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  1. 122 points
    Update: The bug has now been found and fixed. Rollback Information We have decided to not perform a rollback to the server. We respect the fact everyone here has a lot of effort put into their characters. We will be working on some ideas to reduce the damage done to the server. We ask for everyone to be patient whilst we figure this out. Extended Downtime Over the next few days I will be reviewing the code of the server. The aim is to try and wipe out as many exploits we can find to ensure this does not happen again. The server will remain offline while this is being done and will remain offline till it is finished. NOTE: This does not mean that once the server is online the server is indestructible. No matter what efforts are placed it is only a cat and mouse game in the end. Please do not take this information and expect the world. Changes to the Game Whilst analyzing the code, we will be also working on solutions towards gold buying, selling and any other illegal activity that goes on in-game. Better explanation is, we're looking to lock down a lot of systems in an aid to stop lower level alts abusing the game. Compensation Our staff will be arranging some form of compensation for all accounts that have been active over the last 30 days. Any new accounts or accounts that are innactive will not receive this compensation. Anyways, I hope this news is good news to you guys. I will be working now on restoring everything. Please be patient and understand we are doing our best. Thank you.
  2. 64 points
    Update We're at the end of the road now. We are doing a final QA over the night. Final changes and applications will be done then and we hope to launch early AM UTC tomorrow. Thanks again for your patience.
  3. 58 points
    Update So we're now into our testing stage. We've added and changed a lot of areas of the game and are testing everything thoroughly in order to ensure our changes will not cause any damage. There is no ETA yet on launch but I can advise you all it will not be coming back online today. Sorry everyone and thank you for your patience!
  4. 40 points
    Chatbox has now returned, now that everything has cooled down we've allowed the chatbox to return. ~~~~~~ Chatbox has been removed until further notice.
  5. 39 points
    So, A lot of you are not understanding the concept behind the Trade Limit that we've applied. We understand it comes as an inconvenience we really do. However, 6 days downtime and a lot of work is more of an inconvenience, if we don't continue to push against those attempting to break rules we will continue having these problems. 9/10 of any case we look into in regards to anything in relation to exploits, gold buying/selling, botting and any other illegal activity that happens in-game is done by using a low level alt account. So think about it... the Trade Limit slows down the process a lot for these people. I'm not saying that there will no longer be gold sellers or buyers because hey... as long as someone pays someone will do it. But I am saying each time we catch a bot, gold buyer/seller, exploiter they have to go through the goals again. Eventually it won't be worth it for the people doing these activities. Now before there is thread after thread, think of the whole picture. The goal we're trying to accomplish here is to keep this game as clean as we can. We understand that it's an inconvenience but this game is more than just trading please remember that. That being said, for only a few hours of your time you will be capable of trading again and all is well. Do not break rules and guess what? You're done... simple. So relax please and understand we're doing this for the benefit of the server. Thank you.
  6. 37 points
    So, we're nowhere closer to figuring out the source of the issue. But I can say, we've got a lot of names of those linked or involved. If you know any of the following players: As much as they won't cooperate, at least ask for some information. The faster we can speed this up, the faster we can get back online. Until then, investigation continues.
  7. 32 points
    Hey all, We've listened to the communities concerns as they did not have any time to react to this change. We have removed the Trade Limit until Monday, this will give everyone enough time to grab items off their alt accounts. We feel 3 days is enough time for you all to react and get comfortable with the change. Do not see this as a position of weakness either, the Trade Limit is returning we are just being understanding towards some of your concerns. Thank you
  8. 29 points
    Trade Limit has returned: All EXISTING players level 94+38 or higher have automatically skipped the Trade Limit requirements. NOTE: Any new players will have to do the goals as normal. Only existing players could skip this. Any existing players that were not 94+38 also must do all the goals. Upon levelling to 20, 40, 60, 80 and 90 you will be reminded to claim your Level Up package from Armored Bash. Increased the drop rate of the following items: Increased the gathering rate to 100% for the following items: Cooldown of skill "Capture" has been reduced to 15 seconds. Fixed a bug that caused Channel 1 to crash over the weekend.
  9. 27 points
    Hey all, Just informing everyone that I am back, I do apologise for just leaving without a word but, I've had some health issues that needed addressing and was causing me to be incapable of working. Hope everyone is ok and I'll get back to working. Thanks
  10. 26 points
    The issue has currently been located and replicated. A fix for it is currently be worked on at this time. There is no ETA as to when this will be done, and there is no announced solution for repairing the damage caused by this issue as well. When its decided, we will announce what will happen on this thread.
  11. 20 points
    Introduction Hey everyone! Sorry for the lateness of post that was due after Patch 35. However, I delayed it for Patch 36 (The follow up patch) and unfortunately falling rather sick for a couple of days over the weekend and the start of this week that I've been slowly fighting through to reply to posts and tickets. Anyway, to the post itself this post will be similar to Vivi's "Dev Diaries" and other games like League of Legends "Roadmaps", I will be detailing some of the changes you can expect over the next couple of months to keep everyone in the loop of what is coming rather than having misinformation and rumours being spread along with allowing people to add suggestions that would fit around the plans. Finally note: This doesn't mean that the patch order will be held accountable or smaller patches won't be thrown in between them as I cannot guarantee everything goes to plan, so think of it more of an objectives/plan rather than a THIS WILL HAPPEN kinda ordeal. Patch #1 Full Cosmetic Patch Possible (If not will be between Patch 1 and 2): Kage Rework Yes long overdue, I will make sure to impress with it I have some pretty cool ideas for it. Shadow Clones will be removed as they just will not work with how Eden has been designed. Patch #2 Return of Normal Class TW Likely will feature gear level restrictions of some form that will be enforced along with less clunky spawn issues with the buff. Will be balanced to feel more 75-80 cap level just like PlayEden. Possible: Buffs to some of the more known normal classes that have always been under appreciated Note: I am pretty adamant on the opinion of never reworking or doing too many drastic changes on Normal Classes as they're very fundamental of mine and everyone else's original image on Eden Eternal and even though the game has changed so much since we were rocking the normal class life it won't feel much like Eden Eternal to me as a developer if the fundamentals are completely gone. If you don't understand this then that's fine but just know Normal Classes are very delicate to change in my opinion. Patch #3 Awakened Weapons Level 100 Hint: Level 100 Mutant Bosses Hint: Level 100 25 Man Raid Racials Level 100 Possible/TBD: Awaken Armors Level 100 Quests: Part 1 What does that mean? Well you have to wait and see! Patch #4 Would like do do another dungeon in a similar fashion to Gates of Pandemonium. Quests: Part 2 What does this mean? Again, wait and see! Final Notes Yes there be bug fixes along the way, yes there will be other content in the patches other than what i mentioned and like said in the introduction there will likely or atleast have a change for some content from patches to sneak into other patches if extra time is there or lack of time in the previous. I hope to have all these patches done before January and bits of each patch are already being conceptualized or planned by the respected people involved. I will not be working on much Eden Eternal things over the next 2 weeks as I have some real life commitments to take care of and Bash has asked me to give Vivi a hand in making some stuff for Scarlet Blade to make her life easier which I will prioritize over Eden as Vivi helped me with some of my patch work in Eden Eternal! I may post previews or thoughts on work as it progresses on this post but no promises because I might forget or not have anything interesting to show that wouldn't need an explanation on what it is first.
  12. 18 points
    So last time i did some daily raids and i think the rewards would be upgraded cuz now when trophy pieces were deleted would be fine if rewards from Draco and Glac would be better. It would help for new players to earn some money and the better players would do this raid. My suggest is: - draco claw, glacerus manes 2x per raid - angel feather from 6 -> 12-20 - full moons from 3 -> 5-10 - dragon skins from 3 -> 5 - dragon blood from 2 -> 4 - dragon hearts 1(its balanced imo) - perfection stones 1 -> 2 - exp pot 1(balanced too) Thats my suggestion for those raids. Enjoy discuss. EDIT: Family exp isn`t count too
  13. 18 points
    Servers will be coming back online very soon. You can read the patch notes here: Compensation Package has been distributed to everyone who logged in within the last 30 days. Thank you for your patience.
  14. 18 points
    Major Changes Kage Rework! It's finally here, I hope people enjoy it as it provides all new and fresh gameplay with a truly unique class design. Defense Cap has been reduced from 70% to 50%. Note: Experimental Change, after some revision of PDPS classes one of the main problems I came across was that they have to go through 1 extra step compared MDPS classes. So I made this change to hopefully make that step easier and will likely balance some classes that become too strong from this change once we see them in full scale PvP. However, this can be reverted if found to be a bad change. Elemental Resistance vs PDPS skills is now capped at 50%. This change only affects classes that can change their elemental damage (Annihilator and Kage). Their damage vs 70 resistance will limited to 50 just like if someone had 70 pierce. Note: This does not have any effect on MDPS classes and this has been tested heavily. Changed some server side values relating to skill casting and skill range to make skills react more fluently. This should mean "Target Too Far" should be a less frequent problem. Note: This does not mean classes have extra range. Note: This mainly affects Holy Blade and Physical DPS Classes. Captcha has been disabled on all Battle Maps. Dimension of Souls Alternate Dimension of Souls The Battle of Time and Space Devastation Dimension Vingot Lab Minor Changes Badge of Honor now works on Awakening Classes. Class Master Crystal Gem now works on Awakening Classes. Cosmetic Additions Mounts Azure Foxfire Kitsune Crimson Foxfire Kitsune *NEW* Wigs Metamorphosis Hairdo Assassin's Coiffure Hallowed Radiant Wings Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Fine Templar Archmage Hairdo There is a small problem when fully zoomed in to this costume that makes it disappear. I will try to fix this for a later patch. Metamorphosis Dance Hairdo Imperial War Coiffure Ice Queen Hairdo Ice King Hairdo Cute Bear Hairdo Custom Spirit Samurai Hairdo Gear Changes Neck Shredder now grants M-ATK on its base. Neck Shredder now grants M-CRIT on its affect. Neck Shredder Skill Bonuses for Kage Updated. Air Cutter now grants M-ATK on its base. Air Cutter Skill Bonuses for Kage Updated. Holy - Boomerang Dagger now grants M-CRIT on its base. Hallowed Slicer now grants M-ATK on its base. Hallowed Slicer now grants M-ATK on its affect. Satanic Slasher now grants M-ATK on its base. Satanic Slasher now grants M-ATK on its affect. Balance Changes Beserker: Skill, Ram: Removed Cooldown. Glacier Knight Class Talent, Duty: Now gives 4% Healing instead of 5% Healing. Blood Knight Passive, Iron Will: Now gives +20% DMG Dealt instead of 10%. Paladin Skill, Light - Divine Shield: Upon deactivation, Movement SPD reduction is now 30% instead of 50% and duration is 2 seconds instead of 3 seconds. Dragon Soul Class Talent, Dragon Wagging Tail: Increased from 4% DMG to 6% DMG. Class Talent, Dragon Potential: Increased from 4% to 6% DMG. Class Talent, Dragon Armor: Stacks 10 times instead of 5 times. Dragon Emperor Skill, Dragon Wing Bash: Damage Over Time affect lowered from 25% to 15%. Skill, Dragon Emperor Leadership: Primary P-ATK / M-ATK Lowered from 40% to 30%. Skill, Dragon Emperor Leadership: Secondary P-ATK / M-ATK Lowered from 20% to 15%. Assassin Skill, Sudden Stab: DMG Dealt