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Showing content with the highest reputation on 07/24/2020 in all areas

  1. Game's too dead already and yet you guys still wanna get each other banned. Yeah kill the game more roflmao. Jokes aside, not that im siding with anyone but i get Akan's point. Maybe it's better to just remove the guards on BG's so that way it's either both factions kill each other or try and survive (most specially registration BG's are always 1v1 atm). And from there, you'll see more clearly who's AFK and not because an AFK will just remain on spawn instead of hiding behind guards. The only disadvantage i see to this is when a real non-alt lowbies who enter a 1v1 match BG will just get bullied and will probably remain at spawn and opposing faction might think they're AFK unless there's a way to say they give up. Just my personal opinion
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  2. You could say I damaged Elegant Dancer by removing its reflect, you could say I damaged Darkness Blade by removing its +200% DMG buff. This class was made alongside 2 Samurai mains and they both really enjoyed the current, HP is a resource and shouldn't just be recoverable by every class otherwise whats the point in having it? Just because X-Legend gave up on game balancing and started giving every class healing and infinate MP doesn't mean we have to follow it.
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  3. It's a bit silly to say the game is going in a PvP direction instead of a PvE direction based of the fact that PDPS classes are better at PvE than MDPS classes which has pretty much always been the case. This is not a direction we are trying for nor does it have anything to do with PvP as the simple fact is Auto Attacks matter and PDPS strive more so in a party setup that supports sustained hitting (Which if you referance PvP, this is why asside from a short stint from Gravity Manipulator, PDPS classes have always been the best crystal cappers [PvE element inside of PvP]). This is not a direction we aim for and we've actively tried including MDPS in the PvE content by adding mechanics that are immune to MDPS. It's also not something a patch can solve without massive changes to the entire game.
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  4. Status: ONLINE The server is now coming back online. You may now log into the game again! Mystery Box items have been updated with a newly rotated set. Thank you for your patience! ~~~~ The server will be undergoing weekly maintenance at this time. During this period, you will be unable to log into the game. Mystery boxes will be unavailable during this time. The boxes will remain unavailable until Maintenance is over. The Mystery box changes will be posted on the forums after maintenance is complete. Thank you for your patience while we complete our weekly fixes.
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  5. Information Finally we're ready to release what we've had planned for you for the past few months. We've taken a new approach into obtaining the new gear so any feedback on this approach and improvements for future content we'd much appreciate. The next direction for this server will be to re-assess the PvP and in particular around the DMG Dealt and DMG Taken buffs and debuffs. We are also planning some changes relating to Dragon Emperor. More information on that later. For any feedback please comment here: New Content Haven of Oblivion Overview Haven of Oblivion brings 3 new dungeons on a daily rotation, containing new Trophies and new Weapons to be collected. Each dungeon in the Haven of Oblivion collection contains a total of 3 randomly selected bosses from a pool of 11 bosses who drop Essences that can be transformed into various different weapons. There is a total of 6 essences and the bosses have varying amounts of said essences. Speak with Gogo in Aven (X:213, Y:253) to get started! Haven of Oblivion: Ruin of Ages This dungeon is open on Monday, Wednesday and Saturday! To access this dungeon speak with Melody in Gemsis Ridge (X:417, Y:146)! Haven of Oblivion: Icecrown Altar This dungeon is open on Tuesday, Thursday and Sunday! To access this dungeon speak with Yui in Shiver Peak (X:124, Y:86)! Haven of Oblivion: Royal Trove This dungeon is open on Friday, Saturday and Sunday! To access this dungeon speak with Emilia in Tranquil Hill (X:430, Y:348)! Essence System Essences are Tradable so you can swap them with other players or sell them for profit. As previously