same change to even begin to purchase MP potions at the rate toggles suck them up. Here's the amount gained after 1 hour of running.
 image.png

‣Open Elysian Island on more than Mondays and Fridays. Currently these are the only two days to farm this for elysian devil souls and with the rng/luck of some people and newer players who also have jobs, it can be quite hard to obtain. Not to mention currently pretty much all types of arena are dead so swapping the time slot around for something like this wouldn't be too bad. PS: Consider adding the soul to be exchanged for "PvP Tokens" in Aven.
‣Consider a daily for Angelic Temple/Demonic Fortress. A daily similar to HoO's, it can consist of a random amount of any of the 3 Parchments and have a chance at either Demonic or Angelic Essence's, as well as the EXP shells and/or Jars. This kind of box would help not only people with 1 character and no time to farm 0/10s, but also people with general bad luck and rank crafters.
‣Consider making a "Mysterious Gem Pouch". This pouch can be obtained through the same method as Gem Pouch but give Lv1-5 Elemental and Physical Resistance gems. Removing "Swift Collect" scrolls from the loot pool as they are not used at all and this will help gem crafters out a lot.
‣Finally I know it might be a long shot but multiple bank tabs would be nice and if lucky enough an account shared bank! I know many people who would love and appreciate these, including myself 🙏

 

I like those ideas, especially the pouch for elemental gems. it's a pain to have to craft them from lvl 1 to lvl 9, especially since due to 3 stat gems, we need them more than the others (at least for elemental gems)

6 hours ago, Jordan said:

Just remember MP is suppose to be a resource.

I do agree, but when you have LA for exemple, which even with luminary cert, dragonside ridge potions, lvl 130 potions, AND ultimate mana pot end up being out of mana, there is a problem with the "mana" consumption (also the fact that since before rework charged arrow was a p-atk buff that scaled with lvl, and I did lvled it because of that, might not help, but still)

On a complete other note, I kept thinking about my previous suggestion for arcane box formula for angelic/demonic essences, here is the "thought through" version :

 Angelic Essence formula : Demonic Essence x1; Demonic Parchment x15, Cursed Jar x2
 Demonic Essence formula : Angelic Essence x1 ; Angelic Parchment x15 , Blessed Jar x2

Reasoning : First of all, let's be fair, people usually drop the essence they don't need. However, the transformation shouldn't be "free".
In this idea, you'd have to :
First of all, drop one of the said essences, which is due to rng, and for most players, an actual challenge, since most often than not, dungeon runs end up as dry as the desert for them
Secondly, you'd be forced to actually run the other dungeon aswell to get the materials, which would make it so you wouldn't actually have one dungeon farmed & the other one ignored.
Thirdly, i selected an amount of material which can only be obtained with a whole day of farm, in order to keep a low amount of essences obtained through this method, and make it so the dungeon wouldn't get abandoned quickly 

I also thought about actually making them being a formula to craft on guild town with battle token cost as formula price, but oh well, I think arcane box version will be less tedious for players

 

I tried to make the most complete suggestion possible, with my train of thought explained for the actual amount. 
If you feel the amount is incorrect, change them, but most of us player would like to have a way to actually convert an essence into the other.

Have a nice day o/

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Agreed with most stuff, specially shared bank.

 

11 hours ago, Jordan said:

Just remember MP is suppose to be a resource.

Agree but right now i need make some pork arcane box items because i can't find anymore pots and can't make enough orange ones.(Happy u will look into)

 

 

11 hours ago, Jordan said:

Login rewards as a whole need reworking / updating as right now its too beneficial for people who have lots of accounts

Fair enough and i know why, also agree, it made coin token get less needed.
But think on cosider Charms 3 , from Daily coin i usually gets EXP than CP/AWK CP, even being 1 per week or so, we would need to pay overpriced on charms  separated because people  don't want to waste AP on it, boxes  are much more worth.

 

11 hours ago, Jordan said:

Buying guild statues with guild funds will never happen. That is a very silly idea as it would make the few guilds willing to actually do the 25 man raid not need to do it anymore punishing the smaller guilds further as it would then just become a small guild tax.

Agreed but didn't wanted to
25p new dng happen only for big guilds like Garden, even stardust which was very active before could do it without stress for 40 minutes because elemental boss get resets randomly, getting agroo from person who is killing stones. (I know 40 min is nothing but for all game content and this during weekdays would get impossible for most people) 
''Oh i could do with peer'' yes but once we try it no one wants to do because of timezone, when 10 people are free other 15 aren't and rn people that isnt pvp don't care about new statue since its hard and its better do 95 ones.
@RinSuggested few months ago to add reroll on Lv95 statues since bash comes too often and vivi/jordan which is massive for pvp(M-DPS meta) doesn't.


 

 

11 hours ago, Jordan said:

There won't be a daily / rep for Angelic Temple / Demonic Temple due to limitations and the swapping bosses.

Add 100% reward to each box that is quest item (Like coins from last boss box), this will solve issue with boss  rotation, 3 boss each dng (quest require 3 of each)
Demonic Card (I01606.dds)
T283kOv.png
Angelic Card (I01608.dds)
87doYfG.png


Suggestion add class drop to 110T combos so we can setup players into CC/AT/DF without being necessary Sagitarius .

I killed over than 140 Frisaya for my full combo (I KNOW I'M UNLUCKY :C) and this made me give up on other bosses also there's fact its RNG boss and RNG items, so it take soo long for basic content, i know base idea and moment was important to take time but now isn't. (Ty Judgement for helping finish combo)

Add  way to give back all  house items to players once it go away, i lost mine during DST crash (i've alarm to pay after everymaint but i didn't made 1 week and lost in right next one. (i know is more my fault than game, but still frustratin 400k gold on expansions + ap items and most more Ships from TW box which is super rare (i had 7).

Or getting ridge of house going away would be cool :D!

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