lowered from 75% to 70%. Note: Holy Skill is unchanged. Rakshasa Passive, Cestus Expert: Now grants +20% Cast SPD. Elegant Dancer Skill, Swift Dance: MP Cost changed from 3% to 2%. Blade Master Skill, Raging River: MP Cost changed from 3% to 2%. Trainer Skill, Survival of the Fittest: Duration increased from 15 seconds to 25 seconds. Misc, Class Pets: Have been given more damage reduction. Devil Hunter Skill, Stealth: Can now be used in Combat. Skill, Stealth: Cooldown of 10 seconds added. Passive, Bow Expert: Now grants +10% DMG Dealt. Mecha Ares Class Talent: Grenade Burst now grants +2% DMG. Class Talent: Improved Fist: Increased from 3% DMG to 5% DMG. Class Talent: Electromagnetic Radiation: Increased from 3% DMG to 5% DMG. Lethal Arrow Skill, Lethal War Cry: Accuracy Reduction has been reduced by 25%. Reaver Skill, Final Destination: Duration increased from 6 seconds to 8 seconds. Time Manipulator Skill, Time Freeze: Base M-ATK has been increased. Skill, Galactic Contortion: Base M-ATK has been increased. Conjurer Skill, Thunder Burst: Range increased from 10 meters to 15 meters. Adjudicator Talent, Boundless Light: Now gives 5% Healing instead of 4%. Druid Skill, Monkey Morph: Cooldown changed from 5 seconds to 3 seconds. Totem Master Misc, Class Totems: Blessing Totem and Grace Totem have been given more damage reduction. Angel of Justice Skill, Heaven's Hammer: Now Deals Double Hit DMG. Skill, Demon's Hammer: Now Deals Double Hit DMG. Skill, King's Hammer: Now Deals Double Hit DMG. Major Bug Fixes Fixed the Blade Master Combo Problems, all combos should work correctly. Fixed the issue where Invisibility skills would not work when in combat with a player/monster over level 100. Fixed the issue of players who are in the next day could not find the ongoing Territory War due to their Time Zone. Fixed an exploit used to avoid the Captcha Check. Minor Bug Fixes Fixed the Anuran Paladin Passive. Fixed the costume "Treasure: Hallow's Yukata Garb" on Anuran's. Fixed the costume "UltraMech Bluejet Wings" on Male Halfkins. Fixed the costume "Magic Energy Wings" on Male Halfkins. Text Fixes Fixed the description of the Druid Class Expertise. Fixed the description of the Achievement "Pike King". Fixed the description of the Pet Pray "Magic Energy". Fixed the description of the Item "Eternal CP Talisman I". Fixed the description of the Item "Eternal CP Talisman II". Fixed Various Things Regarding... Quick Explanation, as many of you know some content more than others from our custom content was causing people with who did not have a SSD in their computer would have a high chance of getting an Alpaca Box when in the rendering range of the custom content in question. This was apparent mainly from the new custom Senshi pets from Twin Saga and the old monster in Viroona before I replaced them with EE models. I have figured a way to prevent this issue and have gone back and performed the fix on every model in the game. Although we've tested this fix and have proven it to be effective this does not mean you will never Alpaca again, as Alpaca is just an error catcher and anything in the game can cause it. If you suspect this fix to be ineffective please tell me what you think caused the Alpaca and I will investigate the problem. Thank you. Pets Koharu: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aflallo: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Fina: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Aryn: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Shirley: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Nerokas: Fixed Animations, Added Sounds, Added Emotes and Fixed Alpaca Problem. Mounts Ostrich: Walk Animation Speed and Added Sounds. Demir (Alucard): Walk Animation Speed and Added Sounds. Red Flame Divine Unicorn: Walk Animation Speed and Added Sounds. Midnight Unicorn: Walk Animation Speed and Added Sounds. Daybreak Unicorn: Walk Animation Speed and Added Sounds. Evil Dragon Gram: Walk Animation Speed and Added Sounds. Shadow Hyena: Walk Animation Speed and Added Sounds. Ethereal Wolf: Walk Animation Speed and Added Sounds. Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Golden Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Fiery Chubby Birdy: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Blue Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Dragon Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Rock Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Stoneskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Steelskin Gigant: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Blizzard Iron Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Lavender Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Iceback Beakis: Walk Animation Speed, Added Sounds, Added Space Emote and Fixed Alpaca Problem. Quetzalcoatl: Walk Animation Speed and Added Sounds. Strawberry Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Pudding Bunny: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Shadow Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Glacial Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Divine Dragon: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Wicked Shadow Midnight Lion: Walk Animation Speed and Added Sounds. Heavenly Silver Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Infernal Plum Griffin: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Imperial Guardian: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Moonlight Panther: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Arrakin Wolf: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Viridescent Flaming Phoenix: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Amethyst Soul Puma: Walk Animation Speed and Added Sounds. Onyx Dragon: Walk Animation Speed and Added Sounds. Ruby Mirage Dragon: Walk Animation Speed and Added Sounds. Amethyst Mirage Dragon: Walk Animation Speed and Added Sounds. Pyrite Mirage Dragon: Walk Animation Speed and Added Sounds. Coral Turtle: Walk Animation Speed and Added Sounds. Ice Soul Puma: Walk Animation Speed and Added Sounds. Energized Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Abyssal Armored Kaiju: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Snowy Shiba Inu: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Sooty Shiba Inu:Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Crimson Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Ares' Black Combat Machine: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Jet Black Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Racing White Sportbike: Walk Animation Speed, Added Sounds, Fixed Sidewalking Animation and Fixed Alpaca Problem. Gray Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Flushed Kitty: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Dark Knight Alpaca: Walk Animation Speed and Added Sounds. White Knight Alpaca: Walk Animation Speed and Added Sounds. Sacred Dragon Warrior: Walk Animation Speed and Added Sounds. Dark Sabretooth Wings: Walk Animation Speed and Added Sounds. Alabaster Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Crimson Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Obsidian Haetae: Walk Animation Speed, Added Sounds and Fixed Alpaca Problem. Monsters Fixed all monsters Alpaca Problem excluding Sachiel, Sachiel the fix broke so unfortunately he will have to remain how he is. NPC's Fixed all NPC's in the games Alpaca Problem. Thank you for taking the time to read to the end! Enjoy Your Day!
  15. 18 points
    Hey Guys, Patch 35 is finally here with some big changes to the game! There will be a followup patch next week with the anniversary event and some costumes from Aura Kingdom and Twin Saga coming with it! I will also be posting an update thread in the coming days about the future of the games patches and what you can expect from me over the upcoming months so keep an eye out for that! If you want to give some feedback or report some bugs with the patch please head to this thread and post your response: Major Changes New Level Cap: 120! We're proud to announce that we are now the most advanced content Eden Eternal server even surpassing the official Taiwan version of the game. We plan to keep developing this game further and further for your guys!. New Level 100 Trials! Camodor Chaselands Dark Tide Cave Vingot Lab Devastation Dimension New Level 100 Gears. Weapons Armors Added Daily Login System! You are now rewarded each day when logging into your account for more than 30 minutes. Note: This is per account and not per character. Added Several New UI Features: Bag Auto Sort. Allows you to sort your bag into neat and tidily fashion! Archive Saving. Allows you to Specify specific items so that they don't get put in the archive when clicking Archive All. Select all mail. Allows you to select all mail items on the page to multi-collect or multi-delete. Status Assistant. Allows you to automatically use potions, mounts, star stones, etc. Updated Backpack Manager Allows you to bind Repair Hammers to be automatically be used if your armor falls below a certain durability. EXP/CP Bar upgrades. Will now use decimal numbers for more accurate reading on your current EXP and CP. Added a Bot Check that will appear every so often to reduce botting and Pet Afking within the normal maps. When disconnecting inside a dungeon, as long as you where not the only player in the dungeon and a player is still inside the dungeon you will reconnect inside the dungeon. Note: Exactly how Dream of Destruction dungeons and Gates of Pandemonium does. Changes Another Portal has appeared in Dimension of Souls opening a rift to an Alternate Version of itself. To compensate for the new level cap and peoples grinding needs, we have opened a duplicate Dimension of Souls to double the amount of grinding locations available. Note: NPC's and Bosses have been removed from Alternate Dimension of Souls but the mobs are exactly the same. Server rates are now always on and have been made so they no longer affect the EXP, CP and Awakening CP charms. This means charms, achievements, gear, etc. that give EXP rates are now all in full effect. This means we can host EXP events too. Note: Exp Charms give n% of the original EXP and not the Rates EXP. Example, EXP Charm I gives EXP +525% exp not (EXP + 500%) + 25%. Increase the Width of the Tip box that appears when hovering over Items, skills, etc. This means weapons with a lot of enhancements should no longer go off the screen unless your screen is SUPER TINY. Made some minor improvements to some buffs within the game to try and solve the issues with channels crashing. We hope this has fixed the issue. Peer channel has been merged for all levels so that new players can communicate with veteran players. Territory War will now give Guild Honor to enter active TW guilds into Guild vs Guild. Change Class Cooldown has been reduced to 5 seconds from 20 seconds. Viroona Vale has now been officially added to the map (South West Continent). The warp portal has been restored to its original state. Removed the Cooldown of: Basic Elysian Devil Soul Intermediate Elysian Devil Soul Advanced Elysian Devil Soul Increased the duration from 3 minutes to 30 minutes on: Quick Recovery Potion Lv1 Quick Recovery Potion Lv2 Quick Recovery Potion Lv3 Quick Recovery Potion Lv4 Quick Recovery Potion Lv5 Quick Recovery Potion Lv6 Quick Recovery Potion Lv7 (Enhanced) Quick Recovery Potion Lv7 Added EXP/CP/Awaken CP Charms to the Item Mall. Additionally created some bundles to save your some AP when purchasing. Eternal Talisman's I and II now worth with Awakening CP. Altered some skills to fit the trial versions of the Dungeon, should not affect the base dungeons at all. Text Fixed the text on multiple skills in regards to the new trial dungeons and the base version of the bosses to help improve understanding of what the skills do. Fixed the Recommended Event System Message. Fixed the Buff Description Name on the Auric Jewel. Fixed the Name and Buff Description of EXP Charm III, CP Charm III and Loot Charm III. Fixed the Typo with the Life Worshiper KP "Explosive Music". Fixed the Description of the skill "Dragon Wing Bash". Fixed the name of "Formula: 1H Weapon Enchant - Violence Lv5". Bugs Fixed the EXP and Loot Bug when in a monster taunt party and the monster puller leaves the party passing all the EXP and loot to another member. Fixed the Locus Life Leaf being usable in PvP. Fixed the "Anniversary Alpaca Ornament" item preview crash. Thank you all and have a wonderful day! Please make sure to leave some feedback and some suggestions of future content
  16. 17 points
    Hey all, So we've looked into all the trades placed by the people involved. Due to the significant amount of gold being injected into the economy we have reversed some of the trades. Obviously some people spent their gold and so on. We looked at the more damaging trades in-game, we're aware of the many box purchases and other items but it was simply not enough to reverse it all without wiping the entire economy. We have however taken 20% of the gold from the entire economy to suffice. So please read below what has happened and who has been affected: NOTE: We've also taken into account the 20% deduction made to the economy. Items Returned Gold Removed Items Held NOTE: Some players have been banned, there has been no account for the gold at all and we suspect possible Gold Selling activities. Please follow normal ban ticket procedures for more information. Thank you!
