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Showing content with the highest reputation on 07/23/2018 in all areas

  1. new random stats that could be interesting have to make different builds could be : Resistances (Gravity, Plasma,Voltage,Atomic and Particle) lowest random could be +1,4% Gravity Resist and highest +3,0% Gravity Resist and then there could be random that give all resists +1,4%~2,5%, it could be useful have this because how much some classes decrease resistances with debuffs. Movement Speed (Move SPD) lowest could be +1 Move SPD increase and highest +2 Move SPD increase. Player Vs Player Void (PvP Void) it could good have this for counter part for PvP ATK, lowest could be +1,8% PvP Void and highest +2,7% PvP Void, note that this could be for +60lvl gears lowest and highest random, sure you notice they lower than PvP ATK(2,4 lowest and 3,6 highest) random stats but notice that PvP ATK only goes for 6 random slots(weapon, gloves and bangle) at max, so PvP Void could go on 8 random slots(KG,Shoes,Suit and Helmet), so PvP Void could have lower so they could get same amount when maxed all slots. Reduced Physical Damage (Void) lowest could be +100 Void(1,0%) and highest +200 Void(2,0%), this could be pretty useful now that every dps classes have so high dmg thank to new ATK passive. then lets talk about skill stones, for some current skill stones could good to have counter parts that buff you instead that it debuff target when use skills, for example: Skill Stone [Exhaustion] This Skill can be added to a weapon, granting the weapon a 7% chance to decrease the target's Move SPD by 25 for 5 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 7% chance to increase the User's Move SPD by 25 for 5 seconds. Skill Stone [Destruction] This Skill can be added to a weapon, granting the weapon a 10% chance to deal an additional 800 damage over time. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 10% chance to heal an additional 800 heatlh over time. Skill Stone [Disturbance] This Skill can be added to a weapon, granting the weapon a 3% chance to decrease the target's Ch-ACC by 100% for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 3% chance to increase the user's Ch-ACC by 100% for 3 seconds. Skill Stone [Blindness] This Skill can be added to a weapon, granting the weapon a 3% chance to decrease the target's ACC by 100% for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 3% chance to increase the user's ACC by 100% for 3 seconds. Skill Stone [Collapse] This Skill can be added to a weapon, granting the weapon a 5% chance to decrease the target's DEF by 300 and Protection by 2000 for 3 seconds. counter part >>> Skill Stone [no name] This Skill can be added to a weapon, granting the weapon a 5% chance to increase the User's DEF by 300 and Protection by 2000 for 3 seconds. i used rare Skill Stones as example in this but i am sure you get picture what im trying say with these.
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