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Increasing PVP participation and saving the game


rabbit
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Other than restarting the server all over again, one of the ways that we can still save the game is to please please please make the next level/patch/gear upgrade materials available ONLY tru PVP battlegrounds. This has been suggested multiple times already but I don't understand the obsession of the VGN team with perceived fairness and their hesitation to implement this. No matter what you guys do, things will never be fair and balanced for everyone. You must understand this. 

I know you want to attract new players, but please not at the expense of old players. The new 55 mech is so easy to get and the things you can do with dog tags and battleground medals are meh at best. I don't know what I can say that has never been suggested here over the years. It's just sad to see the state the game is right now. SB is made for PVP so please make the materials exclusively trough PVP. 

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5 hours ago, rabbit said:

The new 55 mech is so easy to get

I humbly disagree... Gimme free mech shards.:x

 

5 hours ago, rabbit said:

SB is made for PVP

F**K YOU! I aint here to pvp. I CAME HERE FOR THE BEWBIES~!

 

Seriously. I highly doubt that turning this mmorpg into mmopvp would do any good. Tho not in a good shape, this game is fine as it is. Want some change? Change the playerbase instead cuz it's full of shit. Shit people drives me away more than an imbalanced game.

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6 hours ago, rabbit said:

Other than restarting the server all over again, one of the ways that we can still save the game is to please please please make the next level/patch/gear upgrade materials available ONLY tru PVP battlegrounds. This has been suggested multiple times already but I don't understand the obsession of the VGN team with perceived fairness and their hesitation to implement this. No matter what you guys do, things will never be fair and balanced for everyone. You must understand this. 

I know you want to attract new players, but please not at the expense of old players. The new 55 mech is so easy to get and the things you can do with dog tags and battleground medals are meh at best. I don't know what I can say that has never been suggested here over the years. It's just sad to see the state the game is right now. SB is made for PVP so please make the materials exclusively trough PVP. 

Game is not attractive and never has been. Aeria at best had a cap of CCU around 500 players at it's peak. We've pushed marketing campaigns and also partnered with Youtubers in the past to help boost numbers it hasn't helped due to the game being dubbed "Boobie Game".

As for locking progression behind PVP, this has bad wrote all over it. It's not an obsession of being "fair" either, this is plain logic and no game has ever had such features without creating more problems.

Also if the game is about PVP then why doesn't everyone commit to said activities? You guys stop going against each other soon as it gets hard in protest to piss off the opposite faction. If you really cared about PVP then it would be shown, it is not up to us to keep making Battlegrounds appealing by adding OP shit you're only gonna alt abuse on anyways.

10 minutes ago, GoddessSand said:

make the game where you need to pve to get better pvp items and make it so that you need to pvp to get better pve items. Problem solved.

Clearly not.

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3 hours ago, Bash said:

Clearly not.

Well, to be honest. PvP activities aren't used to improve PvE and PvE activities don't improve the PvP. Take for instance BGs don't have drops that attract players. Why not add Candies or a 30min drop rate increase for DGs in the BGs? The DGs are all sorts of messed up. TT Challenge has no better drops for a team than a single player running the other solo modes. When I can run 2 TT hard mode and 3 TT normal mode runs in the time it takes to get a pvp together to run 1 TT challenge I've already had more drops from those runs than I would from TT challenge that is if I could even get loot needed or wanted from the TT challenge as everybody rolls for those same items and often one player will get better luck and end up with most of the good loot. With that I don't run DGs with a PT because I can get more on my own than with a party. But what if there was special items inside a DG that adds to a players pvp stats. These items specially made for pvp and pve being NT, would require people to join in these activities to get them. I'm not asking for them to be OP items.

The other thing is that these Unique costumes, lingerie, and several other items are all 1 activity type gain, meaning that if you want these items you only have to participate in 1 type of activity. Why couldn't they all be craftable and spread those craft items into pvp bosses in Amara, PvE boss Smog, bosses in DV, TT, DS, DTO, BGs, and even in DV normal mobs. Where you can't just do 1 activity type but do all of these activities so there are about 7 or 8 different items spread out through the different activities. If the number items for crafting these items is too high you can break it down where you use 4 or 5 of those to craft a particular item that can be used to craft another item to allow the right number of items to fit in the crafting slots. Sure the BGs are filled with uni costumes right now, but our pve player base doesn't join them because they wait for the pvp player base to get it for them. But the PvP player base is so small that cares to enter BGs that basically it's just 1 vs 1 entering BGs at a time. Nobody really seems to care about DV except to farm exp when players need it. I'd like a good discussion on this but some players are more apt at dismissing each other and calling each other names than to actually have a dialogue over what would increase their participation in each activity.