  17. 17 points
    Information Hey everyone, even though Patch 44 was only just over a month ago I have yet another Patch ready for you! This patch is mainly focused on some of the PvP elements of the game but I've tried my best to nail some of the major bugs the game has. I hope you enjoy this as we have put a lot of work into this, as always here is a feedback thread: Major Changes Guild Arena This is a brand-new PvP mode that has been developed by me exclusive to VGN. Based on the already popular and successful Guild vs Guild mode this mode will pit 2 Guilds against each other in a head-to-head match. Note: Although it's in full effect this mode will be classed as in a beta phase as it's only been tested on a functional level and not on a balance level. So please record some nice videos of this mode and share the link with me, so I can see how it's going and see what might need changing ? For more information about this game mode I have created a small introduction guide here: Normal Class Territory War Changes This mode only runs on Weekdays at the usual time (Monday - Friday). When winning a Normal Class Territory you will now take over the territory. Similar to Awaken Classes except does not grant salary bonuses and does not affect the Awaken Class Territory cap. Has no cap on how many Normal Class Territory Wars you can own. On Guild vs Guild reset (Saturday 6am Server Time), guilds will receive a week-long guild buff based on how many normal class Territorys have been owned. 1st Place: "Normal Class Masters" will grant players of the guild P-ATK, M-ATK and G-Healing +3% along with All Stats +3%. 2nd Place: "Normal Class Up-And-Comers" will grant players of the guild P-ATK, M-ATK and G-Healing +1% along with All Stats +3%. 3rd Place: "Normal Class Enthusiast" will grant players of the guild All Stats +2%. Note: Guilds with the same amount of points will both receive the same buff and the guild bellow will receive the next buff. Note: There is no cap on how many normal classes Territorys you can hold, so yes you can deny other guilds a buff by winning all 5 in a week. Normal Class Territory Wars now have their own Crystals that are back to the original state before I buffed them in the balance patch (Exactly how it was back at 80 cap). Note: This means the Normal Class crystal debuff has been removed, which will make the map run better. New Normal Class Territory War Map Centurion Battlefield is exclusive to Normal Class Territory Wars and will be the only Normal Class Territory War map to appear twice a week (Tuesday and Thursday). There a no new mechanics to this map other than the major difference of there only being 3 crystals. Awaken Class Territory War Changes No longer will reset on Maintenance Day, Instead it will reset on Monday at 6am. Note: It may reset this maintenance, but not for future maintenances. Crystals have been slightly buffed. Crystal Island: Belk has been buffed. Crystal Island: Ray's have been buffed. Guardians Valley: Riccardo and Bertrude have been slightly buffed. Guild vs Guild Changes Crystals have been slightly buffed. NPC's have been slightly buffed. Easter Event I have tried to make something new and different, so please give me feedback on this so in future events I can improve the events. The Easter Bunny "Bink" has arrived in Aven (X:298, Y:361). Daily Quest - Bun Buns Unite! You are tasked to go on an Easter Egg Hunt in Cyclone Basin, Vipers Forest, Sunset Desert and Skyreach Jungle. Daily Quest - Bun Bun Slayer! You are tasked to collect "Bunnies in a bag" from the Aven event boss "Evil Bun Bun, Easter Bunny". Added Some Easter Themed pets Note: I've added some for Crystal Altar and some for Mystery Boxes, one of the Mystery Box pets will make a one time appearance on the Crystal Altar over the weekend. The Vendetta Treasury has returned! Note: We have now added a level 115 Category! Changes Added a new "Chr" Setting that allows you to hide your damage dealt and damage recieved numbers. Note: This is to help players who like classes such as Celestial Arrow while stacking Elemental bonus hits. Reality Potions from Sky Tower and 4 trials of the Dimension now stack up to 999 instead of 100. You can now disassemble Sky Tower gems into Demon Crystals. You can now disassemble Dreadlore Lab gems into Mini Reactor. Dragonside Ridge Daily: L108. Kid Collector III (Daily) now only requires 1 Dragonside Soul Token. Dragonside Ridge Drop Table Updates: Ridgeside Scout now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Fury Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Emerald Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Ridgeside Ice Drake now drops 5 Dragonside Soul and Dragonside Soul Essence. Venomous Dragon now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Soldier now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Berserker now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Furious Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Frosted Hunter now drops 3 Dragonside Soul and Dragonside Soul Essence. Frosted Ridgeside Rex now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Flame Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Ridgeside Earthbreaker now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Beast now drops 3 Dragonside Soul and Dragonside Soul Essence. Holy Ridgeside Guardian now drops 3 Dragonside Soul and Dragonside Soul Essence. Halloween 2018 Quest "A Robot in need" can now be dropped. Removed Deserted Island from the Territory War Window. Bug Fixes Fixed a MAJOR bug with the new dungeons being able to be lost inside the server so NPC's didn't know where to deliver their response too and several other small interaction issues with the UI and some skills. Fixed a MAJOR bug when attacking a target under certain conditions that had a chance to cause an Alpaca Crash. Note: This will not magically fix all Alpaca issues as Alpaca is the way the game handles any crash related issue unless the issue overrides it. Note: This mainly occurred when using a dash skill on a target and mid dash they would use an invisible skill of any nature (Including Smoke Bomb). If you would like to test this bug you can still do it on every other Eden Eternal server and it has been possible since the Reawakening Patch. Fixed an issue where Captcha Code's would activate during a raid dungeon. Fixed an issue where Executioner Skill "Offense not Defense" was not giving +7% DMG when you had the class Talent "Fencing Focus". Fixed an issue where Devil Hunter skill "Viper String" was not dealing Double Hit DMG. Fixed the Dream of Destruction: Colossal Cauldron movement speed bug. Note: Yes I'm sure this time. Fixed an issue with the Flaming Crystalline Dragon Mount. Fixed an issue with the Charred Crystalline Dragon Mount. Fixed an issue with the Imperial Guardian Mount. Fixed an issue with the Moonlight Panther Mount. Fixed the Power Scroll Lv110 and Guard Scroll Lv110. Fixed the Exit Portal inside Ruins of Ages. Crystal Utopia Merchant "Kisu" now sells the correct items. Fixed the level 100 Knight Costume for Humans. The Stalwart Razorback (Legendary) can now be sold in Auction House. Fixed the following Weapon Costumes when sheathed: Text Fixes Fixed a typo with Beserker's Rebuke and its values (Both Regular and Class Talent version). Fixed the description of the Newbie Portal Stone Buff. Fixed the name of the Light Gray Headwear Color (Was Dove Gray Headwear Color). Fixed the name of the Citrus Headwear Color (Was Orange Yellow Headwear Color). Improved the Clarity of the description of all versions of the Class Temple Chest. Fixed the Buff Name of Ka'Nenellos' Molten Core. Fixed the Following Buff Descriptions: Engraved Ring Magic Engraved Ring Maxim Ring Prophetic Maxim ring Premonition Necklace Omniscience Necklace Translated Remaining Pet Skills that where missing. New PvP Schedule Have a nice day!
  18. 16 points
    Introduction Following the success of my "Future of 2018 Patches" and some requests for a follow up post for 2019 I decided to make this post. The goal of this post is not really to give a direct list of this will happen in this patch or that will happen in that patch but more of an objective view of what I will be aiming for with each patch. This is almost more of a 6 month plan or so but maybe be until the end of the year depending on my time and things that might pop up in life. Patch #1 (Currently is in progress) Normal Class TW Rewards. There will be some minor changes to the mode too including a new map thrown into the rotation that will be exclusive to Normal Class TW. Awaken Class TW tweaks, these changes will be similar to the minor changes to the Normal Class TW changes. New Guild based PvP Mode. There will be a new map used for this too. Bug Fixes (There is a number of bugs that have been waiting a little bit of time to be fixed so for this patch I hope to clear a good number of bugs from my to do list). Note: This does not mean I will not fix bugs with other patches it's just because of the number of bugs that have been neglected or popped up in the previous big patch I thought I would mention it. Patch #2 New dungeon similar to Gates of Pandemonium. The dungeon I will be using has already been selected. Racials May include a new type of gathering too. Will have the next level of tools. Damn humans and them needing unused crafting materials :(. New Pets (Will likely look for some cool new Pet Pray ideas too as they seem to be popular). Patch?? (This section includes things I have on my mind but haven't decided where they slot in or otherwise will be seeing if the game needs them before adding them). New Trials. New Awaken Armor's. New 25 Man Dungeon. New Guild Statues. New Questing Maps, likely will include a 5-10 level cap increase depending on how many maps. Final Notes I will be posting previews on this post for the future updates along with adding new replies to this posts if needed. I would also like to address something here to clear something up. I seem to have given the impression that every patch will include balancing changes or nerfs to classes, please do not assume that I'm obligated to do this as I am not. Class balancing is done based on my choice alone and I do not need to be notified about how every single class in the game could be improved because all it seems to lead to is people being disappointed if I reject their opinion on a class they dont like or think should be buffed or changed. If you have cool ideas and suggestions then sure do that but please dont feel obligated that if its suggested it has to be done cause all the senseless back and fourth just wastes my time, time that I would be using to make you guys content.
  19. 15 points
    Hey all, So it's came to my attention that there are a lot of rumors and bad vibes being thrown around especially towards myself. I feel like I need to address some of them as it's painting a bad image for new players and setting a trend to just throw pure hatred towards myself and the team. Innocent Bans (Apparently causing Anxiety) Since mental health is the number one goto these days, we can address this one fairly simple (not mocking mental health btw it is serious but people also use it as a weapon these days). Due to people who would quickly trade their entire equipment and items over to alts before being banned, we would take action before asking questions about a specific subject or report related to said players/linked players. If you open a ticket, discuss it with us, you're unbanned within 24 hours and can move on with your day (Obviously it may extend if you refuse to cooperate or we're not happy with the answers). I want you to think about this for a second, we have around 1500-2000 concurrent players online at most times. Why would we just single you out over everyone else? What makes you special? We always act on the evidence given to us and sometimes we're wrong (hence why you get unbanned). At the same time though, if we don't ban someone then we're not doing our jobs either... because you know you're the police, judge and jury now right? A ban is never 100% permanent, we may be lenient and give people a second chance. This is not us favouring anyone either btw... every subject, every case is different. Theres always 2 sides to a story and sometimes we can understand it. We're only human and we do make mistakes, sometimes our judgment can be wrong but we're the first to hold our hands up and apologise for that mistake. I don't care about the games or our community This statement alone is one of the biggest insults I've ever received. Just because we're not sat rubbing your belly or on top of every single case, does not mean we don't care. You need to be worried if all I am doing is watching forums and answering tickets because guess what? Game isn't being worked on. To say I don't care about this network or it's games is a huge insult. I work 12-18 hours EVERY day and only give myself Saturday off so I can go and do my IRL tasks before I go back to my desk and grind away again. I don't answer tickets on a weekend because that's our policy, I sat up for 4 days with only 10 hours sleep to get the servers back online and everyone praised Nefasto like he was a god. The authority complex needs to stop and this hatred you all have for me it only says one thing and that's you're jealous of what we have. We only care about money This one makes me laugh everytime because it's such a hypocritical statement. I'll give you something to think about... If we don't care about our community and the game then why would we care about the money? They come hand in hand, you don't create a sandwich, fill it with bull shit, slap a price tag on it and expect everyone to buy it with the attitude we apparently have do you? Counter-productive don't you think? At the same time though, everyone is so bothered about making gold to sell or "cash out" yet we're the ones who only care about money? (Bold statement I know but, DrunkPanda even cashed out and he apparently was a "fair" player). Addressing Players Overall I am a patient guy but, when I handle 100+ tickets and then get called out in chatbox sometimes I am a bit grouchy. If I have worked for 18 hours to then have someone on the forums question my integrity they get a mouthful. You guys "work hard" on your characters and lose a small fraction of it and you know what we get? "THIS IS YOUR FAULT, FIX IT NOW OR IMA QUIT". This is somehow our fault that you shared your account or were dumb enough to sign up to Falagardo's clearly fake site yet, it's our fault and you have every right to talk shit to us. We on the other hand must work 18+ hours, get questioned of our integrity and every thing we say or do is under the magnifying glass of the detectives who hold everything against us. That really is not fair but again we're supposed to lead by example and I can assure everyone I tell myself every single day to calm down and not let things get to me. I work very hard on my people skills but I also have a "take no names" persona because sometimes people deserve it. But that's the sign of someone who only cares for money and doesn't care for it's community right? My Comments I can keep going on with the subjects but I figured I'd clear up some of them and hopefully you actually read this and will actually give it some thought. We are not your enemy and we do care, the wall between us does not exist but you all gladly put one there and try bend around the rules to justify your actions. I've tried to explain it at every angle I can without it being picked at but I am sure someone will pick at it and have some biased view on why we're "fucking up" and you guys are all innocent people. But can't say I didn't try. Thanks for those who read this.
  20. 15 points
    if GM's will decrease prices of shining blue souls then we will earn less money from exp on a6.1 therefore I think that they should also decrease price of full hp pots from 35k to 30k. Also I dont agree with idea of non trade policy before 83 lvl. It's just stupid because lvl never should be a requirement of trade and if it is really needed then they should atleast decrease that lvl to 55. Next suggestion is opposition to idea of decrease ingame gold economy by 20%. It is just aggainst rules if gms will destroy our hard work just because they didnt program server good enough to protect it before exploits. Why we have to pay for their mistakes? As IT specialist I can say that it's not professional to make people lose because of somebodys mistakes. That's all from me, thanks for reading and tell me what u think about this ideas. Cheers!
