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Everything posted by rabbit

  1. make gears/crafting materials drop exclusively via pvp. We can make dog tags level 66 up as crafting materials for gears and whatnot. Personally I prefer a smaller pvp map like caergate. not much effects so it will also work on older pc. Make the hourly escort/attack missions active by giving crating materials for new gears or something that will interest a lot of peeps. Lower the drop rate across the board. Increase gear refinement to +15 to encourage game activity. New materials should be used from +13 to +15 and make sure the chance for success s low. Make use of some unused slots in the game in the form of new gears etc. No rp from npc or if possible a new form of rp that is exclusively obtained from PK These are the things I can think of that can encourage new activity and is a sort of a soft reboot for the game. The current obsession of making things super balanced in terms of gears and super duper loot drops is not really working in terms of keeping the game and interest alive. Aeria maybe asshats, but what they did in terms of scarcity of gears and drops kept it alive for years.
  2. IGN: cabbit i wish for unique eva rank 2 jewel
  3. what the hell! I bought the 13k lingerie (SE) because of the eva stats now they changed it to acc and crit rate. This is bullshit! I also ancient spanner this shit
  4. So I tried switching out my ch% jewels for the ch flat ones and I think it really gives more damage or at the very least are at par with the ch% ones. Mobs and bosses do go down faster.
  5. Oh so more or less its the same for higer level caps for both types of jewels. depends also on the class I guess
  6. Is still still the case that ch atk will always be better to ch% jewels even if you are full ch accessories and gears?
  7. shhh... apparently to these admins, pvp is such a dirty word
  8. Well at this point of the game. What you gotta loose? Anyways its your server and its a suggestion to extend its life. Sad to see this game go.
  9. Other than restarting the server all over again, one of the ways that we can still save the game is to please please please make the next level/patch/gear upgrade materials available ONLY tru PVP battlegrounds. This has been suggested multiple times already but I don't understand the obsession of the VGN team with perceived fairness and their hesitation to implement this. No matter what you guys do, things will never be fair and balanced for everyone. You must understand this. I know you want to attract new players, but please not at the expense of old players. The new 55 mech is so easy to get and the things you can do with dog tags and battleground medals are meh at best. I don't know what I can say that has never been suggested here over the years. It's just sad to see the state the game is right now. SB is made for PVP so please make the materials exclusively trough PVP.
  10. Yeah, that's my problem with vsb. You can get things so very easily now nothing is worth anything anymore. They are so obsessed with making things 'fair' for everyone that the game is now super boring even with the addition of all the new stuff which you can get very very very easily. If we want an even level playing field then we will just play RTS games like DOTA or mobile legends and not an MMORPG like SB that is designed for grinding and spending. The old ASB maybe money grubbing asshats but it's really way more fun during their time because of the scarcity of gears where a uni drop is one hell of reason to jump up from your seat and shout for joy! not like the rain of uniques we are having now. I am afraid with the way things are, vsb will not be open for long. Too bad I like the new content. They just made it so damn easy to get, all in the name of 'fairness' which you really shouldn't do for a game that's not designed for it. Just restart the server and gradually increase the level cap. Make the drop rates the same during asb.
  11. I am all for balancing stuff, but I just wish there would be something you cannot grind for that can only be obtained by spending vgn points on. Like those stats in equipment aeria used to give. Nothing that is game breaking ofcourse but a little edge to encourage a bit of spending.
  12. How about level 25 major mechs? It will keep this cap busy. Materials could be acquired from battlegrounds or titan.
  13. It would be nice if the new pvp gear materials in the next level cap can only be exclusively obtained through pvp battle grounds or we can use dogtags as crafting materials for the new pvp gears.
  14. For SE: I think its better to combine the effects of hex, exhaust and subjugate into one skill. It takes too much time to debuff a target with 3 skills. I think inner sight could provide a small accuracy bonus or transfer the accuracy bonus of light speed to inner sight instead.
  15. When will the event end? I just noticed there are uni level 27 lingerie's with jewel slots. Me wanty! I hope I can get the required 200 pcs chocolate amount since I just started today.
  16. @Vivi For your consideration please.
  17. How bout increasing the amount of exp you can contribute in the guild? Make it 999999999999999 or something so instant de-exp.
  18. I think legendary gears should be crafted using dog tags. Using 4 dog tags, you will have a certain % (success rate depends on the level of the dog tags from 60 to 65 or beyond) to craft an item similar to a pvp medal. Then after x amount of this type of item + the uni gear = legendary gear. Make it obtainable ONLY via PVP. No dungeon, no PVE quests.
  19. Maybe we can lower the requirements for the login achievement. 10k hours? Seriously?
  20. I think 60+ dog tag conversion can be used to convert a different kind of medal like the proposed (but hopefully still possible to implement) legendary gears. I don't think converting them to the current pvp medals is a good idea since everyone who regularly plays will be able to complete a set in a few more months leading current pvp medals prices to plummet for casual players to get them gears. Or we can use them at the very least for converting into uni accessories or even level 60 mechs.
  21. level 37 uni lingerie's please.
  22. How about creating a new rp system or some other system that can only be obtained via pvp through kills, heals, damage taken etc or just plain old points like our current rp but with another name. It may be a new sort of medal/display beside the characters name or above the guilds name that can provide bonus stats (nothing too game braking) it encourages pvp and might even lead to open world pvp again.
  23. Is it possible to add a small amount of pierce to the gamma gears and accessories in the 29 cap? Defense is still too high in that cap leading to certain classes to dominate.
  24. Howbout new type of hexes for the new stats to increase chances of getting what you want and transfer some other stats from the old hexes to the new ones to balance it out. Maybe we can remove some less used stats like the sp randoms. Only weirdos use those haha. Seriously tho, sp and some other less desirable/used old stat could give way to the pvp ch% atk/ ch-eva/move speed/heal/void-resist etc
  25. Here are some more crazy ideas haha. Not sure if its possible tho. Some of these could be made into new skillstones as well for more variety. For attack: move speed debuff flat or % dot damage flat or % def, ch or void flat or % reduction acc or ch acc reduction flat or % a sort of eva/ch eva pierce or % chance for 100% hit both eva/ch eva together or separately (I know its a bit redundant with acc and ch acc stats but hey accuracy builds could be a thing) skill lock % deadmans debuff % for few seconds For defense dot damage reduction flat or % % chance for 100% evasion both eva and ch eva (redundant, I know haha but an interesting build in conjunction with pure evasion) % chance of 100% damage resist both physical and ch separately % chance of activating conceal for all classes when hit % chance of auto teleporting a few distance when running or giving chase like the sw and medic skill
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