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Showing content with the highest reputation on 04/27/2020 in all areas

  1. Yeah i think it would be good as a starting cap but you are right, in mmo's its all about content, which ofc including higher level caps. On Official server it was at the end really a chaos to run people in dungeons, cause those runners wanted more gold for the runs from their leechers and no one of the leechers was willing to do that, since they needed some money too to catch up. Itcame up and changed, the more content Aeria Games added. People got more greedy about money and it ruined a lot ingame. I know from an other game that there is a possibility to change the xp-curve, so im pretty sure they can change the required amount of exp to lvl up in GF aswell. Would be a good idea. I think if this game would start with a lvl 60 cap and higher it over time and the game is running successfully, there wont be a problem to even get to a lvl 100 cap+, cause people love updates/more content. Ofc a few things have to be fixed/changed by the vendetta team, cause aeria did a lot of bad things before the Server shut down, but i think Bash/Jordan can do it and it will be a full success.
    2 points
  2. I absolutely agree with you. Level 60 cap is fine to start with but not for weeks or months. Also i dont think this game would work without lv 100 content. PT and running it is of course one of the main incomes at this lvl and this is fine but there has to be a way to maybe "register" your second or third account and if you run with them in the group you would get less gold than with leechers. Or the other idea to just increase the amount of gold in high lvl dungeons (250g is just not enough). Reducing the over all exp rate im not sure about that but i think reaching lvl 50 i too easy tbh. Maybe they could increase the amount of exp required on these level. If Bash/Jordan handle this right (and i know they can) then it doesnt matter which cap will be released. Also it doesnt matter which over all cap exists.
    2 points
  3. So the game just needs 40-60 pvp ? Well go play other games than^^ A MMO is about progress and will ever be about progress - Either in lvl or gear. If you think the table was good for a fresh launched server you have sadly no knowledge about the game or the economy. This game isnt about low pvp - accept this pls.
    2 points
  4. On how to avoid people created more accounts for solers, there is something really good that we could think of having in the GF Classic, in the GF TW the dungeon quest order, in addition to needing to kill the bosses, they also need the players to be in room of the last boss, this is very good because if they start creating solers they would be forced to take their alts to the end to complete, this would be unviable making it a very good solution that we can have to avoid this type of thing. And I really hope that this server will launch, I have played GF since 2010 and I am very excited to play again the great era of GF. (google translate) EDIT: I forgot to say. The update of the new classes came with this for them, so the solers avoid creating them as alt precisely because they would have to take them to the end of the dungeons to complete the quest order.
    2 points
  5. As well as you im playing this game since release and of course you arent wrong but also not right. Level 40 cap would just bore literally every person who loves to run dungeons, farm stuff and to grind. Only people who personally love lv 40 pvp would appeal to this while the others will leave after several days. Lv 60 cap is a bracket you can alrdy farm different dungeons also difficult ones, access to world bosses and heralds also the master system is available. Of course there are players who want to stay 40 or enjoy the arena a bit but a lot of people need to realise that this game is an MMO and those games focus on progress not on low lvl pvp with 5 skills per class. Most people i know would definitely play lv 40 arena but only for a pvp set or to finish some fames and reputations then they would go to 70 (depends on the cap). Maybe a lot of people you know, like the lv 40 arena but this doesnt mean that my and my friends opinion is "the community" same for you and your friends. And even then: half of this community doesnt know how this game work, the conomy works or how balancing works - even high lvl players with maxed out chars and multiple lvl 100s who play since release sometimes dont know anything. Your idea to create accounts only with a phone number is pretty good but on the other side bad because you cant create storage accounts or a buff char. Running dungeons with alts is of course pretty bad for the economy but a cap as well. A cap will just result in a few people who spent money to hoard all the gold ingame while others dont have the chance to farm it (farming is a essential thing in MMOs). Also leveling sprites on different chars is a thing that never was bad for the game since at least half of the community doesnt even use their sprite (no sprites = no gear = no game). The solution for this problem is to make groups more attractive than solo running with alts ( which is boring asf). If groups in dungeons are fun and give enough gold even at end lvl then ppl prefer to run in groups instead of using alts. The best example is: DD gives 250g (lv 96+ dungeon) while PT gives 135g (lv 68-78 dungeon) this isnt even close to fair for end level players and of course most people will do alts to run low lvl ez dungeons which give way more gold. Low level dungeon rewards need to be reduced not the number of runs capped. Also there are several other options to keep the economy balanced. Siwa server was a disaster and this because of the trash tables, the bad announcement, no balancing, same p2w and because all players knew aeria will handle this bad. It was close to impossible to find MFIs, normal mounts, clovers, legacies, sprite consumes or costumes and backpacks in the first days. And