  21. 15 points
    Hello everyone! Yes, its the moment everyone has been waiting for - new game sages! Also, I'd like to make this note here and now. Whatever ill will you may have towards someone who may have been hired, please leave it at the door. From this moment on, while they are a part of the staff, we hope that you will treat them with respect as we hope they treat you with respect. Should any of the drama or anything of the sort continue after they have been hired, then submit a ticket with all necessary proof. Due to the current Nostale issues, these supports will not have tags till next maintenance. Eden Eternal: Head GS: @Nanami @Deathoniak @Mozz @Lilith @Mikitotefu @MoistyBlood @Springy Scarlet Blade: *Please note: As a new requirement for all SB GS, they are required to have a character on BOTH faction sides. @Viper @Daddy @Norleras @Colt
  22. 15 points
    Hey all, We've decided to begin taking further steps to counter against malicious activity going on in-game. One of the biggest complaints we have are those who abuse packets, hacks and those who use clientless bots. We've now added protection to our client and our network to further prevent such activity. We hope this is a great step into cleaning up the community here at NosTale Vendetta as we are proud to be hosting such a game on our network. We have plenty more methods incoming over this year to prevent further abuse of the game. It will be a clean NosVille someday! NOTE: With the change will come issues with our client. If you have problems loading our client or your anti-virus detects our client, then please whitelist the application to proceed. The detection is a false positive and is only triggering because we have not assigned a trusted certificate to the executable. I'm sure some conspiracy theories will float around but I can assure you all the application is safe it is only encrypted. Please check your Nostale install folder to see if Nostale.exe is still there. If you do not see it, it means that your anti-virus program has already removed it. You will need to go into your a/v quarantine section, restore the file and THEN add it to your exceptions list (though many anti-virus programs automatically ask if you want to do that since you are restoring the file). DrDieless
  23. 14 points
    Here is some previews of the new maps upcoming in the next patch, this isn't all of them but just some of them.
  24. 14 points
    Patch Preview Update - UI Additions Archive Save (Button at the bottom left of the bag) Auto Sort (Button at the bottom) Mail Upgrade (Select all, Delete all and Collect All) This is just a minor thing to the patch, but obviously I wanna save the biggest and most special patch content ready for patch day as a surprise Have a great day and I will be posting a road map of content plans following the current patch so you guys know what to expect and can base suggestions around it.
  25. 13 points
    Introduction Hey everyone Patch 48 is finally here. After a large amount of delays due to life, player drama and staff drama we can only apologise to the members of the community who behaved. I'm sorry if a feature I said was coming was canceled or the dungeon isn't as hard as promised due to the issues mentioned, so we appreciate your understanding and we hope to deliver things promised in the coming future. There is also an event going on in relation to the new dungeon, for more information go here: To provide feedback please post here: New Content New Dungeon: Dragonridge Sanctuary This is a new hardmode dungeon that I hope can deliver a challenge to all players. With this new dungeon title, all event titles that have been given to players over the years have all been updated to the same standard of the new title. Note: Be warned here and now, this has been intentionally designed to kill you over and over again. Every boss is defeatable aslong as you have many highly geared classes and read the bosses skills and mechanics. New Equipment Type: Monster Stone Brand new equipment that can be worn to increase your characters stats. To increase its level you must collect materials that can be obtained by killing monsters within 10 levels of you. To upgrade this item you can do it through the Arcane box. Note: For any custom themes the icon has been added to the theme folders upon launching the game so you can customize it to your own desire. Level 100 Racial Crafting Racial Crafting and Analyzing Speed has been decreased from 5 seconds to 2 seconds. Human's Basic Level 8 Enchanted Gems (e.g. LCK Elimination Lv8) Advanced Level 8 Enchanted Gems (e.g. Fortune Flame Gem Lv8) Note: These can be fused just like the level 7 Gems (e.g. Fortune Flame Elimination Gem Lv8). Bear's Dragon Knight Awaken Glyphs Samurai Awaken Glyphs Ranger Awaken Glyphs Luminary Awaken Glyphs Sage Awaken Glyphs Zumi's (Monster Stones) Basic Fire Stone Basic Ice Stone Basic Thunder Stone Basic Nature Stone Basic Holy Stone Basic Dark Stone Frog's Green Bean Phoenix. Enhanced Awakening CP Charm I Enhanced Awakening CP Charm II Enhanced Awakening CP Charm III State Removal Potion Lv2 Halfkin's Basic Enchant's Level 15 (e.g. Trophy Enchant - Guardian Lv15) Advanced Enchants Level 2 (e.g. Trophy Enchant - Magical Guardian Lv2) Tools Level 100 Pickaxe Level 100 Gloves Level 100 Crystal Ball Level 100 Fishing Rod Note: Use at X:190, Y:143 in Eden Glen. Note: Use at X:200, Y:150 in Eden Peak. Note: All gathering tools have been added to the Item Mall. Note: Fishing Rod has been added to the Loyalty Point Mall. Changes Defense Cap has been increased to 55% instead of 50%. Level 3 Gems now have a 100% success rate in crafting. Level 4 Gems now have a 100% success rate in crafting. Level 5 Gems now have a 100% success rate in crafting. Gem Pouches now contain level 4 and level 5 Gems. Updated <Blueprint Seller> Elika with new Merchants. Updated her Categories too. Added New Guild Town Crafting Materials. Farming (Level 100 - Level 120). Mining (Level 100 - Level 120). Summoning (Level 100 - Level 120). Monster Drops (Level 100 - Level 120). Changed the level of the item "Purple Heart" from 100 to 95. Changed the level of the item "Time Core" from 100 to 95. Added New Guild Town Crafts. Enchants (Level 13, level 14 and Level 15). Potions (Level 8 and Level 9). Gems (Level 8 and Level 9). Added New Enhanced Potions to Dragonside Ridge. Updated the following Glyph Icon's: Oblivion Glyph Bloodsworn Glyph Guardian Glyph Ninjutsu Glyph Flex Glyph Meteor Storm Glyph Hurricane Glyph Blessing Glyph Rejuvenation Glyph Reaper's Shackles Glyph Reaper's Shadow Glyph Added an option to the Loyalty Shop "Consumables" section that allows you to buy a stack of the item. Note: The stack size would be based on the item sale count. For example: stack of 10 Dry Branch would be bought as a stack of 990 Dry Branch. Updated the drop tables: Ruin's of Ages Monster Materials. Dragon's Keep Monster Materials. Palace of Dream's Monster Materials. Crystal Utopian Realm Monster Materials. Dragonside Ridge Monster materials. Note: Only the items have changed, not drop rates. Reworked Level 110 to Level 120 Path of Destiny Maps. Doubled the EXP gained from "EXP - Epiphany". Massively Increased the CP gained from "EXP - Practice Makes Perfect". Over Doubled the Gold gained from "Money Accidental Discovery". Increase the amount of gold given by "Money - Monster Invasion" and "Money - Runaway Monster Rampage". Updated the Scoundrel's drop table. Added "Spirit Rabbit Transformer" to the archive. Updated the Archive with all the new items. Fixed some of the archives listings. New Cosmetics Face Crescent Moon Tattoo Dream Catcher Tattoo Flirty Hearts Tattoo Furry Friend Tattoo House of Cards, Clubs Tattoo House of Cards, Diamonds Tattoo House of Cards, Hearts Tattoo House of Cards, Spades Tattoo Millennium Rose Tattoo Rose Tattoo Yin and Yang Tattoo Flower Tattoo Back Nightfall Arcane Wings Added Twilight Arcane Wings Weapon Arctic Winged Artillery Gun Bubblegum Winged Artillery Gun Dragonic Winged Artillery Gun Emimating Winged Artillery Gun Rose Winged Artillery Gun Rubellite Winged Artillery Gun Pet Lumikki Justicia Nidhogg Summer Nidhogg Christmas Lumikki Alice Alternate Alice Halloween Zashi Sakuya-Hime Maid Serena Summer Serena New Player Changes Due to a popular opinion of it being "too hard" for new players to get started on Eden Eternal. It now has it's own section in the patch notes! Added New Level Up Rewards Vendetta Level 90 Chest. Vendetta Level 105 Chest. Note: These rewards are given to all existing characters too. Tripled EXP Reward for the custom Shaxian REP quests. Temple Knight Armor Level 90 now scales to level 100 instead of 95. Temple Knight Weapons Level 80 now scales to level 100 instead of 95. Temple Knight Weapons Level 80 now have a 100% success rate during fortification (Without the need for Safety Stones). Removed "Pharaoh's Guard" buff from the level 95 Trial bosses, including the World Bosses. Rebalanced/Nerfed the Attack Stat of the Mutant World Bosses (Patch v44 Maps Only). Rebalanced/Nerfed the Attack Stat of the Trial: Devastation Dimension Bosses. Rebalanced/Nerfed the Attack Stat of the Trial: Vingot Lab Bosses. Awaken Armor Quetzalcoatl Quest Item now has a 100% chance to drop. Class Changes Dragon Emperor Dragon Emperor Slash no longer gives Triple Hit Buff. Blade Master Slightly increased the attack range of Brainwash. Slightly increased the attack range of Swallowing Strike. Swalling Strike now reduces enemies Move SPD -20% instead of -15%. Slightly increased the attack range of Brutal Mirror. Brutal Mirror now reduces enemies Move SPD -20% instead of -15%. Slightly increased the attack range of Oneiric Sword. Oneiric Sword now reduces enemies Move SPD -20% instead of -15%. Steadfast now increases Move SPD by 50% instead of 30%. Class Talent "Carte Blanche" now additionally grants 3% Move SPD per point. Thousand-Cranes Stance Combo stage 3 deals 75% bonus DMG instead of 100%. Thousand-Cranes Stance Combo stage 4 deals 100% bonus DMG instead of 150%. Tameshigiri Slash Combo stage 4 now reduces Slash Resistance by 20 pts instead of 15 pts. Chi Strike Combo Stage 3 now reduces Defense by 30% instead of 25%. Chi Strike Combo Stage 4 now reduces Defense by 50% instead of 40%. Annihilator Siege Mode now increases your P-ATK by 1/3 less than before. Siege Mode now reduces Move SPD by 60% instead of 80%. Siege Mode now increases your DMG Dealt +10%. Lethal Arrow Lethal Soul Break now has a 1.5 second Cooldown instead of a 3 seconds Cooldown. Lethal Wind Storm now decreases targets Move SPD -10% instead of DMG Taken +6%. Lethal Wind Storm now only stacks 4 times instead of 5 times. Lethal Wind Storm "Weakened Armor" now decreases defense by 30% instead of 20%. Note: This was actually bugged and was only reducing defense by 10%. Lethal Wind Storm "Weakened Armor" only requires 4 stacks now instead of 5 stacks. Lethal Wind Storm now grants the caster "Wind Surge". Lethal Wind Storm "Wind Surge" grants the caster 5% DMG Dealt for 7 seconds, stacks 5 times. Lethal Ring of Fire now deals Triple Hit DMG. Darkness Blade Removed Chaos Incarnate Mode. Note: Although this mode is cool as hell, sadly it will never be more than a gimmick. Imprisoned Magic Cut "Charging Magic" now increases M-ATK by 3% instead of 2%. Imprisoned Magic Cut "Charging Magic" now lasts 7 seconds instead of 5 seconds. Imprisoned Magic Cut stun now lasts 3 seconds instead of 2 seconds. Imprisoned Magic Cut no longer has a Cooldown. Demon Magic Cut "Darkness Shock" now reduces enemies P-ATK & M-ATK by 5% instead of 4%. Demon Magic Cut "Darkness Shock" now lasts 7 seconds instead of 5 seconds. Demon Magic Cut "Magic Outburst" now grants +20% DMG. Demon Magic Cut "Magic Outburst" no longer grants +20% M-ATK. Demon Magic Cut "Magic Outburst" no longer removes "Darkness Shock" stacks when expires. Note: You still have to wait till the end of "Magic Outburst" to re-apply this effect. Demon magic Cut no longer has a Cooldown. Broken Magic Cut now reduces Dark Resistance by 7 points instead of 5 points. Broken Magic Cut now lasts 7 seconds instead of 10 seconds. Broken Magic Cut now stacks 5 times. Note: The Holy Version reduces Holy Resistance instead of Dark Resistance. Broken Magic Cut no longer has a Cooldown. Enchantment Circle now grants M-ATK +30% instead of +20%. Dark Reversal now swaps the player between Darkness Mode and Holy Mode. Note: This skill is a toggle skill. Note: This skill does not cost any MP to have toggled. Class Talent "Dark Matter" now grants +1% DMG Dealt to all Holy Type Skills. Class Talent "Dark Matter" now grants +1 point of Holy Resistance. Class Talent "Dark Matter" now stacks 5 times. Class Talent "Enchantment Refining" now grants +1% DMG Dealt to all Dark Type Skills. Class Talent "Enchantment Refining" now grants +1 point of Dark Resistance. Angel of Justice Heaven's Hammer no longer increases enemies DMG Taken. Heaven's Hammer now grants the caster DMG Dealt +10% for 7 seconds, stacks 5 times. Note: This was not to make the class weaker but to make it less abusable for nuking bosses. Its impossible to make a boss harder with this skill in its current state. Bug Fixes Fixed a bug when lowering a monsters Move SPD by over 100% they would become rooted. Fixed an issue where Guild Arena points where resetting on the first TW after the Weekly Maintenance. Fixed an issue where Dream of Destruction rankings where not being displayed. Fixed and issue where element damage was occuring more times when a Triple Hit or Double Hit was applied. Blade Acrobat "Victory Dance" is now removed on changing class. Samura "Shrine Belief" is now removed on changing class. Arch-Elementalist "Magic Burst" is now removed on changing class. Fixed a bug with Shielder Skill "Titan's barrier" removing none-removable debuffs. Fixed a bug with Reaver Skill "Shadow Stealth" removing none-removable debuffs. Celestial Arrow "Sacred Spirit Arrow" now gives 30% ATK SPD as intended. Block Percentage Debuffs now work on monsters. Note: For Example, Aura: Broken Spirit should now work fine on monsters. M-ATK Overflow issue fixed with buffs that excceeded 32767. Note: This is a permenant solution to the problem that was previously occuring after the level cap with high M-ATK buffs. Giant Henchman in Roaming Hills walking animation has been fixed. Fixed a long standing issue where checking the target monster of your target would have 1 extra stat (5 star having a blue icon instead). Fixed a lighting error with the following pets: Aryn Michaela Zashi Amaterasu Izanami Zephyrine Tyr Kitami Humbled/Winged Goddess Note: Some of the pets still have imperfections but if I find a solution in future I will fix it as always. Text Fixes Fixed a typo on the Skill Description of Blade Master's "Brainwash". Fixed the name of "Infinite Light Cannon". Fixed the buff name of "Infinite Light Cannon". Fixed the buff name of "Infinite Darkness Cannon". Improved Clarity of some of the Path of Destiny Buffs. Fixed the name of all Class Pets over the level of 100. Nice Day!
