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infecttado

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Everything posted by infecttado

  1. ingame is correct just class branch name on wiki is wrong. i know is confuse since HS is heal and AoJ dps but that's because VGN reworked them.
  2. was sacarstic. !OLD ED , too much OP, new ED ballanced! and for others idk u know what to do my boy, i know how mimic was annoying and u did nice creating high dot classes to prevent it, same for making shielder more utility than just stand still with debuff items and others. also why unfun? fights vs conjurer are unfun, locking people and doing no dmg is funny
  3. isn't like impossible to fight against, but if AE enemy get free time and decent position, easly 2 skills one person, sometimes i get high dmg. i don't use 1x1 fights vs my guildies as exemple cause 1x1 is diferent from party fight so far. I'm not main ae but Mozzarela, Locsta and Losque are most insane ones that's i've fight against, they could give a better vision of it. during this week try to that , i'll try to bring my boys inside and u can see it, hope Mozza use it to clarify how op its.
  4. cool perfect atk spd has cap so i don't think will be usefull. never for hammer wow this would be super good PLEASE? We've deal boy! this would make me play ED FOOOOOOR SURE, i remember when i played this was SOOOOOO GOOD! humm this, u gimme chills saying that :3
  5. I agree AE is OP as hell. And making other person use same item as enemy isn't balancing, jordan works hard on classes and game content to be balanced, he lose hand on some stuff but get fixed time by time, this will happen to AE when all others classes get excluded from party and added new AE. Disarm kills all his work with classes cause doesn't matter hows OP is this class, Disarm still removing this class utility from party. I don't mind if this proc exist but why need to be so OP that's the point, can't be removed, no immunity and proc when its up already, game have ALOT of cc , why have priority one and major trophy which cancel fully all meele weapons classes.
  6. Okay but above effects have immunity making it not "broken", and for party system pvp those can be removed and disarm cant be, the effect disarm isnt my problem, but how disarm have been apllied to eden is, having debuff with high % chance proc, not removable , with possiblity of actvate when is already up and not afected by immunity is problematic. For others cc's we have a basic counter for disarm we have just death, even running prevent us since it will proc again when fight restart.
  7. Yes AE is dealing too much dmg but kne item being full counter of many other classes make it bad, like mecha doesnt get affected cause is ranged weapon and AE burst mecha dmg. If like its 5% when attack and proc if already is active , it doesnt get down when reaver focus the target, tbh now only solution tonparty is use ae as debuff and insert 4-5 mechas cause other classes doesnt deal dmg. About immunity , sadly it doest have , so we get stucked on this debuff.
  8. Bro u can argue, u're our GM and i've played VS u alot so i know u've base experience, and GM Vision about it would be nice. I agree axe moss and chino during old cap is really nice but now i keep half of TW with this activated, i loved it when i saw but last 2 TW's i've tried without too much lag , took me into disarm for 5 min one and 12 min on yesterday one. I played as healer too and i was self healing my main DPS , literaly all time it was on, we just won fight when was suprise element. but you can argue here don't worry ❤️
  9. Hi guys would like to ask ur opnion about all kind of game disarm (except class ones if any does have) What do you guys think about Axe moss and Crime Badge thing, i've recorded last days and one of my videos have almost 12 min with disarm up. Isn't removable, proc even its up and doesn't have immunity. Having an immunity to most CC give us time to turn back and have chance of fighting. Knock up for exemple is one of our exclusive CC on VGN server, works perfecly and its nice how DS do that, but isn't all time we get it, same for all other Control skills. Actual AE is super OP and easy to play , i agree i get kinda hurt when someone playing that just because it overburst himself, but its class we ok with that since AE have been dead for some time and variety is necessary. Is disarm fair against class reworks? or even new status release like PvE dmg delt or PvP dmg delt? Tell me what you guys think about i'll be happy if many ppl leave their opinion here! Ty for attention bbys, have nice day.
  10. Setting up 1 guild to 1 guild is kinda boring since ppl doesn't show up, everyday. Jordan did it before and ended losing 19 players to other games since they haven't won once during 3 weeks. GA and GvG is much more capping than killing so we can expect ppl don't talk about these pvp. I like idea of having guild set, like this i can always apply to it without losing my buffs. Tip for u guys bring back pvp, gear up other players from ur guild, Garden have been working on it and look to their members have alot of gear and they are nice players. I watched players that do pvp, and some of them doesn't even have Lv120 or Lv110 stuff (Not for all server players). I don't think indigo have power to fight against garden but i'll be happy see u guys changing my mind!
