Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 06/27/2020 in all areas

  1. Weapons awaken shouldn't be changed. The best part of having 120% weapons on cap 65 is exactly the fact we can work iwth builds other than awakens weapons. If a proc isn't that good, simply don't make the awaken version and use a 120 (?) Nom-Awaken Bow is 10 times better than pre-awaken. The reason we make the Awaken bow is exactly because of the prox. If it was bad, we would keep the - resist debuff. People say a lot of "build variety"but when there's a minimal chance that can really happen people try their best to screw it.
    2 points
  2. Lame introduction, blablablah, here is what I have to say 1 ) Ormormus buffs The ormomus buffs that you get from the vases are considered debuffs ( listed in debuff bar ) and purif removes them. It would be nice if they could be considered as buffs by the game because currently, only thing these buffs are doing ( since you can not keep them if you have a cleric in your party ) is to make it harder for your supports to debuffs the CCs on you. Some buff are actually kind of cool, so it's such a shame that we can't make use of them. 2 ) Surrender vote I believe it would be useful to have a surrender vote in 10v10. Sometimes even if the whole team agrees to give up and go suicide at mid, the game lasts really long, or turns into an easter egg hunt. There are also cases where there was those guys who absoluetly refused to give up and went invisible with thiefs/mages/illus all the time even though we knew the game was lost, wasting everyones time. PS: In my opinion, this surrender vote wouldn't be needed if victory condition for 10v10 was kill count based or something as such though. Lame conclusion, blablablah, ty for reading
    1 point
  3. Hello, 1) As you must know, there's gear swap system, and i suggest to get 2 more. We are at the beginning of the server and this shouldn't be a priority, so for the future as players might play different classes with many different builds. 2) The game is mainly played by players who have a lot of PvP Experiences, And you maybe would like to have more than 3 skill's bars.These been used to put some potions, items, weapons, stars... I suggest to get the acces to put 2 more bars, which each players will decide to put it or not with the + from the first bar.. 3) We are far to get it, but i would like that idea be considered or at least thought. From Searing Valley (lv 69 - 71) - Vingot Lab To Devastation Realm (lv 73 - 75) - Devastation Dimension Both have maps to run, and i suggest that to avoid areas stealing, to get enters like dungeons (illimited or not). 4) I would personally like to know if you have information on G-Healing and P-Healing, to know when we have points and whether it is high or low. if so could you implement it in the game? 5) I think we are a lot of players who came to this server for normal classes, and for fun in PvPing. Could you put one more TW in the future to get more fun during week days ? Thank you for taking the time to read this topic. Let's react, give me your points. Thank for the work produced. - Zel
    1 point
  4. So, the crate has became a cache: I have a bad feeling now... Oh damn! This game will go bad!
    1 point
  5. If we are going to buff awaken weapons atk there is no point in bringing the system back at all, the purpose of it is to allow ppl to choose beetwen a bit more of atk vs the procs on some of the awaken ones, if they also gives more atk you wont see anyone with golden weapons because it wouldnt be better in any way.
    1 point
  6. I have nothing against the driver system comeback, however, Atk of awaken weapons should be adjusted to be the same than 120% weapons. I don't really get why someone who just sit in Aven buying weapons in peer but does not put the effort of farming cristal cross medal, trial medals, increasing their fame and trying to kill the WBs that'll get camped for sure when awaken are released, should have a weapon with more atk than someone who actually spent their time doing all of the above, just because awakens have procs. ( PS1:Some procs are honestly not even that good ) ( PS2: I'm saying this as someone who just sat their ass in Aven buying 60 staffs to get it to 120%. ) Standard gold weapons with more atk than awaken just goes against the principle of awaken weapons If the atk of awaken weapons is not adjusted, then it's a flat no for me because it will encourage people to skip awaken content
    1 point
  7. I think most of the people that complained about the driver system was because we could only increase the % to 110+ with more weapons, would be better if we could increase but also drop/craft 110+. but if the 65 drop rates isnt as bad as the 60 was it may not be needed.
    1 point
  8. Comments always have just as much impact as polls in most decisions as if 100 people vote yes and 10 people vote no but 10 people give valid points while the 100 do not then it would be pretty dumb to follow the poll results right.
    1 point
  9. I believe the general community opinion was that they didn't want the system added as it cannot be limited to 110% without conflicting with the 60 and 55 versions. Since the drop rate in 65 trials is higher than in 60 trials too (By default). However, please correct me if I'm wrong about this and we can open a vote or something but I'm currently of the impression that people didn't want it.
    1 point
  10. I have to say no. Whether it's PVP or PVE is a bad idea. Also we don't need a battle mount, we can very easily have a great basic Move SPD, especially with the addition of the new Legendary Pet and all the trophy accessories we have it is possible to have 150% Move SPD very easily.