  26. 13 points
    Preview Image for Patch v48
  27. 13 points
    Server is now back online!
  28. 13 points
    Gold Rate has been reduced to x3. Minigames Channel has been removed. Channel has returned back to channel 9. There will no longer be mini-games running on this channel for now. We have plans to revamp it in the future. NosBasaar has been wiped. NOTE: All items and gold have been returned to those who either bought or sold an item. This does not include any expired sales, they have just been deleted. Anyone who went above the max value has had their gold added to their cuarry bank. Some gold may have been lost in the process, we cannot return anything more than we have. We apologise in advance for this. Use of all Trade features are now locked until the following goals have been met: Analysis of the entire game code has been performed and any issues that we located have been fixed. NOTE: This does not mean we have 110% removed/fixed all exploits. Exploits can always pop up so do not hold this against us if any issues arise in the future. Removed 20% of the entire gold economy in-game. NOTE: This is so we can ensure any of the gold that has leaked through to other players has took a hit. We understand innocent people are affected by this but the economy could do with a small purge if you ask me. Deleted all duplicated items from the game. NOTE: If you're missing an item this was a duped item, we do not return duped items and we apologise for any inconvenience caused by this. Added a new "Level Package" option to Armored Bash NPC in NosVille. This option is available for Mage, Swordsman and Archer characters. You will obtain a "Level Package" which can be opened Level 20, 40, 60, 80 and 90. The package will provide equipment and consumables to help you with your journey. You must select the option each time to receive each package in their respective order. NOTE: Existing players can also obtain this package, just go to the NPC and speak to him. Level requirement for creating a Martial Artist has been changed to the following 99+30 -> 93+30. Reduced the sale prices of the following items: Adjusted Mimic (Mystery Box) in-game Rewards to the following: Fixed bug with Snarl's passive doing an opposite effect.
  29. 13 points
    Hey all, This years Easter Event has been cancelled. I just do not have the time to be able to get everything done before the event becomes pointless. I can assure you I had every intention of releasing this event but unfortunately I don't see it happening. I've only been back fully working for 3-4 weeks since my hiatus. It's just impossible to do a Major Patch -> Bug Fix Patch -> Event Patch in that timeframe given I do have other responsibilities within the network. In all fairness I've not even had a chance this week to even begin the patch, the ideas are wrote down and designed but it's just not even been implemented yet. I had every intention to release it next week but even then 5-6 days of development is only going to conclude with a lot of bugs and rushed content. I understand people will be upset with this news, we will be arranging an Easter Themed Compensation Package to be distributed after maintenance today to everyone. I want to assure everyone this is not the standards I set for the work this network does. This is my failure in time management and development, but I wanted to prioritise Major Content over Temporary Content and I hope you all understand that. NOTE: I do not wish for anyone to offer options, even implementing the official easter event will take time and I just don't have that time. I want to focus on improving the entire game and not waste my time on an event already passed it's deadline. Thank you
  30. 13 points
    Hey all, We have some infrastructure changes being applied (week commensing 10th December) that will impact the services we provide here at VGN. Some necessary and much needed changes in our back end systems are required in order for us to continue providing the best service we can for everyone. We will be attempting to minimalize the downtime as much as possible by planning ahead and ensuring all tasks are done so it is a safe and quick transition into the new infrastructure. The following changes are being applied: Scarlet Blade (Login): We have to update some parts of the login system, this will affect the status of the game and will be required to be offline during the process. Some bugs have been found with the login service as well so we will be focusing on fixing that during this downtime as well. Website: We are updating a lot of the back end services, so expect frequent downtimes to our entire website. It may not be noticable for some but if you experience issues with the site this is why. Password resets and other systems will also be affected by this so again please have patience if they do not appear to work immediately. Eden Eternal (New Server): We will be moving Eden Eternal to NA. Expect a lengthy downtime during the transition it may be a case of plug and play but we will need to further test some of the new services to ensure it all works and we do not experience further downtime afterwards. We hope everyone is happy with our service we provide as we continue to better ourselves and your experience here at VGN. Thanks again and have a great week!
  31. 13 points
    Hey everyone! As some of you may have noticed, you will have seen a new GM listed on the forums! I would like you all to give a warm welcome to the new GM @Karah! Though they may be new to VGN, they are certainly not new to the job. They will be directly assisting me and while I teach them how to do my role here at VGN (before the rumors start by this wording, no I'm not leaving any time soon! I just need some help!). Since they will be learning and helping to manage all 3 games, I do ask that you are patient with their transition into the role till they get the feel of how we do things here at VGN. If you'd like to give them a hello or welcome, @Karah will be posting a thread in the welcome section later!
  32. 13 points
    Information Hey everyone, after many months of hard work it's finally here Patch v44! There is a lot of new content to look at and enjoy along with lots of new gear to obtain to boost your character. Hope you guys enjoy! If you have any issues or feedback please post it on the following thread here: New Content New Overworld Maps Whispering Woods Singing Valley Roaming Hills Crystal Utopia New Battle Map Dragonside Ridge New Dungeons Ruins of Ages Dragon's Keep Palace of Dreams Utopian Realm Awaken Weapons The awaken weapons follow a Good and Evil design where some will have light colours and others will have a dark coloured design. Where appropriate there is 2 Weapons for the price of 1 to give different stats and effects to the user (Example, Sword has both a PDPS and an MDPS version). The NPC that handles Awaken Weapon Quests is located in Aven (X: 271, Y:207). Holy Weapon Dissenchantment The Holy Weapon system was always a hit or miss in my eyes and as much as I tried to avoid having Holy Weapons that make or break a class I know that unless the skills are useless it just isn't possible. I have decided to make this system never appear again in future patches. So that people who enjoy the skills or need the skills to make a class function you can now dissenchant your Holy Weapon's into a weapon gem to get the skill from the weapon instead. Note: This system works in the exact same way as the current system meaning you still need the skill from Aven. Added New Pets We've added a plethora of new pets to the game as a lot of them where used as monsters in the new content. As these Eidolons where requested many times in the past I hit 2 birds with 1 stone. Added New Mounts Added Vendetta Reward NPC. Allows you to recieve the Lv1-65 Enchant title on alts on the same account. Allows you to recieve the Lv66-90 Enchant title on alts on the same account. Changes Changed the base colour of "Immortal Arrow". Note: The previous Awaken Bow was already blue so I decided to change it up so its more unique. Increased the width of the players bag from 12 items wide to 15 items wide. Increased the width of the players bank from 10 items wide to 15 items wide. Increased the size of the Guild Warehouse from 40 slots to 100 slots in each Warehouse. Increased the amount of pets allowed to be bound from 10 to 30. Added "47-Slot Backpack Expansion". Added level 120 Corona's Essence, Stardust and Heartflame. Added Rapier P-ATK & M-ATK to the pet pray "Cracking Skulls". Added Axe P-ATK & M-ATK to the pet pray "Blade Master". Item "Trial Coin" now stacks to 999 instead of 99. Item "Daily Login Reward Coin" now stacks to 999 instead of 99. Item "Wizard Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Warrior Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Priest Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Item "Guardian Boots" duration increased to 5 days from 2 days. Note: May only affect newly crafted items. Increased Temple Arena entry count to 10 per day instead of 1 per day. Added Trophy Achievements to the Level 100 Trials. Changed Frankengrue pet's damage type to Strike from Slash. Disabled the Trophy "5 Beast Team Badge". Balance Changes Executioner Offense not Defense now additionally increases DMG Dealt +7% to party members. Soul Flare MP costs reduced from 3% to 2% per second. Paladin Light - Blessing Aura now increases P-Heal +10% from +5%. Defense - Blessing Aura now additionally decreases DMG Taken -5%. Dragon Soul Dragon Soul Possession now increases P-ATK +30% from +20%. Dragon Soul Possession now reduces DMG Taken -20% from 10%. Assassin Sprinting Stab now deals Double Hit DMG. Neck Twister now deals Double Hit DMG. Camouflage cooldown increased to 60 seconds from 30 seconds. Camouflage healing reduced from 80% to 50%. Asura Class Talent "Relentless Strikes" now gives 2% P-ATK instead of 1% P-ATK. Trainer Heal Pet now heals 30% of the Pets HP instead of 5%. Heal Pet now grants the pet -30% DMG. Devil Hunter Viper Sting now deals Double Hit DMG. Equilibrian Inner Fire now grants DMG Taken -10%. Battlefield Poet Star of the Show cooldown decreased from 45 seconds to 30 seconds. Bug Fixes Fixed a bug with Annihilator's Siege Mode only lasting 30 seconds. Fixed an issue with Pet Pray "Warrior" not working. Fixed an issue with Pet Pray "Duelist" not working. Fixed an issue when previewing the Cerberus Pet. Fixed an issue where level 104 players and above would start losing EXP, CP and Guild Fame from quests. Fixed some texture issues with the new wigs from Twin Saga. Fixed some server side scaling issues with custom models (Includes Pets, Mounts, Monsters and NPC's). Fixed one of the Viroona Monsters who still had the Alpaca issue from a previous patch. Fixed a visual bug on monsters having part of their Brake Points already broken at the start of a fight. Fixed a limitation on the quest system that prevented the game from having any more quests added. Note: Although this has been tested thoroughly some minor issues may pop up in the future. Please report any issues in the feedback thread or in ticket so we can address it. Fixed an issue where players over level 100 could not turn in Overworld Map's Fame Items. Fixed an issue where the weapon "Cosmic Star" gave the wrong amount of AGI and INT. Fixed an issue where the weapon "Hades Inferno" gave the wrong amount of INT and LCK. Fixed an issue with the Trophy "Mori Mori's Mucous S" having issues regarding other transformation buffs. Fixed an issue with Life Worshipper's Wind of Impatience stacking with its Class Talent version. Text Fixes Fixed the name of the Christmas Items that where accidently un-patched (This is why making a patch mid-patch is hard) . Fixed the dialog of the 100 Trials Reward NPC. Fixed a typo on the "Mysterious Inlay Merchant". Fixed the effect description on the trophy "Ultimate Beast's Lucky Blood". Eden is Eternal!