  11. update windows defender, when its not up to date its normal ur game get this erro. If this doesn't work idk what u can do. All times i got this was this reason.
  12. @Jordan Hie buddy. Could you provide me PoD visual changes for making discord guide? some friends that came from Aeria doesn't paid too much attention to changes and i've some tricks for gold farm on it. If you can ofc.
  13. i'm bard so yes i do abuse it. Also if everyone has acess why not abuse? I use Lv75 one cause i've it ready for NCTW? why should i hold both on my bag? IDK if u know maybe proc rate from cast is lower, attacking this guitar proc easly.
  14. ok so u want to change game style from 2014 till today, just cause u can't catch sonic ppl? That's not broken, its game bro, if ppl have move speed build move speed too, u've same acess to content as everyone, there's no reason to nerf guitar or move speed, literaly some classes can catch u up with half of ur move speed, just because they're annoying.
  15. sometimes i do but... RNG SUCKS, i play as bard and even hitting my guitar procs About this threat, isn't Movementspeed pet anymore, is about gameplay style from 2014. Guitar has been the same for this entire gamelife, move speed is just bonus, i remember human mages like iRed doing that against me, with racial skill 40% speed + other stuff he was like 3 times faster. Its easy to counter, you just need to get how to do with ur favorite class. tip: having same speed or use smoke bombs so people can't catch u. Against Conjurer helps alot. Againt Lethal/Anni not much, high change of getting x4 dmg. @naru U need change ur playstyle , like i needed to do many times. Adpt urself to the server not server to urself. Many ppl do that and that's how game works, i agree is annoying but u can do it too then go ahead. Sorry this means u don't know how to pvp VS guitar and speed, just that. i did it for long time , then Mark started to play as Anni and LA, done my gamestyle died. Jin and Amaris catch me up. Remember just follow and skill spam. Yerico just use dots and CC then catch me. Now i use smoke bombs xD.
  16. Even with 200% speed you guys are locked to 1x1 fights or 2x2 fights. Jin and Amaris in 2x1 fights vs me they always WIN, i've 1% chance of survive. Move speed is easy counterable by fear,immobilize, stun or any other CC. Cap move speed isn't a solution, everyone will have max with no focus, this mean will have much more space to focus on other status, game will have over proc move speed this mean skills that slows you will be unfective. Abou BM's i really love those but will generate too much lag so i'll say what jordan and all other staff members said: No, cause of lag. This isn't bad argue, its terrible, jordan has focused on balances and turned many classes into playable, with time and hard work i think soon those classes will have space. Also DE or Druid are super good people just noob and just want to play with usual classes. New rebalance turned some classes into more active, Like riffliter, just Jin played with this class, and no one else before. Move speed isn't a problem but how people react to move speed problem its, try to play with duo or small group, look to Mark having his pocket healer , he became almost imortal, same as Jin + Amaris with Reaver and assassin, or any other player with good knowledge. Imma solo player and jordan literaly killed this way to play with balances, which is good making 1 player less effective than before. So to finish this argue, acuse pet as problem or even Move speed isn't a good argue, problem is the way you're playing, tbh, i think is about winning some fights and not making a better game. That's all.
  17. That's me with dmg delt + guitar + 20% move speed pet. I don't really need pet for this, i can beat 190% without pet just because i like to do that. I've started this move speed fight, after March 15th 2020 TW i've started to used that build, with Thunor combo and Draco which give 20% speed already. (Why? because i was solo player so i need speed for easy run, now is much more harder cause everyone have 180-200%) I had 165% and others 80-95%, so was much easier for me run from players and to player. What i want to mean, Pets aren't problem, but massive move speed status. We have: Meteor 5% Banquet 5% Bard buff 12% Awaken Bard buff 15% (+extra which i'll not use as exemple) Totem Buff 10% CPL buff 15% Archivements 15% (if i'm not wrong) PoD 10% Trophy 10%(Incase thunor) Neck 10%(Draco usefull on all classes) Set bonus (some cases 5%) Gale enchant 5% Some weapons (in my case guitar gives 5%) Pot 5% Purified Crystal 5% Event 5%( not allowed for now i've reported as bug) Event items (Halloween Candy 5%) and much more stuff, just using some exemples. Problem isn't pets, just that, but they are the easier way to get it. Here is SS without Thunor combo (10%) and i was using 10% CPL buff. Classes like BP and LA have move speed on skills, so they looks like ''Sonic''.