why? Because the tables where trash, the shop was the same as on the Offi with bad items, prices and amounts and no one wants to spent money on anything because of this. And even if they did the tables were useless the first 3 days. I had 4!!! cbms on the first day and i didnt bought any clays per item shop (bought them from the gold i made with DT runs) and still i had 0 MFIs or backpacks. You get what i mean, right? Thats the biggest problem. Aeria doesnt know what they do or how marketing works or what items they need to release in the first days and im 100% SURE that half of the community would still ask for these things just because they have no clue, game knowledge and they are used to get these things from tables. You cant control the market. It controls itself by availability of items and gold. If the gold amounts in the game are too high there is always the option to increase costs for spells, talent crafting, sprite crafting, endgame gear, higher quality gear etc. I ABSOLUTELY get your point but the solution needs to be another. To the lvl cap: In my opinion lvl 80 would make sense to release if some stuff gets adjusted. Also some map exp must be adjusted, as well as sprite exp on lower levels could be less and in higher levels need to be increased. Of course level 60 would work but only for around 2 weeks maximum and it is boring because some people arent allowed to grind how much they want thats just not how a MMO should work. I appreciate to discuss with people who actually really think about how to handle this well :3 Edit: The exp needed to reach something like level 50 could be increased this would make the beginning a bit slower and could make the people get back into the old feeling. Also i really think its way too fast how you reach lv 40 rn.
    2 points
  6. Hi all, We've recently received information that a video has leaked proving duping is possible in Eden Eternal. This is not something that can be done so easily and we can assure everyone that we have taken the necessary precautions on avoiding such issues in the future, as well as monitoring player activity. May I also remind everyone, this video is very very old. No duping has been done on Awaken for a long time I can assure you that and we also reversed as much damage as we could. Due to new monitoring methods we've installed into our systems we can assure everyone if this was to happen again we would find and delete the players/items involved without any hesitation. Can I ask everyone to please stop wasting our time with assumed reports of duping. We are on top of this and are monitoring closely. The methods of which this duping is caused is a few and far between occasion that if anything was to happen we can simply analyze our logs and data we collect to pin point who is behind what and remove it before any damage is caused. Thank you again for those who play the game fair.
    2 points
  7. @MrShadow Unfortunately me and almost all Grand Fantasia community does not agree with what you said. Everything that you described there would make a shitty server that nobody would play for long, that for sure would kill vendetta. Sorry to be rude but its the truth, if vendetta's wants to make a Grand Fantasia server they have to follow the community needs and wishes, LV 40 begging would be an early end of the game, no one likes LV 40 cap, the perfect LVL to start a GF server is (community words) LV 60. A 10x dgn cap would also make that a very bad server, if you want to prevent people from create/farming with alts, set a limit of 1/2 games open per IP. The only thing you said right was that the new classes needed to be out of the game. @Bash We already started a petition to show you guys our support, we reached over 1050 members today on our discord server (all these people would play a server made by you guys and loads of them would also donate a lot). Petition server https://discord.gg/peywp9p Private discord: Drownn#1404
    2 points
  8. Amazing! finally Vendetta Decided Hopefully we getting a really good balanced server with "REAL GM'S" and "REAL ADMINS" not like that trash server.. You guys gonna make this great alot of people waiting for this and not for a little time.. people waiting this for years GRand fantasia is one of the fun games i ever played PVP and PVE modes and ALCHEMY clay make it more great. Also for sure u guys will listen to players need and you will make the neccessary changes on it. Take your time get your Health 100% we will be in your server and this will be the best Server ever. On this time you have to be Sure to host Weekly EXP increase and DROP increased Do not open VFS on early server lauching because it gonna ruin it all. If you really can stay with an older version like level 90 cap gonna be more fun for alot of players There also few things that is not available even in Official server like.. the option to turn all your EXP at lvl 90 or the lv 100 cap for Gear leveling. i mean if you are already lvl 90 or 100 and you maxed all your Especialization points you need to change all your EXP obtained for Gear leveling those all things would bring more people in-game same option can be added to mounts. well Bash i have nothing more to say i hope you guys keep going! best wishes and lets GO!!!!!!!! Greetings. #Staysafe
    1 point
  9. thats not rlly how a private server works. Sorry to tell you this Level 40-60 got close to none content especially 40 and 50 and a game without content dies - discussion done. Let the people level in their own speed nothing wrong with that but there is no sense to restrict players and force them to stay 60 or lower just because you want low level pvp to be active^^ You want to feel the same in this game as back in 2010 - you wont and this will never happen. This server wont survive with low lvl content. Edit: No sense to keep discussing, we got another opinion what a MMO is - for you its like a Battle Royal tbh. This forum should be about useful stuff not us both discussing what we like or think.