  33. 13 points
    Based on my Patch roadmap or plans this is half of the cosmetic patch here, I've been waiting on some things in order to get more custom content from the other games so that is why this cosmetic patch isn't full. However, this means I will likely delay the cosmetic patch later in the cycle and try get some more content out in the meantime. Just before getting into the patch notes I will mention here about 3 bugs that have not been fixed yet. Auto-Sort Bag, this is a long messy bug that is fixable but will take time and simply I didn't have the time to address it yet. Apologies. Blade Master Combos, due to some changes in the server stuff with a recent patch I will need to rework the skill to make it functional. This does not mean change the skill to something else but rework the backend to make it functional again which is messy and time consuming. I'll try get this done ASAP as I know the class needs this to function. Invisible PVP no longer leaves combat, I'm still investigating this bug so at this time I have no news on it just yet. Major Changes Halloween Event has been added. 3 Bosses are taking over Aven, defeat them all for daily rewards! 3 New Halloween themed pets are now available with both in-game reward and item mall variants. 4 New themed costumes are available in game. New Event Dungeon has been Added, "Vendetta Treasury" Quick Daily EXP and CP farm for players above level 80. Rewards with charms for further EXP and CP grinding. Note: This dungeon I plan to bring with all events and possibly randomly throughout the year if everything goes well. So if there is any suggestions to improve the quality let me know! Minor Changes Many new costumes. New Boss Pets. Updated Koharu pet attack attribute to Fire. Updated Aflallo pet attack attribute to Dark. Updated Fina pet attack attribute to Ice. Updated Shirley pet attack attribute to Holy. Updated the icon for the achievement "It was just a little rain cloud". Bug Fixes Class EXP no longer goes to negatives when going past a specific amount at level 109+. This was caused when changing class it would bug out the value and save an incorrect value. Anyone who was affected by this bug should automatically be fixed back to 0 after maintenance. Daily Rewards should now reset when the end of the month has been reached. Samurai now has level 100+ Class Expertise. Awaken classes and various normal classes no longer disappear from the class expertise list when Samurai is leveled past 104. Fixed the Arch-Elementalist skill "Magic Burst" so it no longer goes to negatives after leveling it too much. Fixed the Battlefield Poet skill "Melody of Mana" so it no longer goes to negatives after leveling it too much. Fixed the Blade Acrobat skill "Victory Dance" so it no longer goes to negatives after leveling it too much. Fixed the Zumi Templar and Awakens Passive "Enforcer". Fixed the Zumi Thief and Awakens Passive "Crazy Wheels". Fixed and Issue with the pets "Kimba", "Petra" and "Maul" where the break animation would occur on entering combat. Text Fixes Fixed the description of Gravity Manipulator skill "Air Dance". Fixed the description of Pet skill "Resistance Collapse". Fixed the name of the achievement "Magic Scroll: Hand Enchant - Beast Blood Lv3". Fixed the description of the achievement "You Are Not A Dragon!". Fixed the description of the item "Formula: Mars's Secret". Fixed the description of the item "Blueprint: Magic Tuskar Club". Balance Changes Gravity Manipulator Knowledge Point "Soaring Dance" DMG lowered from 350% DMG to 300% DMG. Skill "Gravitation Lockdown" cast time lowered from 2 seconds to 1 second. Skill "Black Hole" cool down lowered from 10 seconds to 5 seconds. Skill "Feather Steps" stack cost increased from 3 to 5 stacks. Dragon Emperor Skill "Dragon Rage" P-ATK and M-ATK lowered from 20% to 15%. Skill "Dragon Emperor Leadership" M-ATK and P-ATK lowered from 50% to 40% and 25% to 20% (Respectively). Skill "Dragon Wing Bash" damage over time lowered from 30% to 25%. Holy Blade Skill "Destructive Leap" PDMG increased from 200% to 250%. Skill "Destructive Leap" MDMG increased from 150% to 175%. Devil Hunter Skill "Shooter's Mark" P-ATK and M-ATK reduction increased from -10% to -15%. Skill "Aimed Shot" cool down lowered from 4 seconds to 2 seconds. Skill "Will to Survive" cool down lowered from 45 seconds to 25 seconds. Assassin Skill "Neck Twister" range increased +50%. Skill "Lockdown Slice" range increased +50%. Elegant Dancer Skill "Dance of Blessing" cool down lowered from 20 seconds to 15 seconds. Enjoy your day!
  34. 13 points
    With this maintenance, we will be investigating those that abused this bug to gain items they should not have readily been able to obtain. Punishment for those who abused it will range from the following: Inventories, banks, auction house listings, mail, etc wiped from all accounts linked to you If you account shared with someone who abused this bug, you're at risk of having your inventory wiped as well Permanently banned accounts depending on the severity of it Diamond altar may or may not be coming with this maintenance as well because of this bug. If it does not come, I'll be sure to publicly post the names of who you can thank for abusing such a bug. I may decide to take further action against those who abused it, but it all depends on severity of it. Other items such as Non-Tradeable Auric Jewels and NT II Charms, which had no other way of obtaining in this dungeon will also be wiped from people's inventory if you obtained them.
  35. 12 points
    Ok, I'll be brief. How many times has it happened to press the G key involuntarily? How many times during raids do you see people who blaspheme for having pressed that key and for being left without SP at an important time? As we know if we use this key our transformation will cease and we will have to wait from a minimum of 30 seconds to a maximum of 600. Now it is clear that I do not want to influence this button in any way because it is clear that it is a vital thing to be able to remove your SP whenever you want. I only wish that once the G key is pressed, a small window will appear (such as when you activate the ice flower oil) that asks for confirmation of the command. Like this: (Sorry for the poor quality but I used Paint to make the idea)😇 In this way, if I accidentally press G, I will have a chance to cancel the command and avoid the worst during certain activities) What do you think?
  36. 12 points
    Channel 1 player count has been reduced back to 300. Global Speakers have returned to the game. Created the following new stats: Added Zephyr's Calamity wings to the game. Added Zephyr's Vanguard wings to the game. Updated the stats of the following items: Removed Fibi Frosty from Mimic Mystery Box rewards in-game. NosMate Guardian Angel will increase HP to 100% when used. Partner's Guardian Angel will increase HP to 100% when used. Updated text of certain items that gave wrong information. Improved drop rate of Amon and Lucifer bosses. Martial Artist now has a Trade Limit requirement of 93+30 and 2,500,000 reputation. Fixed a bug that caused Channel 1 to crash this week. Fixed bug where "Huge Monsters" would not drop anything.
  37. 12 points
    STATUS: ONLINE The servers are now back online! Server has been migrated to NA with significant hardware improvements. NOTE: Please understand that our main goal has been to eliminate the "delay" in-game. We believe a massive upgrade in hardware was essential and we have done so to mitigate this issue. I hope everyone understand that not everyone is going to have 10ms ping. The idea of moving to NA was suggested because a lot of our players are from the America region. We have respected this request but again, I must re-iterate that this does not mean you're going to be playing lag free 110% of the time. We've done everything in our power to essentially deliver the best we can for you all and I hope this suffices! Gem and Crystal Altar have been updated. Rank Rewards have been reset and rewarded to everyone for last month. Mystery Boxes have been updated! ~~ The servers are currently offline whilst we do maintenance. We will be migrating the servers to our new NA machines. We anticipate this process to take a while so there is no ETA when the servers will be back online. Thank you for your patience!
  38. 12 points
    New "Martial Artist" Class is now available! So after careful analysis and review of this class, we believe this class falls short in every area of the game. We've decided to take this class in our direction with it being at early stage. We hope everyone likes our approach on this class and if you have any suggestions on improving the class please do so via the suggestions section. Requirements for creating Martial Artist is one Level 99+30 character. Modified the basic resistances of the following Martial Artist Specialist Cards: Modified the following skills of the "Draconic Fist" Specialist: Modified the following skills of the "Mystic Arts" Specialist: Modified the stats of following Martial Artist items: Updated the following item's sell prices to 15,000,000 gold: The following item's will now drop in Erenia and Zenas raid boxes: Updated the following item's sell prices to 30,000,000 gold: The following item's will now drop in Fernon raid boxes: Added Martial Artist's Major Trophy. NOTE: You can obtain this Trophy the same way as the other Major Trophies. Collect the 13 Minor Trophies and turn them in to MoJo JoJo. Global speakers have been disabled (for now). Applied many UI improvements to the game. Added Item Link System. Updated NosBasaar with new features such as Page Selection and Collect All. Parcel Box will now refresh instead of requiring you to relog. Added the following trade options to Bash NPC in NosVille: Added the following trade option to Sarakael NPC in Port Alveus: Added the following items to the Amelia Glacia NPC in Glacernon shop: Increased the HP of the monster Archangel Lucifer. Increased the HP of the monster Overseer Amon. Increased the HP of the monster Hellknight. Increased the HP of the monster Archtheridon Hellduke. Added these additional drops to Archangel Lucifer: Added these additional drops to Overseer Amon: Removed the following drops on Overseer Amon and Archangel Lucifer: Respawn Time is now random (between 45 minutes -> 3 hours) for the following monsters: Removed "Trophy Piece" System. The Trophy Piece System has ruined the initial design of why we invented Trophies in the first place. We have decided to remove it and it will not be returning. Increased the rate of obtaining a Trophy from a raidbox by x2. Added missing costumes from Costume Fusion. Added the following items to the Hero Equipment Downgrade option at Teodor Topp: Added the following items to the Upgrade C25-28 gear to C45-48 at Teoman Topp: Updated the Pet "Snarl" with the following changes: Updated the stats of the following cosmetic items: Adjusted Mimic (Mystery Box) in-game Rewards to the following: Reworked the following stat: Released the following costumes: Fixed a bug causing the server to crash. Fixed many bugs and complaints with the current UI in-game. Fixed bug where if the channel was full the client would close. Fixed bug where you were not able to use emoticons through keybinds whilst chat is open. Fixed a bug where costume weapons would not additionally add the defence stats. Fixed Timespace chests. Fixed Wings of Friendship teleport bug. Fixed Fernon cutscene bug. Fixed bug with "Raid Destroyer" title achievement not progressing when completing Fernon Raid. Fixed weird bug where it would show random text on mini-game channel. Fixed a bug with the mute message in-game. Fixed the bug with Puppet Master's Beat Costume shrinking a player.