  18. Gotcha! But Watermelon Slicesword fail too much xD! Ty for info.
  19. About Lumy, i would like to see it when cap 75 comes out but i want to ask if was possible nerf or remake this weapon proc: Fantasy Popsicle stick, this weapon have base status from lv 80 100% weapon which isnt good also have chance of increase 100% dmg, this effect affect skills and weapon debuff only work against basic atack. Luminary is stroger without it doest need broken weapon.
  20. There's a bad thing, class drop have 100% chance, also high % item have better chance too. But we don't need talk about this server.
  21. i haven't played on altar , but i'll try some EC's just for checking , but since got positive feedback this going to be great. after long time thinking and playing both , i really agree awaken desing was going to ruin classic server. that's fact, we don't really need +10 and even all archivements , just main class ones, but people want to have EVERYTHING with less work possible. Was hard to get HS, but after doing some Elysian and having luck on buckets , my problem run out, new Elysian on Classic HELPS ALOT, its amazing doing that. Also i've read last event (sadly i'vent tried since i didn't paid attention on it) but people said this was giving alot of usefull stuff, hope we can have more like last one. That's all, people should just try a bit more.
  22. Hie! Isn't a bug Jordan! also sorry for my bad english i'm doing my best. I've tested server again with no players around , just Jake helping me with some stuff. (without 30 players for 1 legion is real better and was much more fun since i got boxes, but they didn't gave me what i wanted, its ok RNG sucks) *I tried alot to give chance to the server with all my love and i plan get back there soon to finish some stuff. Game is totally normal and stable but isn't real good to play, why? Since we have no people around, looks like offline game, for some players this can be nice! *Isn't easy make fame so people can't get basic legion armor boxes + fame stuff. *Crafting is possible , so crafted armors can be acquired easly, but they still hard to be turned into gold version. (Not a problem since takes long time to update and this time is enough to craft and fortify) *Making archivements isn't hard just take time, if u have alts u can farm mats easly adding many scrolls at once. Corona's isn't really easy to find, i would like to see even essences a bit more so we could have better chance crafting. Eternal coins aren't easy to find, i've found 1 in 2 weeks on AH, but Jake gave me some so i think people still have some for selling if server get players. *Rank Master and Adventure is totally rentable but need time and patience to get there, Explorer and Hero isn't that hard to get there but if populated back to grind mode. *Reducing Awaken book quest prices was a good deal, since now with same gold i was able to get 1 awaken now i can get all 3 that i wanted. *Trial's and DNG rates , nothing to change except add class drop in a close future to all game content, game is super grind already doesn't need to be that bad, since we've 110% weapons i think this could be nice. *As i've said before on awaken and classic too , making altars are annoying and people will always complain so i'll not get into this cause VGN can't satify everyone. ''What Would make you want to play again?'' Add Temple Knight armor of 20 level distance from level cap (Right now we could have Lv50) Just to make players feel a bit more comfortable doing game content. Make normal Safety Stone more popular. So people can fortify +6 or maybe +8 (Normal Viridian is an option by alpaca coins or in close future battle merit with high price so people can't spam it also add as NT) Duplicate amount of Eternal Coins on altar 1>2 I think once a week having Altar with EP on it would be nice. Turn Corona Essence's Lv65 - 70 more popular and easier to get those. By this way i think players will get much more happy when crafting, instead of fail 10-15 times same item with 55% crafting rate. (Personal Experience) Well! That's all i've been thinking/testing these days, just that would make small amount of players come back, or not IDK, people cry too much for nothing so Classic Server is like playing Real Life 2.0 or something like that. Spend 15/18 hours daily to get all classes in 1 day and a half (Which is totally unnecessary)or grind like crazy to finish new content in 3-4 days(Impatient player mind) I like idea of ''hard stuff'' that classic have but some Eden Eternal players doesn't, making small things easier will not bring everyone back, classic had your chance to be nice , now needs much more attention to turn back into good server for Toxic community with no patience. I'm going to off for few days but i'll try to come back and play more, i'll keep trying to give chance to classic but i expect VGN turn into a bit more Friendly than it was. Thanks for attention again and sorry for taking your time.
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