LordKonton

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LordKonton last won the day on September 12 2019

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  1. +1 The amount of changes done all at once and unnecessarily is just... wow. So many changes missed the mark here. CB is too similar to DE now with having aggro and a similar guardians shout. The only difference is CB even without passive defense can be essentially immortal. CB is now the most OP class in the game. PU should have gotten a rework, it was too tanky in comparison to it's damage. It could take a beating and still do the most damage in the game. The defense cocoon buff was a mistake. Now that it has passive chakra and chakra ignores defense/void, it does effectively very similar damage. It can now build chakra and crit. Overkill having 2.5 seconds of the longest ranged stun, means a PU can stomp most people 1v1 because of its sheer damage. Most of the damage in 65 cap comes from crit. The only problem most people had with whipper was the endless stuns/disables. DE's reflect is a bit much because it can cycle iron skin and reflect to be a kamikaze. SW has the strongest debuff in the game and that was the biggest issue in terms of its damage. Splitting it into two skills made no difference. It used to take 9 skill points to max, now it takes 8 skill points across 2 skills to achieve the same effect at the cost of a prerequisite. The prerequistes are the skills all SWs should choose anyway. Meaning SW now has the strongest debuff in the game for 1 less skill point. SW will rule small PVP because it is immortal with its ch-eva buff up and its broken debuff. Splitting it across 2 skills at 1 less skill point does nothing but make it just that much effective. A lot of people hate small PVP because SW dominates it. Many people stopped going to BGs because SW is nearly unstoppable in 1v1-3v3 unless your entire team is tanks. Medic and SE for the most part I have no opinion on. Players who have been waiting a long time for a good skill change, this feels like the team just sat down and said "how many people can we piss off in this patch". Logged in to see what's new and a lot of people the first things they said was "wtf". A lot of changes are unnecessary. What few players are left didn't like these changes and that's not something that can be left alone. Agree with BlackMamba, the patch would be better off reversed and reworked completely.
  2. I'm LordKonton.. I renamed my CB to Goliath and PIague. Made a PU named wack.
  3. Too greedy for that sry 😩
  4. Not worth it anymore. Was fun, met some good people. Hope the best for everyone.
  5. I don't think it's even possible but a longer CD probably wouldn't help. There are a few dedicated shit talkers and tin foil conspiracists who think the game is against them that must be heard.
  6. Something we need is Megaphone bans so certain apes players don't turn off people coming from nostale.
  7. There's many reasons for that. 80% of RG faction is PVE heroes. They only go to PVP if loot is involved, which is why you would see inflated numbers during AK/NB or in Amara during boss spawns. They're one shot wonders who don't know how to PVP. The other 20% of RGs is PVPers who don't go to BGs for multiple reasons. Being small 1v1 to 3v3 PVP is kinda boring, FK have quite a few OP SWs which means going 1v1 is a guaranteed loss, some of our PVPers got bored of 65 cap, rerolled 59 then quit, the others don't care enough to go out of their way to go BGs. This forum wouldn't be here if we all wanted the game to die. Agreed a bit, the losing side should get a chance at SGs as well outside of daily reward. I don't know about mechs though, that's an AK type of drop. I know janus drops naraks and spanners, but not at incredible rates. BGs shouldn't be farmfests, but they should have some participation compensation that can help. 4 SG reps seems like a lot though. AK gives 2 SGs, all others give 2 replicubes. Maybe 3 winning SG replicubes, the losing side has 1? Possible increase AK to 3 SGs, and losing side gets 1 guaranteed? It's hard to balance that because people would just swap to winning side on AK and NB.
  8. Some people stopped going BGs because those two were PMing them telling them to not go. Agreed, if people are willing to fight then they should be encouraged but saboor and lucifer think differently. They're not team players clearly. Those two are one of the biggest reasons why some of us stopped going to BGs lol.
  9. 1v1 BGs are lame. There's quite a bit of reasons why people don't go, the biggest likely being how classes are broken. 1v1 SW for example is essentially suicide for most classes. Only a handful go to TP for the loot, and a lot of people don't like TP because of the point system. PVP balance won't likely exist because different people on different toons will always change how PVP goes. With even numbers, the class lineup and skill level of the players makes all the difference so it's hard to say about balancing. Faction with the most medics, punishers and whippers will likely win. Ideally with class balance we can see more variety and less broken PVP. Edit: Another big reason for people not showing up to BGs, is people like lucifer and saboor tell noobs to stop going even so far as to blast them in shout how bad they are. Small PVP like 2v2 or 3v3 isn't fun when you have team mates who aren't team players either.
  10. Unless I'm misunderstanding, I don't think perm FC would be ideal. If one has to pay AP to get their toon FC, then they should be able to swap it back paying extra for the same toon and a 1-2 week probation period.
  11. Read my Dungeons and EXP post. The 'temporary solution' last time was 2-3 weeks of good PVP before it all went away as if nothing happened.
  12. Realistically FC won't be needed. If and when exp changes come, then it will be easier to make an alt on the opposing faction.. which causes another problem with people swapping sides. But that's a separate can of worms. Players just need to stop being twats tbh.
  13. Tbh FC never long term solved faction problems. It hasn't done anything in the past, probably won't change anything this time unfortunately.
  14. Considering how hard it is for anyone in any level cap to get gold, it would be hard to obtain expensive stuffs. L20-29 rare accessories should not be 1kg-4kg which they are. I remember paying around 2000g for my scout rings. That's absurd for any new player. Not to mention they would be de-exping regularly if they even know to do so, to get those accessories they are looking for.