Jump to content

Bikini

Scarlet Blade Support
  • Posts

    208
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Bikini

  1. Pirate costumes and hat please
  2. Still can't believe it. Rest in peace dude you'll never be forgotten.
  3. add an item merchant to bunker noob
  4. You still are invulnerable after respawning as long as you don't use a pot. I personally never found spawn camping all that bad since I never was truly trapped, it was always easy escaping when I felt like it.
  5. PLAYIN AT DA BEACH 😨 Bikini RG
  6. Sentinel Level 65 - Scarlet Blade Simulator - Limeox Here's something simple works for both pvp and pve. The passives are your choice switch to damage passive if you prefer more dps over survivability. I suggest you keep the HP if your pet isn't lvl40. If you can I suggest to keep playing around with the skills and learn what best fits your playstyle.
  7. That's too bad but you can always log the alt if you ever feel like checkin in on the game. 🤠
  8. SWs were actually pretty strong at 54 cap it's 59 cap they were crap in. My take is looking at SW in a 1v1 perspective they're probably the strongest class in the game but that isn't true for mass pvp where they struggle to get anything done like most melee classes. Only way to really play SW in mass pvp without mass feeding is to just play a more support dps/cc role, stay further back protect medics or be a CC bot and just spam aoe disables/stuns and get out.
  9. Not exactly going for speed but this is typically what a run looks like on SE. Could be faster but not by much unless I do an MM run.
  10. I can confirm that I failed two times in a row with 4 pieces of +10 gear. Rough day losing 8 pieces of +10 gear for nothing.
  11. Charon is actually very easy to tank without a DE, it just requires medics to cleanse the insane ch resist debuff it gives on the person with aggro.
  12. The non transformed versions would be nice too and probably a lot easier to do.
  13. Bikini

    Fix_CB.exe

    Yeah always had the high ACC/CHACC buff, the debuffs and atk passive is what's new to 65 cap. Also damage passive was total trash and a waste of points b4 limeox reworked it for the 65 cap patch
  14. Bikini

    Fix_CB.exe

    It was around the same time I posted the video both of their gears are just as good as mine were. Even the strongest SWs back then needed a whole mech>arkana>mech rotation just to down me in ghost/eva set, a 2nd gear set was unnecessary and just overkill so I never made one until 65 cap.
  15. Bikini

    Fix_CB.exe

    It wasn't completely useless but 59 cap SW truly was trash. I'd tank them in full ghost and eva jewels/randoms all that was needed was exhaust. Just look at this lmao
  16. WE WEREN'T SUPPOSED 2 SHOW THIS YET NOB
  17. I think it would be fine to raise ch eva on the medic buff so it's the same with medic acc buff. It only makes sense that the 2 cancel eachother out
  18. PU is one of the most simple classes in the game only reason it's hard to balance is cause all this contradiction in the feedback.
  19. What if PU keeps their current DPS but are allowed to move in firing squad? Would they still suck or would it save PU?
  20. PU at 29 cap is actually a lot better now then it was b4. ME and WH is more or less the same.
  21. Ok but why are you comparing a medic buffed SE to a solo SW? SWs supported by the medic ch eva buff are basically impossible to stun even with 280+ ch acc I have missed all 3 stuns. Oh and I was talking about my own experience fighting SWs before the patch, it was pretty much 50-50 despite me doing everything possible to counter em and SW doing absolutely nothing to counter me.
  22. If you call maxing out 2 sets for the sole purpose of beatings SWs only to go 50/50 at best against SWs with a single set and rare jewels fine, sure. Not much of a counter if I have to try that hard just to have a chance, not an advantage just a chance. Anyways SE still have to build to counter SW it's not like we gave em a magic button that automatically allows them to stun and kill all SWs.
  23. SE is SWs direct counter and it finally feels that way if the SE builds for it, so it's in a good spot imo. The match up is in SEs favor but it's not totally 1 sided. SWs still have many ways to get the advantage over SE with either more conceal or starting mech first since mech stun beats every stun SE has.
×
×
  • Create New...