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Showing content with the highest reputation on 07/31/2020 in all areas

  1. @BoxBox The point is, everyone is going through the same thing, there are some thing that will never go your way, it doesnt mean it is bad and we just cannot always bend the mechanics so the few will be satisfied that is one of the reasons why we end up with such a shitty game, to make the game steady you need some kind of absolute value in which it will be the basis, with the things going on now in SB even the captain of the ship which is @Vivi doesnt seem to have a solid direction where to steer the ship and just let the crew and passenger decide, with everyone trying to take the wheel, things went ape shit so fast. it isnt fun if you get things too easy. Look at SB now, people have everything but feels nothing, no sense of achievement or whatsoever, bottomline they went inactive. Im just pushing myself to log in during NB and AK because I already got everything and nothing else to do,most of the time it isnt fun, PVP amara after like 30 mins feels bland. I dont get why people always wanted to make the game so much easier, if you guys want easy games go play console not MMO. Also dont over analyze things, no one uses SP passive before it got merged to HP passive, it is a waste so they just combine the SP and HP as a little incentive. With a SP% stat on headgear you barely go out of SP unless if you got hit by Napalm. To make it short: There are things that should remain the same and it shouldnt be changed just because a person refuses to adjust. Players should be the one adjusting and not the game itself.
    1 point
  2. You people think I want more dmg for medics in PVP which I dont. I dont want them missing with status or medics skill tree. what i want is to be able to run the new DNG solo, like i have at any other level before as a FULL SUPPORT MEDIC. I ran DHMH solo for days+ for mats for my medic. Yes, it took longer then most classes by like 15-25 mins but atleast i could do it. My suggestion is making either the mobs have less def on SOLO runs (ONLY) OR have the PVE LV 60gears status change so they actually make a different s in pve. Because the only diff between PVE GEARS AND PVP GEARS is the PVP status. Make the PVE higher dmg vs PVE mobs. Also, MY MAIN POINT IS WHY THE FUCK SHOULD I KEEP HAVING TO CHANGE MY BUILD JUST TO SOLO RUN DNGS. I WANT GOLD, I WANT ITEMS LIKE EVERYONE ELSE AND I SHOULDNT HAVE TO MAKE A FUCKING DPS CLASS TO FARM WHEN EVERY CLASS SHOULD BE ABLE TO SOLO RUN DNGS. There are NT items also in the DNG which i want on my FS Medic not on some fucking alt. Also not everyone wants ALTs out the ass, I dont have time or AP for items an alt would need. I just want to be able to run a fucking dng like i have been able to do at anv level before this new DNG was fucking added. You ppl wonder why no one plays anymore, CAUSE THIS GAME TAKES TO MUCH TIME TO EVEN GET THE BAISC SHIT. This wasnt a fucking issues on the 1st sever for VSB ever. We actually have ppl on this one, and im tired of u ppl not giving a shit about medics SOLO play when u fucks are asleep or fucking busy. We have lifes to and shouldn't have to wait around to even run a DNG cause we cant even kill the 2nd boss cause our DMG doesnt do shit when he goes bersker and starts healing 24/7 while im stanidng here meching and still cant kill him. I got the 2nd boss to 10% hp and almost kill him but his REGEN is more then my dmg in or out of mech. Fix the new dng mobs def on solo or give more dmg to PVE gears for medics.
    1 point
  3. Hi Vendetta, Thank you very much for this "classic" experience, and thank you very much for "listening" to what your player base wants. This game reached a point where its really toxic and unpleasant to play. The game's economy keeps getting worse and worse by the min, the rates are really really bad. PVP is a dead system. PVE is frustrating to play with the rates ( which you all said that lv65 cap has better rates than 60, but just try to hunt something from 60's trials and compare the drops you get when you od the same amount in 65T) The forum is filled with players that suggest various ways on how to fix the economy but you refuse to listen, as they say "Greed is blinding". You keep saying that you want to have a "classic" experience and when players come to you about specific balance changes that arent like the classic server you simply ignore it, the game is filled with mechanics that werent in the classic game and you keep them as "classic" experience. awhile things like 30 phys resist ( I know Jordan said he has no record of it in the files, but almost all players know that it was 30.. shows how much you guys know about the game. you refuse to listen fore the basic demands like class drops... you really want to milk the server by making us hunt so much for items that they get so expensive for an example a healer set BP can cost like 3k.... and before any1 comes and say that never happened please... just dont. The forting system in the game doesnt reward you anything, I spent 32 ULSS on on Zeus hat trying to make it from +7 to 8. quick math thats 25.600 gold. The stones keep getting higher and higher, leaving players with no other option but to hoard. Good luck Vendetta and thank you very much for your "hard" work and for "listening to your community. PS: I will be watching the downfall of the server because that's the only thing that enjoyable atm.