  39. 12 points
    AWAKEN WEAPONS LEVEL 100 Patch V44 Where do you take the books ? The NPC "Caresha" it's at Aven X271 Y208 (Summon Altar). How much Curia farme you need ? You need 14.000 Points. Daggers : Night Stalker |Awaken Weapon Lvl 100 Angelic Blade |Awaken Weapon Lvl 100 Need 8.500 Gold Objectives : - Collect "Tooth Shards" from "Mutated Snow Predator". 0/1 Mutant Boss Crystal Utopia map - Defeat "Solaris" 0/1 Trial Dark Tide Cave Lv 100 - Defeat "Katus" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Bag of Eyes" 0/1 Need 2.000 CCM (NPC Jarroda Aven) - Collect "Enchanted Stone" 0/1 Trade 80 Trial Coin with NPC Keres (Aven) - Collect "Gem of Thunder" from "Gal'Lunaburakku". 0/1 Boss Dragonside Ridge map - Defeat "Rhodri" 0/150 mobs Whispering Woods map - Collect "Broken Hallowed Slicer" 0/1 Need to Dismantle Hallowed Slicer Lv100 - Collect "Broken Satanic Slasher" 0/1 Need to Dismantle Satanic Slasher Lv100 When the objectives are done talk to Caresha (Aven) and to gains the two Daggers. Rapiers : Evil Demon Rapier |Awaken Weapon Lvl 100 Golden Angel Rapier |Awaken Weapon Lvl 100 Need 8.500 Gold Objectives : - Collect "Legendary Harpie Feather" from "Mutated Harpie" 0/1 Mutant Boss Whispering Woods map - Defeat "Azula" 0/1 World Boss map Crystal Utopia - Collect "Ice Queen's Rapier" from "Isolda" 0/1 Trial Vingot Lab Lv 100 - Collect "Ying and Yang Stone" 0/1 Trade 30 Trial Coin with NPC Keres (Aven) (crafted item : War Stone x40 / Blade Dancer Honor Medal x40 & Luminary Honor Medal x40) - Collect "Bar of Gold" 0/1 Need 2.000 CCM (NPC Jarroda Aven) - Defeat "Gal'Lunaburakku" 0/1 Boss Dragonside Ridge map - Collect "Fallen Soul" 0/200 Drop on the knighs and soldiers to DOS map - Collect "Broken Seraphic Bayonet" 0/1 Need to Dismantle Seraphic Bayonet Lv 100 - Collect "Broken Demonic Bayonet" 0/1 Need to Dismantle Demonic Bayonet Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Rapiers. 1H Swords : Excalibur |Awaken Weapon Lvl 100 The Dark Blade |Awaken Weapon Lvl 100 Need 8.500 Gold Objectives : - Defeat "Mutated Snow Predator" 0/1 Mutant Boss Crystal Utopia map - Collect "Fossil Fragment" from "Padchy" 0/1 World Boss Roamings Hills map - Defeat "Blade" 0/1 Trial Vingot Lab Lv 100 - Collect "Holy Forging Hammer" 0/1 Need 5.000 CCM (NPC Jarroda Aven) - Collect "Rare Bone Fragment" from "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Broken Blade Shards" from "Protective Trainer" 0/100 mob Singing Valley map - Defeat "Zigbar" 0/1 Boss Gate of Pandemonium - Collect "Broken Sunrise Blade" 0/1 Need to Dismantle Sunrise Blade Lv 100 - Collect "Broken Twilight Sword" 0/1 Need to Dismantle Twilight Sword Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Swords. Maces : Angel Soul Mace |Awaken Weapon Lvl 100 Demon Soul Mace |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Defeat "Mutated Wild Grass Sprout" 0/1 Mutant Boss Singing Valley map - Collect "Maul's Experimental Heart" from "Maul" 0/1 Trial Devastation Dimension Lv 100 - Collect "Holy Necklace" 0/1 Need 4.000 CCM (NPC Jarroda Aven) - Collect "Dark Crystal" 0/1 Trade 50 Trial Coin with NPC Keres (Aven) - Defeat "Harkat" 0/1 Boss Dimension of Souls - Collect "Joneena's Blessing" 0/1 Call to Jonnena Ursun Paw Mtns map and do the Quest "Lv 100 Joneena's Sickness" (Need 75k Farm from Spirite Followers) And use the item Joneena's Mace on the Trial Camodor When you have 50 stack Mace charge talk to Joneena (be sure you have 1 free slot on your bags and the mace in your backbag. - Defeat "Kur'Zakk" 0/1 Boss Gate of Pandemonium - Collect "Broken Immaculate Angel Mace" 0/1 Need to Dismantle Immaculate Angel Mace Lv 100 - Collect "Broken Defective Demon Mace" 0/1 Need to Dismantle Defective Demon Mace Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Cestus : Artic Storm Fist |Awaken Weapon Lvl 100 Fire Storm Gauntlet |Awaken Weapon Lvl 100 Need 8.500 Gold Objectives : - Collect "Snow Beast's Knuckles" from "Mutated Snow Predator" 0/1 Mutant Boss Crystal Utopia map - Collect "Molten Rocks" from "Dug" 0/1 Trial Dark Tide Cave Lv 100 - Defeat "Demon Crystal" 0/10 Trial Camodor Chastelands Lv 100 - Collect "Protective Gloves" 0/1 Need 2.000 CCM (NPC Jarroda Aven) - Collect "Steel Bar" 0/1 75k Amber Eye - Defeat "Icy Demon" 0/200 mob Crystal Utopia map - Defeat "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Collect "Tyke's Cestus Guide" 0/1 Trial Crimson Lv 60 You need to Trade 50 Martial Artist Honor Medal to Tyke NPC - Collect "Broken Sentinel's Grip" 0/1 Need to Dismantle Sentinel's Grip Lv 100 - Collect "Broken Doomsday Fist" 0/1 Need to Dismantle Doomsday Fist Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the two Cestus. Club : Archangel's Punishment |Awaken Weapon Lvl 100 Need 4.250 Gold Objectives : - Defeat "Mutated Demon Beast" 0/1 Mutant Boss Singing Valley map - Defeat "Casto" 0/1 World Boss Shaxia Basin map - Collect "Reinforced Enchantment" from "Katus" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Dinosaur Horn" 0/1 Need 2.000 CCM (NPC Jarroda Aven) - Collect "Bone Handle" 0/1 Arthur Hammer 75k - Defeat "Wormmy" 0/1 Boss Dimension of Souls - Defeat "Mushroid" 0/100 Mob Singing Valley map - Collect "Broken Archangel Club" 0/1 Need to Dismantle Archangel Club Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Club. Katana : Kenshin's Nodachi of Sorrow |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Defeat "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Collect "Forest's Soul" from "Mithos" 0/1 World Boss of Singing Valley map - Collect "Blade's Foundry Location" from "Blade". 0/1 Trial Vingot Lab Lv 100 - Collect "Blades's Ultimate Recipe" 0/1 Need to use "Blade's Foundry Location" to Singing Valley X550 Y702 and buy the item in the Chest - Collect "Demon's Spirit" 0/1 Need 7.000 CCM (NPC Jarroda Aven) - Collect "Medal of Completion" 0/1 Trade 50 Trial Coin with NPC Cass (Aven) - Defeat "Soul King" 0/1 Boss Dimension of Souls - Defeat "Ridgeside Hunter" 0/150 mob Dragonside Ridge - Collect "Broken River of Sorrow" 0/1 Need to Dismantle River of Sorrow Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Katana. Greatswords : The Great Holy Blade |Awaken Weapon Lvl 100 The Great Demon Slayer |Awaken Weapon Lvl 100 Need 8.500 Gold Objectives : - Collect "Broken Blade" from "Mutated Terrible Traitor" 0/1 Mutant Boss Roaming Hills map - Collect "Steel Fragments" from "Sorkin" 0/1 Trial Dark Tide Cave Lv 100 - Collect "Holy Blade" 0/1 Need 4.000 CCM (NPC Jarroda Aven) Need 20 Trial Coin / 60 Stone Golem Blade Shards from Stone Golem & 60 Rock Golem Blade Shards from Rock Golem Whispering Woods map - Collect "Forging Guide" 0/1 75k Silver Needle - Collect "King's Blood" from "Soul King" 0/1 Boss Dimension of Souls - Collect "Sacrificial Greatsword" from Ridgeside Berserker" 0/50 mob Dragonside Ridge - Defeat "Starving General" 0/30 mob from Gate of Pandemonium - Collect "Broken Fortune Sword" 0/1 Need to Dismantle Fortune Sword Lv 100 - Collect "Broken Wicked Tragedy" 0/1 Need to Dismantle Wicked Tragedy LV 100 When the objectives are done talk to Caresha (Aven) and to gains the Greatswords. Axe : Holy Heaven Slicer |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Defeat "Mutated Spocky Treant" 0/1 Mutant Boss Whispering Woods map - Defeat "Mithos" 0/1 World Boss Singing Velley map - Collect "Kimba's Blade Recipe" from "Kimba" 0/1 Trial Devastation Dimension Lv 100 - Collect "Healing Spirit" 0/1 Need 2.000 CCM (NPC Jarroda Aven) Need 60 Trial Coin & 40 Warrior Honor Medal - Collect "Hak'Zurk's Axe Blade" from "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Collect "Sacrificial Axe" from "Ridgeside Soldier" 0/50 mob Dragonside Ridge - Defeat "Tree Giant" 0/100 mob Singing Valley - Collect "Broken Heavenly Halcyon Axe" 0/1 Need to Dismantle Heavenly Halcyon Axe LV 100 When the objectives are done talk to Caresha (Aven) and to gains the Axe. Pike : Legendary Dragon Hunter |Awaken Weapon Lvl 100 Need 5.750 Gold Objectives : - Defeat "Mutated Terrible Traitor" 0/1 Mutant Boss Roaming Hills map - Collect "Dragon Magic" from "Marquis Saad" 0/1 Trial Vingot Lab Lv 100 - Defeat "Sinash" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Dragon Bone" 0/1 Need 4.000 CCM (NPC Jarroda Aven) - Coolect "Dragon Spirit" 0/40 Trade 18 Trial Coin with NPC Keres (Aven) And use this item to Dragonside Ridge X 265 Y 153 - Collect "Dragon's Breath" from "Ka'Nenellos" 0/1 Boss Dragonside Ridge map - Collect "Dragon soul" 0/20 mob Dragonside Ridge map - Defeat "Asmodeus" 0/1 Boss Gate of Pandemonium - Collect "Broken Wyvern Pike" 0/1 Need to Dismantle Wyvern Pike Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Pike. Hammer : The Messiah |Awaken Weapon Lvl 100 Need 10.500 Gold Objectives : - Defeat "Mutated Icy Yeti" 0/1 Mutant Boss Crystal Utopia map - Defeat "Pachy" 0/1 World Boss Roaming Hills map - Collect "Messiah's Blessing" 0/1 Trade 50 Trial Coin with NPC Cass (Aven) You need 40 Dimension soul Token And hit Lochero (Trial Dark Tide Cave Lv 100) and Talk to Kole at Aven - Collect " Thor's Hammer" 0/1 Need 75k Farm from Arthur Hammer - Defeat "Hak'Zurk" 0/1 Boss Dragonside Ridge map - Defeat "Hakaar" 0/1 Boss Gate of Pandemonium - Collect "Broken Messiah's Call" 0/1 Need to Dismantle Messiah's Call Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Hammer. Bow : Sacred Arrow |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Defeat "Mutated Harpie" 0/1 Mutant Boss Whispering Woods map - Defeat "Maul" 0/1 Trial Devastation Dimension Lv 100 - Defeat "Oupella" 0/1 World Boss Mayland Jungle map - Collect "Sniper Enchant" 0/1 Need to buy to Marchant from Roaming Hills Need Trial Coin x30 / Hunter Honor Medal x30 & Ranger Honor Medal x30 - Collect "Silver Bolts" 0/1 75k from Silver Needle - Collect "Steel Claws" from "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Fairy Crystal" 0/200 mob Icy Crystal Fairy Crystal Utopia map - Collect "Broken Immortal Arrow" 0/1 Need to Dismantle Immortal Arrow Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Bow. Artillery Guns : Infinite Light Cannon |Awaken Weapon Lvl 100 Infinite Darkness Cannon |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Collect "Demonic Core" from "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Defeat "Sinash" 0/1 Trial Camodor Chastelands Lv 100 - Defeat "Ramona's Underling" 0/20 Trial Camodor Chastelands Lv 100 - Collect "Mechanism" 0/1 Need 3.000 CCM (NPC Jarroda Aven) Need Arcanum Gear x5 (75k Arcanum assoc.) / Amber Coil x5 (75k Amber Eye) & Engineer Honor Medal x30 - Defeat "Ko'Harumi" 0/1 Boss Dragonside Ridge map - Collect "Mechanical Gear" 0/200 Robot's from Cystal Utopia map - Collect "Guff's Magnetic Gear" from "Guff" 0/1 World Boss Battle of Time and Space map - Collect "Broken Moon Eclipse Gun" 0/1 Need to Dismantle Moon Eclipse Gun Lv 100 - Collect "Broken Sun Eclipse Gun" 0/1 Need to Dismantle Sun Eclipse Gun Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Artillery Guns. Guitars : Sacred Melody |Awaken Weapon Lvl 100 Riffs of the Dead |Awaken Weapon Lvl 100 Need 6.250 Gold Objectives : - Collect "Eternal Cotten" from "Mutated Wild Grass Sprout" 0/1 Mutant Boss Singing Valley map - Collect "Enchanted Threads" from "Venom" 0/1 World Boss Whispering Woods map - Collect "Holy Threads" from "Ramona" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Guitar Base" 0/1 Need 4.500 CCM (NPC Jarroda Aven) Need 50 Bard Honor Medal & Pyrowind Rare Oak x1 (75k Pyrowind) - Collect "Bottle of Dark Magic" 0/1 Trade 50 Trial Coin with NPC Keres (Aven) - Collect "Eternal Water" from "Harkat" 0/1 Boss Dimension of Souls - Defeat "Hamon" 0/1 Boss Gate of Pandemonium - Collect "Broken Melody of Faith" 0/1 Need to Dismantle Melody of Faith Lv 100 - Collect "Broken Melody