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GoddessSand

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Everything posted by GoddessSand

  1. I could be fully spanned at any second. Right now I already have 1 set of gears fully spanned and a lot more on the side to keep going along with the jewels to do. Yes, I am talking about ancient jewels and spanners. In comparison to the new players coming in to face me in PvP, they don't really last long. The reason I have been advocating for more drops of ancient spanners, isn't to stock my toons with ancient spanners, because that could be done yesterday. But how fair is it that a new player coming in has the smallest chance in hell to obtain those while most of the veteran players I know have at least half their gear spanned by choice while the other half could like me do it at any second? The other reason I am advocating for away for lvl 60 players to get them is that you have a higher chance of getting them at 50~59 than you do getting them if at all at 60+. It would allow players at level 60 a better chance at getting them. Also, ancient jewels don't drop anywhere in Amara, DTO, DS, and BGs, what supply we get of those comes from player right now who are doing Ellis quests that we at end game can't do. Finally new players don't have the resources as the veteran players have in purchasing ancient spanner services from those who get to loot that 1 ancient spanner a week. Also, note that the items obtained from Dog tags doesn't have to contain ancient jewels or spanner, but at least allow us to obtain items that are useful and not common. I would be for putting in the Cronus buff or something like it. Though not putting in ancient jewels or spanners in them, at least put them somewhere that players aren't forced to watch the same players loot them when they happen to show every time, or increase how many drop from bosses at one time. That way new players that reach end game aren't in a constant state of struggling to not only level, make +12 gears, rank 2 jewels(let alone attempt to get full unique rank 2 jewels), or accessories for that cap but they will also struggle at trying to get ancient jewels for their toons. So, I say increase it for them, because veteran players if they don't have them can get them easier than new players. Last Halloween Vivi placed them in the Seona Spawn DG, which was great and awesome, since then though I haven't seen any ancient jewels or ancient spanners, so I would like to see them become more available than they currently are as they should be.
  2. If you are referring to the first NB of the day where numbers were pretty even, but rg had a wall of WHs with high Ch-acc and SEs with 2 medics. There was no chance in hell for FK to take them on. But I'm normally asleep during that one and just happen to wake up in the middle of the night to join. The second NB of the day I can't make it. I'll be surprised if AK tomorrow has enough FK participating to even do anything as the last AK I was in there was 5 fk to 15+ RG so FK left and I just joined RG side. I do suspect one of your RG players that afk'd in last the NB I was in earlier to have been dual logged(which is a no no) to reap double winnings.
  3. While I don't care for "bullies" in the game and we weren't given any indication from them about what the situation was that took place it's hard to say how to really help them want to stay. First, entering a pvp zone isn't mandatory to stick around it once you do main or side quests. Dailies and repeats don't have to be done and players could find their way to do tasks outside those pvp zones. The other thing is the BG system, players who are more powerful, shouldn't be told to give up a win or loot to somebody on the weaker scale. It's pissed me off when players who are weaker just expect you to give them all the loot they shall ever desire. I remember one such person getting pissed at me because I wouldn't let them have a win or take the center ball that drops unique costumes and weapon skins. Their attitude that they should be allowed to win or take loot because I was more OP than them is sheer arrogance on their part. So, while this player didn't like being "bullied" I question what was happening that lead to this as there are some quests that require killing the other faction. The problem with a reputation system is that while some players will score somebody with a high reputation others will score them lower because they've just clashed against each other. The forbidding the use of the arkana name change is like telling them to stop making money off of the game. Won't happen. The other problem with a reputation system is that it could be used to insult and harass other players, shouts in game are often used to insult or taunt other players. Which if that person was having problems being repeatedly killed they could have used shouts to ask for assistance or advice on how to deal with it. Like I said they don't have to enter pvp zones more than once and just complete the quest they need to and move on or come back to the quest at another time. Since all new players entering a zone has no announcement of their entrance, the other players don't know they are there unless they have them on a rival list and watch for their whereabouts. Which is pretty pathetic to say the least.
  4. So, what's one more? I mean you have players staying in guards to win a bg, you have players waiting for one side to finish the first chest first to win a bg, you have players who take their sweet time entering the pvp area of a BG to win a BG, you have players using glitches in the game to win a BG, you players abusing the us of lag to teleport around a map to win a BG, you have players who stay on their bikes hoping to escape an attacker to win a BG. I can go on, but if people don't want to use Dog Tags for rewards that you get from pvp to increase pvp then would somebody please give a suggestion that will A) keep the community interested in the game B) have something that will spark the interest of new players to stay C) help get some of the players who left to come back and stay D) make the game fun to play besides farming the hell out of DGs that are too repetitive and doesn't have any thinking involved to get through and just button smash E) have away for people to get them since ancient jewels, 3 day medallion, and some of the other pvp buffs don't drop anywhere at all. F) give another source for ancient spanners that hardly anybody is getting anywhere in 60+ with terrible drops and that only 1 drops from 1 boss like maybe once a day to once a week. G) allow players to get a unique costume for the class they want instead of filling up AH with costumes people don't use. I was hoping to use Dog Tags to increase players willingness to want to be active more. If players are banking on the skill tree changes to increase players wanting to play, you are putting your hopes into the wrong thing. Ask yourself, what video games do you play the most and why do you keep playing them? I'm guessing you play because of challenge and reward. So, how do you increase the challenge and reward to this game through pvp if not increase players to pvp by increasing the reward.