    1 point
  10. The Self-Damage setting is to assist players on computers that are potato's there is not suppose to be any functional benefit to this setting other than cutting down on optional parts of the game to improve the run quality. This was mainly added on our Awaken server due to there being an overuse of classes like Awaken Ranger in the past that could have about 10-20 lines of numbers every attack. This setting combind with the "Damage" setting can hide all damage numbers from your game. This is the purpose.
    1 point
  11. We both stopped playing for a while but when we did, we farmed a lot. We farmed and got our gear, just like you did. In fact, I played 10-15 hrs a day back in SB when I finished school and stayed home a couple years. I farmed a lot for my uniques and then all of a sudden, rates increased and uniques started raining. I know how annoying it is but in this case, I think it's necessary. Again, it's not like we want our efforts to be waste but there are people who still don't have their jewels and they've been playing for years, just couldn't spend as much time playing because of work or w/e. It's time to move on from the jewel thing and focus on the future updates to come.
    1 point
  12. Thanks for the fast reply. Yeh of course your and Jordan's health needs to be focussed on, as already stated no one wants you to run the game and overwork you, this affects the other games, you of course and will be the fast end of this try to start sth. like that. We definetely dont want to risk the current state or affect your health (again if im right). Also thats why i wrote this much to make clear there is a big playerbase and also a lot of spenders (over a long time) to be sure it makes profit and doesnt pull your other projects down. Right now Drownn created a Discord and we are trying to invite as many GF related ppl who agree with the idea and definetely would try it. Of course (since i know that from several bad experiences before) hype is often ad bad condition for a game to start so we try to make the people clear to not expect something but to show their interest. Also we are trying to collect suggestions about the game and what needs to be changed or is most important to focus on. Is that a good thing for you? To know how much work needs to be done to make this game run well and not end like the Siwa server (well aeria sucks). I also would love to hear some things which are the most important for you GMs to run the game so the community could think about them. Im really surprised you already had Test server (already more than aeria ever had LOL), but thats a really good thing cuz testing is a really important thing to make a game a long runner, interesting, with good gameplay and balance. Also it is (for me personally) a positive message cuz you already have experience with the GF code (probably more or the same as aeria works - no im not bashing aeria thats pretty much facts). We posted the message you have written before in the Discord to make the whole discussion transparent and more understandable for the interested people. If you got any questions (doesnt matter what kind of - well, maybe not my type of underwear) you are free to ask them here or to message in Discord.
    1 point
  13. @Bash How can you not see a benefit on creating a GF server? There are thousands of people who love Grand Fantasia and would give everything to have a classic server just like the good old days, in those thousands of people, hundreds of them are pay2winners, for some odd reason GF players always tend to spend money on that game, that reason alone should be motive enough to make you at least consider launching a server. Besides all that money related stuff, we are a huge community, that server would probably be the bigger server you would ever have, it may not look like it, but the success on a well made GF server is 100% guaranteed. We all just want you to at least try and consider giving us such joy, we all love that game, but the current servers are just awfully pay2win, which means, a good server would bring all the players together, and would be super fun Well anyways, thanks for your attention and sorry if there are some spelling errors, I'm sleepy at the moment.
    1 point
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