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Showing content with the highest reputation on 05/03/2020 in all areas

  1. Don't know really where to start because there seems to be a lot of things out of wack. I guess I can start with the good stuffs. The new dungeon, like it. I don't feel like a bot farming it, it gives a challenge. The drops are gnarly. The team mode ie Challenger mode, is great. Finally we get something worth farming with others. The new mechs and CS, as well as color choices is great. I like the newish bosses in amara, it's hard to solo them which forces players to help each other out and work together. Been getting a lot of good PVP around boss hour. Welp onto the inevitable. I'll bullet point the important bits if it's too much to read. Overall the game could use a rebalance from level 1 and up, but the far majority of focus is spent on end game. That's likely because there's hardly any new players coming in and current player alts don't count, which is unfortunate. I've said it before and I'll say it again: it's unfair to leave end game players responsible for catering to new players needs. From personal experience* I lost count of how many noobies I've helped, only for them to quit because they got bored. They basically get hand fed everything they need simply because they can't do things themselves. I know many others have had this, so I'm well aware it's not just me. Note: I very briefly read everyone's responses here, I may reiterate what other's have already said. PVE As it's been stated probably 500 times before, there's too much "good" loot. While it's nice to be rained upon by awesome loot, there's just simply way too much. There's a delicate balance between supply and demand especially in SB where the community is small. There's also a balance between time spent farming and rewards. I think all of the loot in the dungeon is semi reasonable but the amount there are drops is absurd. Ancients should be like a 5%-10% on any given boss, jewel replicubes, as much as I hate to say it, drop too much as well, should be like 40%-60% per one mob. Ancient jewels should be reduces as well. Costumes and skins, same thing. There's 3 level 65 dungeons and DS/DTO have been essentially forgotten. Maybe consider making certain drops exclusive to those dungeons? But it's likely too late since there's just such an overflow of loot in AH. Costumes which used to be 10k-20k, granted that price is way way too much, is now less than 1kg average. That is not good. There could be a dream of that amount of loot being feasible if making toons was easier when leveling, but that's not going to happen despite being requested by many many people over the course of about a year if not more. Drops from bosses, they're good. I don't have much of an opinion on them since I don't care for boss loot. All TT mats should be tradeable. One thing I don't understand is why you can farm shards in solo but not scraps. Mech is what everyone wants sure but the fact a lot of people have mech before CS is weird to me. Mech is such a great achievement and it makes a big difference in PVP and PVE alike. Why can I solo farm mech but not my CS? It should be the other way around. Force people to work towards something great together, that being mechs. Shards should be TTC mode exclusive, scraps should be solo. My only concern is the amount of time spent in solo hard mode TT. There really isn't an end all be all fix since no one can fucking agree on something. My input is reduce the ch-acc of mobs so stuns aren't as obnoxious. The amount of mobs is fine, people can skip them if they want to. TT solo normal should be a little bit rewarding but not as much as hard mode and not nearly as much as TTC especially in PTs. I haven't farmed much normal mode because it doesn't seem worth it so I can't provide feedback on it. 100k RP, nice. Could use a buff in RP gained from mobs because omfg it takes so long. PVPing for TT cards is not ideal, as some have suggested, make a daily or two for some. PVP This is a touchy topic for everyone smh. DPS rework, much needed. Major mechs and CS, cool. This is just my observations in PVP. Too many AoE debuffs and DoTs. Holy shit. You go into PVP and in less than 10 seconds you have 1 full status bar of debuffs and more. DPS changes didn't even matter because the debuffs just fill in that gap. DE damage is ridiculous. It's not supposed to be more effective than a punisher. I cannot really speak for ME, SW, WH, SE or PU. So I won't. CB feels like a worse DE, having aggro now, less damage/tankiness. The one thing CB has that DE doesn't really is the ability to CC. Skill tree forces us to dunk points in useless skills like razor slice, and more points into spiral kick/sprint. Should be more optional not forced. BG's are dead outside of NB and AK as far as I'm concerned. TT cards, SG replicubes, those Boss's secret treasure things could be added, etc. This is not limited to winning side, make winning feel rewarding but losing not worthless if that makes sense. Dual logging in AK especially but also NB is a problem. As well as AFKers. I'm aware people have to report these types of things but there often is 0 GS's on to monitor and kick.
    2 points
  2. OH, and another thing. Stop completely dismissing lower caps in game. Don't ONLY make endgame fun. This game is unique to me, at least, because when I joined it I was happy that you can stay in one cap or another, and still have stuff to do. Stop ONLY FOCUSING on 65. Make other parts of game as enjoyable and as fun and challenging. Because now going through these caps is horrible torture and whoever joins anew will probably vomit and not even think about endgame. Let everyone have fun at every cap with new additions to each or at least slight improvements.
    2 points
  3. Would it be possible to bring back the light blue color for party members in TW/GvG ? Currently, the side's color is shown above everything else so it's making it more complicated to recognize your PT members in the melee. Ofc, you can look on the minimap, but it has a little delay and doesnt update in real time. It's making us waste precious seconds. So it would be nice to go back to the old team color display, if not possible to simply add the light blue color back above the current one.
    1 point
  4. I think we all know main problem in the game's balance at the moment. I think there is something VERY wrong when you get two to three lines of debuffs at once, and there are many, I think, who'll agree with this case and that something needs to be done. I'd just suggest removing some of the debuffs in general, knowing it's just so horribly imbalanced right now. I have never seen in ANY game an issue like this. I know that DE's are way over the top in power now, I know that PU's overpowered, I know that ME's are a walking hospital, but can we please fix this, and all the other issues might not seem as horrible anymore. Thank you for coming to my Ted Talk.
    1 point
  5. We are capable of adding a confirmation box yes.
    1 point
  6. its not graphic card bug its self texture have problem on low settings
    1 point
  7. What about a confirm button?
    1 point
  8. Having the luxury of no lifing the game doesnt mean you deserve to keep an advantage over other players.
    1 point
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