of Fear" 0/1 Need to Dismantle Melody of Fear Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Artillery Guitars. Grimoire : Evil Book of Demon Summoning |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Collect "Blood of the Flowertrap" from "Mutated Demonic Flowertrap" 0/1 Mutant Boss Roaming Hills map - Defeat "Venom" 0/1 World Boss Whispering Woods map - Defeat "Isolda" 0/1 Trial Vingot Lab Lv 100 - Collect "Guide to Evil Magic" 0/1 Need 2.500 CCM (NPC Jarroda Aven) Evil Eye (30 Trial Coin) / Holy Spirit Stone (75k Sage Stone) & Illusionist Honor Medal x40 - Defeat "Kahl Mund" 0/1 Boss Dimension of Souls - Collect "Demon Soul" 0/250 mob Demon's Singing Valley - Defeat "Petra" 0/1 World Boss Battle of Time and Space map - Collect "Broken Paranormal Fantasy" 0/1 Need to Dismantle Paranormal Fantasy Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Grimoire. Staff : Hades Blood Crystal Staff |Awaken Weapon Lvl 100 Goddess of the Faling Star |Awaken Weapon Lvl 100 Need 9.500 Gold Objectives : - Collect "Enchanted Tree Branch" from "Mutated Spocky Treant" 0/1 Mutant Boss Whispering Woods map - Collect "Eternal Snow Flake" from "Azula" 0/1 World Boss Crystal Utopia map - Collect "Corken's Magic" from "Corken" 0/1 Trial Devastation Dimension Lv 100 - Collect "Gemstone" 0/1 Trade 50 Trial Coin with NPC Keres (Aven) War Stone x10 / Hecate's Spirit (5k CCM) & Sacred Oak Dew x20 (75k Nature Seeker) - Collect "Kahl Mund's Element" from "Kahl Mund" 0/1 Boss Dimension of Souls - Collect "Magic Token" 0/3 Does one quest from NPC Shyman to Dimension of Souls map - Collect "Fire Element" from "Flame Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Ice Element" from "Snow Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Thunder Element" from "Thunder Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Wind Element" from "Storm Wolf" 0/1 Trial Camodor Chastelands Lv 100 - Collect "Broken Hades Inferno" 0/1 Need to Dismantle Hades Inferno Lv 100 - Collect "Broken Cosmic Star" 0/1 Need to Dismantle Cosmic Star Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Staffs. Shield : Sacred Spirit Barrier |Awaken Weapon Lvl 100 Need 6.500 Gold Objectives : - Collect "Stenght of the Yeti" from "Mutated Icy Yeti" 0/1 Mutant Boss Crystal Utopia map - Defeat "Kiriyata" 0/1 World Boss Viroona Vale map - Collect "Core of the Beast" from " Ultimate Beast" 0/1 Trial Vingot Lab Lv 100 - Collect "Swamp king's Cloned Heart" 0/1 Need 2.000 CCM (NPC Jarroda Aven) Trial coin x40 & Swamp King's Great Horn x5 - Collect "Scale of the Beast" from "Wormmy" 0/1 Boss Dimension of Souls - Collect "Yeti Soul" from "Icy Yeti" 0/100 mob Crystal Utopia map - Defeat "Lucchese" 0/1 Boss Gate of Pandemonium - Collect "Broken God's Fortness" 0/1 Need to Dismantle God's Fortness Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Shield. Sickleshot : Soul Harvester |Awaken Weapon Lvl 100 Need 10.500 Gold Objectives : - Collect "Demon Spirit" from "Mutated Demon Beast" 0/1 Mutant Boss Singing Valley map - Defeat "Ramona" 0/1 Trial Camodor Chastelands Lv 100 - Defeat "Dug" 0/1 Trial Dark Tide Cave Lv 100 - Collect "Energy in a Bottle" 0/1 Need 4.500 CCM (NPC Jarroda Aven) - Collect "Medal of Completion" 0/1 Trade 50 Trial Coin with NPC Cass (Aven) - Defeat "Ka'Nenellos" 0/1 Boss Dragonside Ridge - Collect "Reaper Badges" 0/3 Does Quest "Reaper Badge" from Dragonside Ridge map - Defeat "Reaper" 0/1 Boss Gate of Pandemonium - Collect "Broken Death Wish" 0/1 Need to Dismantle Death Wish Lv 100 When the objectives are done talk to Caresha (Aven) and to gains the Sickleshot. Thank you !
  40. 12 points
    Hello friends. I just wanted to comment on the recent altars and Diamond altars. Regular Altar Items First I want to mention how items for regular altars are being put on Diamond altars. The purpose of Diamond altar was to put "diamond altar exclusives" on there like you guys have stated before, Ghost Horns, Vengeful Seraphics, etc. (9-20-18) ( Look at the Inari pet, Magic Wings and Mount) (9-23-18) Same pet (9-24-18) Same mount but its prime. Sparklers and Cestus were in boxes a couple of weeks ago. (9-25-18) Same Legendary wings Eden Star Diamonds Now, let's not forget the fact that the Eden Star Diamond amount has been reduced to ONE diamond? Please explain to me why would anybody in their right mind would roll an Eden Crystal that's worth 250 gold and more when they could roll the Gem Altar for 100 gold a roll. It doesn't make sense and it devalues Crystal Altar even more. Crystal altar is supposed to standout more than Gem Altar, and if you think the rates for diamonds on crystal altar are better no sweetie, they are not they are in fact unbelievably hard to obtain. 600 ECs rolled and most people have only gotten ONE diamond? consider them lucky cause I've known people who got not a single diamond off of it. I'm going to say that maybe it wasn't thought through. Maybe they had reasons to lower the amount but you could have at least stuck with the theme of the old Diamond altar. THESE NEW ALTARS have made things MUCH MORE WORSE! Say you rolled 600 ecs for a diamond. Would you want to roll it? Is there anything worth the amount spent? You're supposed to be gambling, but there's nothing remotely worth any of the amount spent to obtain a diamond. It is CRAZY how the higher ups allowed this to happen. It takes logical thinking to know that Legendaries from boxes do not belong on Diamond altar. Diamond altar has a name and it needs to live up to it. Every new player that had hopes and expectations for it were obliterated. Now I'm not even the only one who feels the same way. In fact, almost the entire server has been disappointed by these results of these altars. Most of them even stay up with high expectations to end up with yet, another disappointment. Thank you for taking the time to read this and I do hope word reaches out so we can start having fair Diamond altars that people would want to roll.
  41. 11 points
    The only thing that is dying in NosTale Vendetta is a lot of raid bosses and players in Arena!
  42. 10 points
    Added Transmog System to the game. This system will allow you to modify the appearance of an item. NOTE: You can only modify the appearance of Wings right now. We will add more in the future. Applied Wing Transmogs are applied to the SP not the wing. So if you change wings the appearance will remain as Transmog and not the new wings. You will have to remove the Transmog from the SP. Transmog Crystals can be purchased at the NosMall. Added Historical Bushi Box to the game. Added Football Bushi Box to the game. Added Pegasus & Friends Box to the game. "Supporting Fire" buff can no longer be stolen by Eliza. NosMall has been revamped! NosMall has received a total revamp! We have added sub categories, modified the appearance of how items and Mystery Boxes are displayed. Descriptions have been added to all items (if necessary). We've removed/added more items and adjusted the prices of certain items to fit the current standards of our game.
  43. 10 points
    Hi guys, so on official servers i was a big fan of the AoT, i think its one of the few things official servers did really well. Its a nice arena, needs good teamplay and got that really unique and situational mechanic to call your teammates for support. Unfortunately its completely dead on vgn and i think thats a shame. I know we recently got rbb reworked and that there is some work going on in the background but i just wanted to share my thoughts on how to maybe improve AoT in the future. So imo there are 3 reasons why AoT isnt played right now: 1. Rewards are really bad 2. It isnt playable in ch1 (correct me if im mistaken) 3. Cause vgn is international the timeframe in which AoT opens is too big Here are my thoughts on how to improve it: Move the AoT NPC's to the rainbow battle map on ch10, it already works as a "lobby" for another pvp mode (rbb), so we dont have ppl constantly relogging on ch1 and also the map isnt that empty anymore Change the timeframes to 1 hour each but it opens 3-4 times a day (so all timezones can participate), 1 hour is more than enough to complete the 5 daily matches even if you are a little bit late Make it 99+48+ only like rainbow battle so alt abuse gets harder (and use same punishments for non-equipped players like in rbb) Remove all the stupid AoT exclusive potions Remove the debuff you get when you got 3 players of the same class so you actually can wear your sp's Rework the rewards (i will go into detail in the following) So for the rewards it should basically be like 1 Goldmedal for a win and 1 Silvermedal for a loss. Goldmedals are used for the "attractive" rewards, Silvermedals for some simple consumables or sth like that, so intentional trolling doesnt get rewarded. Unlike rbb where we get random rewards out of every win i think it would be nice if you could grind for the reward of your choice in AoT. I was thinking about attractive rewards for a PvP mode, something every PvP player wants to have. The coolest thing that came into my mind is the fernon fairy: really great improvement for your pvp build, but so frustrating to grind for (i dont even think you would ever be able to grind for it on your own). So it could look something like this (keep in mind its just a first thought and that you can get a maximum of 5 medals per day): Goldmedals: 1 Medal: 1 essence of turik or sellaim/eperial/woondine (so with 50% winrate it would take 160 days to grind for all essences for 1 fernon fairy) 1 Medal: 2 Rainbow Pennys 10 Medals: 1 Abyssal Essence 100 Medals: New Years Lucky Pig 150 Medals: Maybe the new wind wings 200 Medals: Afro Hairstyle + Colorbomb (not sure if its the correct name for it, would be an idea for an "exclusive item") 500 Medals: Spiky Hairstyle + Colorbomb (also not sure about the name) I would appreciate it as a way to get these rare hairstyles as there is no other way to get them right now Silvermedals: Pretty much consumables only, like runes or potions So yeah, these were the things that came into my mind, would appreciate any kind of feedback
  44. 10 points
    Hello everyone! How are you all doing? I hope you all are doing good. As everyone can tell, I'm new to the VGN community. So please go easy on me! Firstly, I want to thank everyone for the warm welcome and attention i received. So I guess a bit about myself? I played a bit of Nostale and Eden before, but I wouldn't count myself as pro at it. I still have a lot to learn with Scarlet Blade though so I'll be looking at you guys for help there. In general, I still have a lot to learn so please look after me. I'll try my best to help as a new GM and I hope to be able to give assistance to everyone soon! Nice meeting you all!
  45. 10 points
    I think it would be a nice idea to be able to trade all your Draco's Claws / Glacerus' Manes at once to Bash or the NPC's for Sapphires and Rubys since it takes extremely long to trade them when you've stacked a lot and also it's very easy to make mistakes with it. I think like when you trade with the act5 NPC's a warning should come up saying for example: "Do you want to trade all your (claws / manes) for (Insert gem here) Yes / No)" since this will be clear which one the player has clicked on. Just a simple suggestion to improve convenience when trading them over since it takes so long right now..
  46. 10 points
    Hey everyone, we've had to take down Eden Eternal because of an unintentional item finding its way into the game and players taking advantage of it which could end up killing the games economy. We apologize for the down time and we will get it back online asap but first we need to make sure that problem is 100% resolved. Thank you for your patience.