mentioned weapons are not dropped in Haven of Oblivion but are crafted via Essences that are dropped from the various bosses. Faded Essence which can be used for Pikes, Hammers and Staffs. Burnt Essence which can be used for Daggers, Swords and Rapiers. Clean Essence which can be used for Bows, Guns and Sickleshots. Frozen Essence which can be used for Cestus, Katanas and Shields. Aged Essence which can be used for Clubs, Greatswords and Axes. Cynical Essence which can be used for Guitars, Grimoires and Maces. There is two ways to use essences to create weapons. The first being that you can simply fuse the essences using the Arcane Box to create a random weapon out of the pool above. These weapons are automatically bound when recieved. The second being that you can get formula's from Gogo in-order-to craft weapons using foundrys which will grant you a Bind on Equip weapon and an Achievement. However, in addition to the above essences you will also require a Blent Essence which can be created by putting an Esssence of any type in the Arcane Box. Note: Crafting one of each weapon will grant you the Honor Title "Haven's Collector" which grants you permenant Move SPD +5%. Driver System Weapons are now locked at 100% upon being create using the Essence system. So in order to increase your weapon to 120% you will need to collect a couple pieces of each weapon. Each weapon can be converted using the Arcane Box into a Specific Weapon Driver that is used to upgrade a weapon of the same kind. Each driver will increase the target weapons % by 5%, this would mean you would need to collect 4 additional weapons to max out your current weapon. Note: You do not lose any fortifications, gems, etc. when using a driver on your weapon. Trophies Following the feedback on the previous content and their Upgradable Trophies we have aimed to expand on this. You can get a quest from Gogo that when completed gives you a formula to upgrade your Trophies. Note: If you complete all trophy quests and successfully craft all the Trophy's you will recieve the Honor Title "Eternal Oblivion" which grants you permenant Max HP +500 pts. Changes Pet's can no longer be used in battle during 3v3 and 10v10 arena. Increased <Pirate Leader> One-Eye Roger's HP. Awaken Hammer "The Messiah" now activates on both Attacks and Casts. Content Quality Upgrades Blazeblight Cestus custom colours have been improved. Note: A new Pink version and Yellow version has been added! Improved the visual quality of the following maps: Viroona City Ruins Guardians Valley Battlefield Gates of Pandemonium Whispering Woods Singing Valley Roaming Hills Crystal Utopia Dragonside Ridge Ruins of Ages Dragons Keep Palace of Dreams Improved the visual quality of the following pets: Winged Goddess & Humble Goddess Magic Sorceress Isolde & Robust Sorceress Isolde Magic Christmas Lumikki & Robust Christmas Lumikki Magic Summer Nidhogg & Robust Summer Nidhogg Magic Lumikki & Robust Lumikki Magic Kitami & Robust Kitami Magic Tyr & Robust Tyr Magic Zephyrine & Robust Zephyrine Magic Izanami & Robust Izanami Magic Amaterasu & Robust Amaterasu Magic Sif & Robust Sif Magic Michaela & Robust Michaela Fixed the weapons of the following pets Magic Cherry Blossom Hana & Robust Cherry Blossom Hana Magic Shieldmaiden Gaia & Robust Shieldmaiden Gaia Improved the visual quality of the following head costumes: Kitty Cat Hat Naughty Kitty Hat Royal Kitty Hat Note: Fixed the position of the Human Female version. Improved the visual quality of the following mounts: Guardian Dragon - White Haze Sacred Crystalline Dragon Tangerine - Court Maid Cat Ebony - Noble Duke Cat Fireworks - Sushi Master Cat Crimson Squad - Cute Tiger Officer Shadow Squad - Cute Tiger Officer Revered Commander - Kitami General New Cosmetics Ice Crystal Staff & Dark Crystal Staff from Aura Kingdom. Blue Bunny Scissors & Pink Bunny Scissors from Twin Saga. Devil's Trident from Twin Saga. Recolours of Fireworks Koi Pinwheel from Twin Saga. Now available in Blue, Silver, Gold, Purple and Pink. Recolours of Blue Sky Koi Pinwheel from Twin Saga. Now available in Black, Golden, Pink, Red and Amethyst. Recolours of Winter's Curse Cestus from Twin Saga. Now available in Pink, Golden, Silver, Purple, Red and Green. Recolours of the pet Magic Flower Melody. Hydrangea Fairy Melody Spider Lily Fairy Melody Bellflower Fairy Melody Recolours of the pet Magic Golden Yuuki. Sakura Blossom Yuuki Kanagawa Wave Yuuki Sweet Matcha Yuuki Recolours of the pet Sakuya-Hime. Joyful Sakuya-Hime Anxious Sakuya-Hime