  5. Maybe you're just still pissed about me taking Yevon's Wanted. I'm wondering when you'll actually be of use to the RG faction.
  6. SGs for +6-+8, I don't think are of that important due to the number of players who can even make +9 without narak or SG, myself as one of them. Sure I fail a lot, but I can do it eventually and the lower levels aren't running out of stardust to enhance anytime soon. Sure gold could be a problem, but items to enhance is easy to get. As for the pet issue, the only thing I could think of is preventing the use of an AP pet till after lvl 40 and they can stick with the new free pet that was released with HP on it, but not sure how well that would turn out as players would need to empty their AP pet of all the data chips before the restriction took place if it could even be done. The ability though to create level 2 pet data chips for lower level players is a positive for the AP pet and a negative. Positive because then players could have greater attack damage making level 2 atk, ch-atk, crit atk, and crit rate data chips. Negative because of the increased damage from the def chips. So, maybe it's back to the drawing board. What do you suggest would be something to balance out the 8k HP from pets that is doable?
  7. Wow, I must have insulted you, I don't feel sorry about it, but you have issues. Go see a therapist to fix that.
  8. The dog tag exchange could be the same as the exchange of stuff from Halloween and Christmas where we needed like 25 for a premium medallion 3day. But having some PvP buffs like the chromium buff could be another one to use. The option I was thinking of would essentially be like the Ellis hourly quest replicubes that give a chance for Ancient Spanners and Ancient jewels, since those two items are what I feel too hard to come by, especially the Ancient jewels that I don't think drop anywhere or anybody in Amara can get. Unless you want to talk about the tank escort quest/killing that having obtained 100 of those dumb things for HP pots and that nobody gets anything good at all because of the crap we get from them. The idea of using Dog Tags for a chance replicube or even a direct trade for certain items wasn't going to be a here's 4 give me something great. More like here's 10 for a chance replicube or here's 25 for premium medalion, 10 for pvp buffs(Not hypos), or here's 100 for 11 replicubes. The idea of using dog tags for rewards could inspire players to PvP more for them, could it not?
  9. Sounds like something only those who are on at the start of the event would win and then what happens if 6 people level at the exact same time because those 6 were in a PT together and exp increases with a PT? Or you get somebody that has a toon that stays a lower level while the higher level toon goes and farms. The lower level toon will also increase the higher level toon's exp faster when PT'd together.
  10. Don't understand this and seems confusing. But I guess those who know will understand and maybe they will like it, but from my understanding it's starting over constantly and it was boring to restart the game the first 4 times and I did it 12 times now so no thanks.
  11. That would be Population on Aeria(original server) = 0 Population on Vendetta >0 currently I see the faction population is currently at RG > FK balance.
  12. Those two, saboor for one, will get upset at people for joining if they lose and tell them to stop showing. It's toxic player attitude like that that ruins the game for others. I know Norleras had that happen to him where he was blamed for losing a BG by Saboor a while back. Now I rarely see certain players play and then this last AK battle Saboor and Lucifer(who either changed their name or has been gone from the game for a long time) showed up and RG had a lot greater numbers in AK. Those who are trying to prevent BGs from happening by registering and not showing need to stop. RG has numbers to show, but don't, why? I personally don't care about bragging rights for a win by chest points and players who care too much about SG replicubes can have them. I have over 200 of them because when I register and show, the other side doesn't and that gives me an automatic win with 2 SG replicubes along with pvp medals. FK quit AK last night and some left the game while others joined the PvE faction because what's the point of fighting 16 to 6, it's just jump down and die or they let you remove a flag and die. So, might as well join the PvE players. One thing I might suspect is that testing is pulling some of the numbers in AK back because they are doing things else where, either testing or doing life stuff because they can't play SB, test, and do life at the same time. I can bitch about everything that could have been done months ago, but spilled milk doesn't cry we cry and the past is in the past so let's just fix the problems. If this next patch can be broken down better and release certain fixes at a time, that would be great, if not hopefully this next patch will be freaking awesome. I just hope it's not going to be a Halloween event tied into a level cap increase, I think we can handle a Halloween event tied into repairs. But about FC. Now I used to play Halo PC, and H2V(Halo 2 Vista as it was called), when one side got out of balance we switched to balance it out. Players like that. If we could switch sides on the fly, with a 1 hour CD or even less, I think players would like that to keep pvp alive. I know Bestwever has done this so that teams are evened out. However, that's only because he has FK and RG toons, to do that, but others wouldn't need to do that if FC was perm open and CD wasn't 2 weeks out. It's just my 20 cents, so do what you want, I know Halo master chief edition with all the campaigns and pvp maps is getting released to PC soon. So, if you all want to ruin the game by making others quit till nobody is left, I'll just go back to Halo and dominate there like I once did.