    1 point
  4. PvP isn't dying lol there were over 100 people at TW yesterday and that was on the literal worst map. And like one person has built 50 physical resist so that's kinda a non issue... realistically no one goes over 16/21. Class drops weren't until 75 cap so I'd suggest dropping that pipe dream. Inflation is a problem though you aren't exactly wrong =/ But that's the player's fault. Hope for a gold sink soon
    1 point
  5. the pvp's lure in 85 people per gvg. And well over 200-300 for TW. Find me another private server that has even CLOSE to this number that isnt a mainstream game like BDO or WoW. the PVE is more than balanced, clearing a dungeon in 5 minutes means that rewards should be rarer, plus you can do unlimited runs per day with alts so trials really are fine as they are. The Forums are full of morons crying about literally everything, being completely unflexible and not HEEDING the experience and game knowledge the GM's for this server have. The Classic term was always flexible and difficult because nobody HAS the original game files. And even if someone did a considerable amount of work would be required to make them playable on 2020 tech. The forting system is difficult and FORCES you to farm gold. But end of the day, its fucking RNG. In other big MMO's with a % based fort system, only the very GRINDIEST players get to top tier gear even with p2w transactions. 26k Gold if JUST doing 1p's is 13 days of work. 13 Days for an high tier weapon to bordering max gear weapon. And that's if your RNG is trash. If you smash it up in 1 stone that's 2100g from 7 to 10. That's disgustingly cheap. You're just another entitled pathetic trashcan that needs a wakeup call, 100% Guarantee you'll come back, and 100% Guarantee you'll respond to every single comment in this thread. Flaming the GM's and the decisions made by them always baffles me. Regardless if they're making the CORRECT decision or not, they're still doing their best and dealing with alot of pointless bullshit from you morons for a very sub par wage packet, Especially considering this is a private server. I go to work and earn double these GM's with half the hassle. TLDR; you're a fucking idiot.
    1 point
  6. https://prnt.sc/trbhq4 Screen shot of last weeks gvg numbers. 911 is literally NOT the biggest guild on the server. Blackholes has had close to, if not 50 people every single gvg since the start of the server (Check youtube). Blackholes is THE BIGGEST guild on the server. Illuminati and 911 have + or - 3 the exact same numbers (low 30), JaT has high 20s....Limiting the number of people in a smaller guild v guild won't do anything for other guilds because most other guilds haven't pvp'd before and have 6 resistance. I think regardless of if this is put into the game 911 would still win just due to the experience difference, but yall can debate that.
    1 point
  7. i'd suggest made PW removes 2x debuff instead x1
    1 point
  8. Bug Fixes Haven of Oblivion Fixes Dana's ice will now despawn after 40 seconds, incase you manage to get stuck after the boss has been killed. Karen's Ram Blood spawns are now immune to Time Totem, Bloodsword's Curse, Empowered Bloodsword's Curse and Demonfire. Updated the description of Beryl's Passive. Phantom's Clone spawns are now immune to Time Totem, Bloodsword's Curse, Empowered Bloodsword's Curse and Demonfire. Fixed various different text errors relating to the dungeons and NPC's. Lightning improvements applied to Palace of Dreams and Dragons Keep. Fixed texture issues on the "Guardian Dragon - Golden Sun" mount. Fixed the Left and Right direction animations on ALL custom mounts. Note: For a full list check the spoiler below. Hope you are all having fun!
    0 points
  9. Honestly just don't make it placeable, simple as that, now that I think about is stupid. You would end up having to aim, sometimes get cursor bugged so misplaced pw. Better the way it is now, fast/doesn't take too much thinking behind it/ u can spam
    0 points
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