    1 point
  11. I think this is what youre looking for. How to play SB for dummies 101: Make an Account. Make a PU starting class. Donate tons of AP, enough to buy a pet, 11 pet chips and to sell other players (30kish AP). Ask someone to boost you to LV40, EDGE in FK and HappyGuild on RG. Do quest up to Meet the Batachrian. Continue boosting to LV60. From here you will hit a bump, either wait for people who Do DV party or AFK in suer to level your pet. While there is no exp party, try to socialize and ask what to do with your 30k gold( you will need lots of PVP medals to craft your gears, Republicubes etc.) Making +10 is easy so if you do this right you will get: +10 set LV59 - LV65 gears, Pet, Pet chips and a LV 60 toon in like 2 to 3hrs.There is no actual ranking in PVE imo every class can solo Tartarus, the game is highly gear dependant. Everything will just boils down on how fast you can clear monsters, it is wise to do full clear anyway eversince Tartarus Challenger was implemented. Every class can survive the dungeon granted you have the required defensive stats. DE, WH, CB = Void and CH resist. SE, SW, PU = EVA and CH EVA or CH resist. Ranking of class depending on how fast it can clear solo: <--- this is the only thing that matters. PU SW - Max AoE and DoTs SE DE and CB - CB is much safer tho, because most CB if not all, has Heals on their build. WH - What makes WH suck in PVE even tho it has the most AOE is because WH damage comes mostly from DoTs and the total dot damage is around 72k I think with atleast 15 seconds cd on each skills, most Dungeons in late game has twice or thrice the HP than their DoTS and the bosses is like 10 million HP so have fun with that. SB is almost a dead game, Average log in player is about 20 people and half is AFK, there is no one in the lower zone, you will find yourself at the mercy of veteran players if you cant donate. You cant really do anything since there is nothing in lower cap that is worth the Gold anymore. It will be a long and painful grind till you give up, I hope this helps and goodluck.
    1 point
  12. Given that you can actually enter a DG that is higher than 9 levels of your character, you should still get loot from them. That is if you are lvl 19 and the boss is level 30 you will get loot. If that wasn't the case then my lvl 29 toons shouldn't get gold, RP, exp, and loot from those gold ball spawns that are lvl 45. But I did ge those things, however you still have to be able to kill it at such a low level comparatively. As for the lvl loot being the same for a lvl 40 as a lvl 59 on a boss that is lvl 50, it used to be less at 59 than at 54. Unless they recently changed that algorithm then bosses should diminish how much loot you get, but then again I could be completely off and/or they changed it to give the same loot regardless of the level of the player so long as you aren't over 9 levels higher than the boss level.
    1 point
  13. Hello ! Today, I provide you with a guide that includes all the colors of Dye. They are arranged in the order of pages 1 to 52. If you want to quickly find a particular Dye use CTRL+ F and enter the exact name you are looking for. Light Gray Powder Blue Peacock Blue Sea Green Grass Green Sunshine Yellow Pale Peach Scarlet Dark Red Amethyst Sage Orange Dark Grey Sand Yellow Yellow Eggplant Coral Pale Blue Lavender Midnight Blue Vermilion Bright Orange Coffee Citrus Vibrant Violet Silver Grey Leaf Green Pale Crimson Dawn Gold Lemon Chiffon Lace White Deep Green Mocha Sunlit Orange Royal Purple Sandstone Red Cyan Blush Sunflower Basil Cerulean Plum Steel Blue Mist Gray Cider Orange Rosewood Merigold Ruby Red Deep Purple Paradise Blue Sassy Pink Emerald Pure Red Pure Green Pure Blue Pure Yellow Pure Magenta Pure Black Seafoam Indigo Misty Rose Ivory Apricot Saffron Amythest Purple Jam Redwood Pink Deep Turquoise Ash Gray Hyacinth Forest Green Celedon Lime Green Green Dark Green Jade Mustard Moss Army Green Dark Blue Peach Blossom Rose Gold Cantaloupe Caramel Salmon Pale Orange Soft Gold Pale Green Turquoise Grape Periwinkle White Ash Merlot Gray Pea Green Red Gold Eggshell Oak Green Light Turquoise Wisteria Sweetheart Pink Snow Blue Mauve Tan Sun-Kissed Tan Rosey Tan Sandstone Bronze Starfish Chocolate Light Brown Antique Pale Pink Slate Gray Charcoal Brown Goldenrod Spring Moss Sapphire Blue Camo Green Mint Green Fern Midnight Turquoise Sky Blue Sangria Lilac Rose Lipstick Red Pine Green Ice Blue Orchid Sea Blue Sunshine Yellow Blue Maple Pickle Red Brown Frosted Pink Teal Coral Pink Starlight Color Starlight Color No. 1 Starlight Color No. 2 Starlight Color No. 3 Starlight Color No. 4 Starlight Color No. 5 Starlight Color No. 6 Starlight Color No. 7 Starlight Color No. 8 Starlight Color No. 9 Starlight Color No. 10 Starlight Color No. 11 Thank you !
    1 point
×
×
  • Create New...