  13. Ya, they register but then don't show. Then you have a FK player that would use their RG alt so at least the 2 FK that will show can enter can't because RG fills first slot and doesn't show up.
  14. I cannot log in during NB and Saturday's AK is far too early. And well look at the number of RG who showed up to Tuesday's ak, 18RG vs 6FK from the start and at first capability of RG finishing their looting they wiped FK out. Why stick around with those numbers and why not join the PvE faction since PvP for RG is zerg force vs few FK. Attitudes about playing should change if people want change to happen in SB, including and more so of those on the RG side, not just FK.
  15. This would get people to want to PvP more right?
  16. But whose going to make more awesome costume? This sucks. Take care come back and visit once in awhile.
  17. Sorry for your loss in game but for those who have players who want to keep in contact with each other and only used the game till now, I recommend posting on the forum to have players comment leave their gamertag and then have people PM you for other alternative contact info. I wouldn't post directly your personal contact info, but having them PM means that you can choose who you wish to contact you and who you do not.
  18. So, what about having a lvl 60+ dog tag NPC where we can turn in for a replicube that gives uni costume Locked at random, ancient jewel, ancient jewel spanner, Premium medallion 3day, SG, narak, or blessed narak? Another option would be a collect 100 for unique costume of our choice? The only problem with that 2nd option is the collection of a 60-65 dog tags are all different and there would have to be away to group the dog tags so that you get 100 with a variety.
  19. I don't get the incorrect password/ID as much as I would log in and nothing happens. No xigncode showing, just SB login disappearing. Though it is also frustrating when you log in and enter the game move your character an inch and bam, game shuts down and you have to go through the entire login process again. I don't recommend at this time to promote new players unless you are going to have a level 29 toon, 39 toon, 49 toon, and 59 toon to play with these people through the levels. The reason to not promote it is because I believe the next patch will allow for new players to want to play longer than they do. I don't know specifics, but want the GS's and GM's vaguely talk about, it just sounds like they are working to improve the game as a whole from beginning to end. I do try to help new players though in the leveling process and even show them some world bosses that I could help them kill and loot.
  20. Live play of SB is problematic as many live streaming services have very strict rules regarding what is allowed to be streamed. Many live streamers have been banned for streaming a game and showing the nudity in the game. If you are going to stream the game I do suggest to either do that during battles where players don't know that you are recording so they don't purposely streak their character across the screen or do it where it's more of a game rundown where you limit interaction with others but avoid showing quests like Jeanne's quest line or the level 16/17 quest line that shows nudity. Though I wouldn't just yet try encourage new players to join in till a patch is released so that issues revolving around new players have been some what resolved so that when new players join they aren't discouraged with current game issues. I am okay with FC if and only if players who switch understand what is happening during their time zone and switch to improve their time zone not to make the FK for their time zone more OP so that competition stays fair and even. For instance those who play when I play don't need people switching via FC as there are already a number of FK players like myself that has to alternate between their FK and RG toon for a BG to occur.
  21. I think this should have been in the suggestions sections. @Vivi and @Beau, the level 2 pet chips when they got released were limited to only 55+ players because all the materials needed to make them were NT, I believe? Though what about releasing level 3 pet chips(not rank 3) jewels. As they scale better and doesn't really make end game players more OP. How this can be done to prevent under level players from accessing and obtaining a level 3 pet chip is to move or create a NPC in Dragon Valley. Since DV is only accessible to players who are level 60+, locked pet chips cannot be enhanced, and unlocked pet chips cannot be traded then the ability of a lower level player obtaining a level 3 pet chip reaches zero chance. I feel that this could be a good addition to the game for end game players if the items are scaled correctly. You can still make the items for crafting level 3 pet chips tradeable and it won't effect lower level players from getting them. I also think that going forward, Vivi could make level specific costumes starting with current costumes being allowed for 29 cap and up. Then create a level 39 cap costume that has a bit greater in stats or different stats. With continuing this pattern all the way into each subsequent level cap. That would prevent going forward a lvl 65 cap unique costume being used by a level 29 cap player. Then Vivi could add those unique costumes into the drop tables of the lower levels instead of them currently sitting in the 50+ maps. No on jewels going greater than rank 2, IMO, they are too OP after that even at end game, but having gear at end game with more than 3 slots and no more than 4 each, is this a plausible idea? I know Vivi said no Legendary gears, but in previous discussions there was the idea I threw out there that Vivi said could happen, just not this cap. But making a unique legendary gear without the specific color different than unique gears and having the stats of the legendary gears. That is you put legendary in the title and have greater stats than that of the standard unique gears while it supports the same grouping of the unique standard. You could even make it so that if you want to craft these legendary gears one has to still obtain the lower level unique gear first. My only problem with doing this now is the ancient jewel slots and lack of being able to obtain more ancient jewel slot spanners as many players have already opened up their gear for ancient jewels and then making them do it again for legendary gears. This doesn't have to be done at this time and I would rather see the other things currently being worked on first and done before even attempting to do any of this.
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