Gloomy Sakuya-Hime Bug Fixes Fixed an issue where Guild Arena ranks where not being reset. Note: This change will not be felt until this weekends reset. Pet Skill "Guardian Angel" is now a buff and not a debuff. Test Fix for Elysian Island Bosses, they should now spawn properly. Text Updates Bard Class Talent "Pop Style" effect. Support Class Skill "Prevention" buff text. Human Support Class Skill "Snub" buff text. Costume "Mysterious Comfy Pajamas (Prime)" name. Costume "Fluffy Kitty Claws" description. Item "Enchanted Storm Soul Necklace" effect. Item "Divine Protection Blessing" effect. Item "Almighty Cape" effect. Item "Acilino's Fang" effect. Item "Tyrant Fear" effect. Item "Tyrant Night" effect. Item "Dark Impulse Cape" effect. Item "Bloodthirst Fanatic Cape" effect. Item "Resurrection" effect. Item "Jala's Execution Decree" effect. Item "Ulicul's Love Charm" effect. Gem "Off-Hand Gem: Ancient Demon" effect. Gem "1H Gem: Infernal Soul" effect. Level 65 Gold Armor Set Bonus Improvements. Level 63 Orange Armor Set Bonus Improvements. Armor Set Bonus "Iron Mind" Improvements. Armor Set Bonus "Redemption" Improvements. Armor Set Bonus "Ancient Shield" Improvements. Updated the Quest Item "Beast Trap Clamp" to contain the correct coordinates. Note: Quest: L61. Grounded (REP). Item "Blueprint: Magic Shield Crafting Skill" materials. Item "Blueprint: Ancient Magic Machine Wreckage" materials. Item "Formula: Athena's Spirit" materials. Item "Formula: Mars's Secret" materials. Item "Blueprint: Flame Lion Soul" materials. Item "Blueprint: Holy Law's Touch" materials. Item "Blueprint: Soul King's Golden Gloves" materials. Item "Blueprint: Guardian Ring" materials. Guild Statue "Rikerine's Bloom" effect and description. Guild Statue "Holy Glass Tree" effect and description. Guild Statue "Blooming Melody" effect and description. Guild Statue "Holy Crystal Light Tree" effect and description. Enjoy!
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  6. I personally think the spots were fair, and as an artist i do agree that more criteria can be helpfull, although to a certain extente In this case what Herakles did with this event was giving us total freedom to do draw whatever we want as long as it was related to summer and EE. So in reality we all had a chance to draw something that truly captivated the audience. Its not just about technique, but its about the idea and the concept. Some people were creative with the scenarios or they way they portrayed the 2 themes together and managed to convey emotions through it. A prime example for me was @Wooloo and @Zuly those drawings give me complete summer vibes. thats when i thought to myself, i could have gone a little fursther with my drawing, so in the end, even though i didnt win, i learned alot from this contest. And again, No, art isnt all about talent or technique, theres alot more to it and since people post their drawing steps here ill do the same :v, I used photoshop to color the drawing o/
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  7. Nope just 1 of each type, you can place 2 of the same pet chip.
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  8. It's not as simple as just "locking it to 110%" without having the knock on effect of hitting the currently available weapons nore is it worth the time to fix that and then make 5 drivers per weapon just for a small negligible % change of 1 or 2%. Last time Karah spent 1 day making those drivers and then another day or two testing them. It's 120% or nothing and I will only add it if the poll is atleast 70-30 with real voters (We can check). Also unpopular opinion but who cares, not all awakens are better than the pre-awken/normal 65 weapon. Also the ones that are better are sometimes not worth the upgrade as the difference is so minor its mainly just for the asthetic purposes. I will lock this thread as its just becoming a back and fourth.
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  9. we talk here about guild orientated pvp and that ppl maybe get motivated if there was something LIKE a guild arena to make other guilds participate more pvpwise. RN the pvp is just one sided in gvg/tw 911 side dominates and there are not many, just few guilds which can actually challenge them abit. I know that the arenas arent dead..... we try to give ppl more options so pvp becomes actually a thing for more than just BH,911,owo and maybe redemption/justatoxic (idk i dont see many players of this 2 guilds).
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