1st. even with acc/ ch acc buff on pull + max acc random + max uniq acc jewel rank2 wh still miss on pulling SE and SW especially when they got medic eva /ch eva buff with them not to mention medic and sw can cleanse stuns and debuff on their team mates .
2nd. without stun on hook skill wh can die fast since other class can just stun the wh that pull them + add nasty debuff + use damage buff like miss misery /firing squad / frenzy / photon traps etc to kill the wh in few seconds or stun the wh and run arround fooling arround kill the wh as they please or waiting till wh buff off then finish the wh ..this happens on cap 59..maybe this is their hidden intention by asking nerf..as mele class without speed what can wh do if wh pull always missed ? being fooled arround by other classes speed ? without being able to get closer wh chance of winning is big zero against other classes who got speed buff!
3rd. wh can only be a real threat when they got medic acc/ch acc buff and numerous WHs on battle field but this can only be done by certain faction that got tons active max gear medics and WH's..as for the other faction having very active op medic is like a dream !
so my point here is nerfing wh or any other classes only benefiting certain faction with tons active max gear medic..medic buffs and short cd heals is abomination ,,so the one that kill you after being pulled by wh is dps class that hide behind whippers cos wh must sacrifice all red jewel and random stats tobe ACC meaning they got not enough damage to kill as fast as other classes..and I'm sure most lvl 65 got 2 set gear so stop crying cos wh can only kill fast with the help of zerg and medics buff you wont die by just by the pull alone