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Showing content with the highest reputation on 07/13/2020 in all areas

  1. A polaroid photograph of 2 tourists and their alpaca on the balcony of their hotel. IGN : Xylie
    7 points
  2. I understand, on the other hand, is the idea of implementing this system with the current% considered? I mean, being able to raise a weapon up to 110% with this system. Several of us have weapons 107-109% and I think that many of us would like to reach the limit (110%) although it is more for personal satisfaction, since the difference is minimal. Sorry if it is annoying to continue with the topic, greetings and thanks for answering :).
    2 points
  3. This is not productive... Closed
    1 point
  4. Yeah you took each other's ass and the moment you realized you are getting monitored because we keep throwing wanteds so we know who kills who, turnpike ended prematurely. Seems like some people cant play without exploiting. Your rank isnt legit, everyone knows that, youre a mofo tryhard. You have the audacity to say I dont register BG while you are purposely avoiding me and wont reg BG, I reg BG and only found Yami who also rage quit. The main point is you guys are ALWAYS trying to find ways to exploit RP cap easy, no one cares about what rank you are, but people care how you get them, and the fact that you even shout and say those stuffs after TP is enough reason to know you guys are at it again, were not even saying anything 😏 there are other people seeing this, not only me. Akan will never be able to solo SW. He is too weak, for any decent player and specially for SW main user, happens to be a battle between you and Akan, what a coincedence. You guys are known for sucking each other. You guys are so damn easy to read, but thats what I like about you both. RP spot is normal and is good, if anything else RG side are at disadvantage but it doesnt matter, what really annoys me is you have the audacity to start a topic about RP spot when all you do is exploit RP cap 🤣🤣🤣
    1 point
  5. I think the timing is fine as it stands. Gives f2p people time to recover a bit from upgrading armor so we actually have a bit of funds again for the weaps. In general i think it's better to have bigger gaps between content patches and spread it out widely so the "classic aspect" isn't gone within a year
    1 point
  6. IGN: Zu Here is my drawing of my friends and me on "Tranquill Hill" beach~ I hope you like it uwu it cost me a lot to draw it.
    1 point
  7. Its clear that a lot of people are unhappy with current fortification situation. Some already quit the server, some are thinking about it. Regardless of what Bash says that acivity seems the same, we can clearly see that on PVP with less people on TW and GvG. Its also clear that Staff doesn't want to change the 10% stones since they are concerned about server longevity and they think 50/75% stones would make everything to easy. So I'd like to try some differnt stuff to make fortifying easier without making it to easy. I believe some people are doing some things wrong when trying to fortificate their stuff, by doing it with a low stones of amount (since they keep asking to save success rate bonus by failing) or not using Premium Safety Stone/Premium Lucky Safety Stone (since they claim to have failed 30+ corals in a single piece to get one level of fortification) That might be happening due to the fact that % bonus are really low on higher levels, to a point where you will have 0.04% increase of success rate for failing. My suggestions are Fortification A) Change Power/Guard Scroll to have 100% success rate to +4/+4 or +4/+5 (+3/+4 is also a option, but I believe that wont make people stop complaining) This way we have a better base success rate on subsquent level and a better bonus % increase by failure, making it less frustrating to +9/+10 a item and giving a nice incentive for people to use PSS/PLSS to increase % before trying ULSS/CLSS. To balance, move Viridian Safety Stone 1 tier above on altar. B) Simply buff % success rate bonus after failing to make it fair. From +3 (Make Power Scroll 100% to +3): +4 64% +5% per fail +5 32% +5% +6 16% +5% +7 8% +3% +8 4% +3% +9 2% +1.5% +10 1% +1% (Note: Lucky Stones already gives +10%) That will give a meaning to failure bonus on higher level because being honest, its pointless to waste 3k on Safety Stones to increase % on +9/+10 in 0.4% (0.04% per fail), that's why people rather just go with CLSS and then complain they failled 30 CLSS to increase 1 fortificaiton level on their gear. Add ways to farm Safety Stone on PVE (NT so people can't sell or enchant it) or lower it 1 tier on altar before demand increases a lot increasing the price and making the change almost pointless. If possible, add a system that gives 100% chance after failing a x number of stones (Safety or Lucky Safety Stone doesn't count. For example, if you are fortifying something from +9 to +10 you have to fail 20 CLSS to get 100% chance) C) Another option is to wipe Power/Guard Scrolls from server, descrease drop rate and make a "Enchanted Power Scroll" obtainable by fusing x3 Scrolls on arcane box. Enchanted power scrolls works like A or B Suggestion. Fortification Bonuses Reset scrolls are so expensive right now