BGs times are all sorts of messed up. The fact that NB is mostly in the morning when I should be sleeping or at work along with the rest of the US population where a large number of players are from, doesn't help either. I'd recommend moving 1 of the first NB battles of the day to a much later time like about either an hour before AK starts or an hour after AK ends and even move AK just 1 hour later than it is. Then adjust the other BG rotation times to not over lap so much with 3 at one time is really odd. Put the escorts and loot back in 2nd ark as well.

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2 hours ago, Bash said:

Game is not attractive and never has been. Aeria at best had a cap of CCU around 500 players at it's peak. We've pushed marketing campaigns and also partnered with Youtubers in the past to help boost numbers it hasn't helped due to the game being dubbed "Boobie Game".

As for locking progression behind PVP, this has bad wrote all over it. It's not an obsession of being "fair" either, this is plain logic and no game has ever had such features without creating more problems.

Also if the game is about PVP then why doesn't everyone commit to said activities? You guys stop going against each other soon as it gets hard in protest to piss off the opposite faction. If you really cared about PVP then it would be shown, it is not up to us to keep making Battlegrounds appealing by adding OP shit you're only gonna alt abuse on anyways.

Clearly not.

Well at this point of the game. What you gotta loose? Anyways its your server  and its a suggestion to extend its life. Sad to see this game go. 

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Alt abuse, nice one bash 🤣🤣@GoddessSand That's you and your boyfriend, @Akan.

It all boils down to the community's mindset, everything is laid out as easy as it can for everyone to have access PVP gears, that is one of the reason why Banana introduced TTC and TT in the first place. But once the hype of TTC was gone most PVE people hibernated, it is sad, they'll be back once another PVE update is up. Everything is in the game already, the management did everything they can to give players what they want, time to appreciate a bit and go PVP more.

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Just now, Beau said:

Emily hosted a good PVP match a while ago without hospital, It lasted for a while and is fun, both sides try to balance the PVP for real. @Bikini was there helping too. If we can only have those kinds of PVP more then it would he nice 🤣

shhh... apparently to these admins, pvp is such a dirty word 

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FK hospital eh? Their tactic works without breaking any in-game rule so dun blame em. It's RGs fault for not putting up an even bigger hospital. Not everyone wants to play support in the sideline. I'm terribly guilty of this, thus will build medic once I gather enough resources.

On the other side. I imagine hospital vs hospital would be a terrible pvp experience but let's just cross the bridge when we get there.

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Late me make it clear, it's not that I dont like Sand, what I dont like is the way he justify all his BS even tho there is an irefutable evidence of it. 😏 Also there is no fallacy involved, I am merely stating an actual FACT in which I think, you as a part of the team are aware who are the perpetrators and why it is pointed by the Admin.

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7 hours ago, sicat said:

FK hospital eh? Their tactic works without breaking any in-game rule so dun blame em. It's RGs fault for not putting up an even bigger hospital. Not everyone wants to play support in the sideline. I'm terribly guilty of this, thus will build medic once I gather enough resources.

On the other side. I imagine hospital vs hospital would be a terrible pvp experience but let's just cross the bridge when we get there.

I laugh about ur comment only ^^  its not that you as half/half player not Like it.  And "build" a bigger Hospital , wow seems you forget the thing that people Log where to most people are. Even when we add more they Switch and double it again. Im tired of hearing this Shit. Go and be medic vs this bullshit, you be done after few days. No Worth pvp with this stupid way. 

 

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On 7/17/2020 at 3:30 PM, Beau said:

Emily hosted a good PVP match a while ago without hospital, It lasted for a while and is fun, both sides try to balance the PVP for real. @Bikini was there helping too. If we can only have those kinds of PVP more then it would he nice 🤣

As I always say, the players can make a game great. The players can make a game bad. Every game can be good or bad, depending, first of all, by the players in it.

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