that even with a lot of people complaining about fortification, there are people looking for perfect stats that are rolling with Reset Scrolls till they get a really good +6 and +8 bonus, then downgreading and fortifying it again till they get something good on +10. So my suggestion is to make Reset scrolls be on every altar on 1 lower roll that they are currently (3rd) WITH A FAIR RATE or making it x2 instead of x1. In addition, add ways to farm +6/+8/+10 resets on PVP. Daily quests: - Win (0/5) 10x10 Matches. Reward: x3 10x10 Reset Scroll Box. 10x10 Reset Scroll Box can contain: x1 Reset +6 x1 Reset +8 x1 Reset +10 - Win (0/10) 3x3 Matches. Reward: x2 3x3 Reset Scroll Box 3x3 Reset Scroll Box can contain: x1 Reset +6 x1 Reset +8 x1 Reset +10 x2 Reset all (NT) - Win (0/3) Monster Battle Arena Reward: x1 Monster Battle Arena Reset Scroll Box Monster Battle Arena Reset Scroll Box can contain x1 Reset +6 x1 Reset +8 x1 Reset +10 x2 Reset all (NT) (Note: MBA has lower rewards compared to other Arenas because unless you really tryhard at it you have to accept the loss or pray to be carried by someone who does tryhard at it, so I'm trying to add at least some reward for this people but nothing big so people don't start crying to nerf MS and stuff people use to tryhard in MBA) No 1v1 quest due to it being easily abusable by alts or asking friends to QUEUE But you can add Rewards for rank 1 since people will report who uses Alt/friends to reach rank 1 and its against the rules. Add random events (Like the 10% Stats event) to kill 2 bosses (in different dungeons) 10 times to get a Event Reset Scroll Box. Reset Scroll box can contain: x3 Reset +6 x3 Reset +8 x3 Reset +10. To finish: I know that you don't need +10 sets either perfect stats to be relevant in PVP. You can be the best PVP player without any of it. We have some players that already proved it to us. (Either players with +6/+8 set with +10 weapon dominating a arena or player with full +10 being close to irrelevant in PVP) But there are people who does like to work for it even if its just to be sit in aven showing his stats. So please, let us have our ways to farm for it. Also, I know that Jordan is concerned about server longevity, but this fortification is really hard and its kinda defeating EE porpuse that is playing any class you want. There are a lot of people who are farming their asses off to be able to go PVP with good gears on one class, but at current server state you can't fortify gears for a lot of classes unless you want to spend a lof ot money. So I think making stuff a bit easier wont really decrease server longeivty, it will only make us excited to gear classes other than our mains. I hope we can discuss and have feed back so if you like this suggestion, we can make it better together. And if you don't, we can improve whatever you dislike in it. I love EE, I've searched a game that can make me feel like EE does for years and never found it. So I think its really sad to have a server with the potential VGN EE Classic have and still logout thinking stuff like "If I hadn't invested that much time and/or money in this game i'd quit" and I know that are people thinking like that. So Please, Jordan, I know you are tried of discussing it and complaining that forum is taking away from you time you could be using to improve Classic and other games you work, but tell us at least what can be done, what can be improved in our suggestions so a change can be made and we can finish this subject.
    1 point
  8. 50% yes, 50% no. Unless its more towards 75% yes and 25% no this will not be added.
    1 point
  9. Here's a drawing of my character at Tranquil Hill! ^-^ Sorry it's not colored IGN: Psyche
    1 point
  10. wis heal gems are for rich healers basically. if you can afford to have lck or mcrit rate forts on every single piece of equipment you can make them work, but otherwise your crit rate will be too low to heal as reliably well as other healers with lower wis but high mcrit rate and dmg. it's not that gheal is weaker than crits (i feel like gheal is pretty unpredictable in how much it heals, but it has a high ceiling from what i've seen so your range could be from average to VERY high heals) it's just that it's much cheaper and more attainable/reliable to use lck gems and get wis forts, than wis gems and lck forts. you can heal with an ishtar set as long as you're using full wis/gheal procs on the rest of your equipment, but if you want an actual healer set spectral pinion is very much worth trialing and crafting for. healing is very versatile and whatever you have or your budget you could probably make something work. for tankiness, reroll your shield until you get a block fort, use a block trophy with guardian on it (null heart or robin), do your resist achievements, use grace of wisdom and war rhyme glyphs, gods eye shield, and/or the -10% damage cape, and make sure you cap resistances (most importantly ice and holy but fire is useful too) when you are procced. use your racial skills often as frog blue classes have good skills.
    1 point
  11. Hello, I am just wondering since we got trials earlier, can we have awaken weapons earlier too? Maybe like the beginning of August?
    0 points
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